Difference between revisions of "Rise of Adventure"
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{{Perma support | {{Perma support | ||
|name=The Adventure | |name=The Adventure |
Latest revision as of 03:30, 15 March 2024
Rise of Adventure (RoA) | |
---|---|
Type |
PvP Legacy Coalition |
Rewards |
Progression Individual placement Coalition placement |
Nodes | 2 |
Charges |
2 initial charges 6 maximum charges 8h recharge time |
Specials |
Perma-support in play |
Card XP gain | 20 XP (all wins on a node) |
Introduced | ZNR · Oct 2020 · v4.5 |
Portal:Events (Infobox · Data) |
Rise of Adventure is a Legacy coalition PvP event, released in October 2020 along with the Zendikar Rising card set. It changed from Standard to Legacy in October 2022 (v5.9).
The same two permanent supports are used on Node 1 and Node 2; the enemy controls one and the player, the other. Control of the supports is reversed between nodes.
Like Zendikar Expeditions it gives "Have a full Party " as an objective, and the player chooses between Classes for their top node permanent support. The Wizard Adventurer support rewards Wizardry. Instead of Landforming , the related Landfall empowers the player's Node 2 support.
Charges are added in excess of the maximum; charges can be missed.
Contents
Special rules
Permanent support |
A permanent support affects play on one or more nodes. |
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Node 1: Adventurers - Party (top)
At the beginning of a battle, the player chooses one of the following four support cards to start play on their side.
Permanent support: Cleric Adventurer | ||
---|---|---|
Side: Player | ||
Permanent support: Rogue Adventurer | ||
---|---|---|
Side: Player | ||
Permanent support: Warrior Adventurer | ||
---|---|---|
Side: Player | ||
|
Permanent support: Wizard Adventurer | ||
---|---|---|
Side: Player | ||
The opponent begins with "The Adventure" permanent support in play (see Node 2).
Objectives | Reward | ||
---|---|---|---|
|
5 · 200 | ||
|
3 | ||
|
2 |
Node 2: The Adventure - Lands (bottom)
Permanent support: The Adventure | ||
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Side: Player | ||
|
The opponent begins with one of the four "Adventurer" permanent support in play, chosen randomly (see Node 1).
Objectives | Reward | ||
---|---|---|---|
|
5 · 200 | ||
|
3 | ||
|
2 |
Schedule
Number of charges | Possible points | Time elapsed | Time in UTC | ||
---|---|---|---|---|---|
Base | Bonus | Total | |||
2 (Initial charges) | 20 | 20 | 40 | -START- | 12:00 AM |
3 | 30 | 30 | 60 | +8 Hrs | 8:00 AM |
4 | 40 | 40 | 80 | +16 Hrs | 4:00 PM |
5 | 50 | 50 | 100 | +24 Hrs | 12:00 AM |
6 (Max charges reached)* | 60 | 60 | 120 | +32 Hrs | 8:00 AM |
7§ | 70 | 70 | 140 | +40 Hrs | 4:00 PM |
Event end | 140 | +46 Hrs | 10:00 PM |
* Maximum charges reached if you have not started playing yet.
§ 6 hours available to complete last charge.
Rewards
Ribbons | Bronze | Silver | Gold | Platinum |
---|---|---|---|---|
10 | 2 | 3 | 4 | 5 |
15 | 1,500 | 1,500 | 2,000 | 3,000 |
30 | ZNR Booster Pack | ZNR Booster Pack | ZNR Booster Pack | ZNR Booster Pack |
45 | 1,500 | 2,500 | 3,000 | 3,000 |
60 | 10 | 20 | 30 | 40 |
70 | ZNR Booster Pack | ZNR Booster Pack | ZNR Booster Pack | ZNR Booster Pack |
80 | ZNR Booster Pack | ZNR Booster Pack | ZNR Booster Pack | ZNR Booster Pack |
Rank | Bronze | Silver | Gold | Platinum |
---|---|---|---|---|
1-5 | ZNR Booster Pack x3 5,000 · 5 |
ZNR Booster Pack x3 5,000 · 5 |
ZNR Booster Pack x3 5,000 · 5 |
ZNR Booster Pack x3 5,000 · 5 |
6-25 | ZNR Booster Pack x2 4,000 · 5 |
ZNR Booster Pack x2 4,000 · 5 |
ZNR Booster Pack x2 4,000 · 5 |
ZNR Booster Pack x2 4,000 · 5 |
26-50 | ZNR Booster Pack 3,000 · 3 |
ZNR Booster Pack 3,000 · 3 |
ZNR Booster Pack 3,000 · 3 |
ZNR Booster Pack 3,000 · 3 |
51-100 | ZNR Booster Pack 2,000 · 3 |
ZNR Booster Pack 2,000 · 3 |
ZNR Booster Pack 2,000 · 3 |
ZNR Booster Pack 2,000 · 3 |
101-250 | 2,000 · 3 | 2,000 · 3 | 2,000 · 3 | 2,000 · 3 |
251-500 | 1,000 · 2 | 1,000 · 2 | 1,000 · 2 | 1,000 · 2 |
501-3,000 | 1,000 · 1 | 1,000 · 1 | 1,000 · 1 | 1,000 · 1 |
Rank | Reward |
---|---|
1-2 | ZNR Booster Pack x3 10,000 · 100 · 80 |
3-10 | ZNR Booster Pack x2 8,000 · 70 · 60 |
11-25 | ZNR Booster Pack 6,000 · 50 · 40 |
26-50 | ZNR Booster Pack 4,000 · 30 · 20 |
51-100 | ZNR Booster Pack 2,000 · 10 · 10 |
101-250 | 1,000 · 10 · 5 |
251-500 | 1,000 · 10 · 3 |
501-1,000 | 1,000 · 1 |
501-1,000 | 1,000 |