Difference between revisions of "Race to Orazca"
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+ | == Contents == | ||
+ | [hide] | ||
+ | * [[The Dragon War#Event Details|1Event Details]] | ||
+ | * [[The Dragon War#Special Rules|2Special Rules]] | ||
+ | * [[The Dragon War#Nodes|3Nodes]] | ||
+ | * [[The Dragon War#Rewards Structure|4Rewards Structure]] | ||
+ | ** [[The Dragon War#Progression Rewards|4.1Progression Rewards]] | ||
+ | ** [[The Dragon War#Individual Rank Rewards|4.2Individual Rank Rewards]] | ||
+ | ** [[The Dragon War#Coalition Ranking Rewards|4.3Coalition Ranking Rewards]] | ||
+ | * [[The Dragon War#Charges and Possible Score|5Charges and Possible Score]] | ||
+ | ** 5.1Total Possible Points | ||
== Event Details == | == Event Details == |
Revision as of 06:37, 10 August 2018
Contents
Contents
[hide]
- 1Event Details
- 2Special Rules
- 3Nodes
- 4Rewards Structure
- 5Charges and Possible Score
- 5.1Total Possible Points
Event Details
Event Type | PvP |
Coalition Event | True |
Set | |
Deck Restrictions | Standard Format |
Special Rules
1. Each Node has a perma colour gem added to the board.
Blue, Black, Red and Green Perma colours add an extra step at the beginning each of the players' turns. For example, the Blue Node allows each player to draw an extra card at the beginning of play. The exception to this is the White Node, which allows each player a gem to be activated, and the activated gem will disable the opponent's first Creature until the beginning of the player's next turn.
2. Each Node has extra abilities given to two different Subtypes of Creatures. The player therefore gains bonuses for playing these creature SubTypes. These Subtypes were featured in the Ixalan and Return to Ixalan releases.
Details of each Node's Perma-colour abilities and Subtypes are in the Node Section below.