Difference between revisions of "Race to Orazca"
(Details of Objectives and Special Abilities) (Tag: Visual edit) |
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== Nodes == | == Nodes == | ||
− | === Blue === | + | === Blue - Clash of Waves and Cannons === |
+ | {| class="wikitable" | ||
+ | |+Obejctives | ||
+ | !Objectives | ||
+ | !Ribbon | ||
+ | |- | ||
+ | |'''Win the Fight!''' | ||
+ | |5 | ||
+ | |- | ||
+ | |'''Commander''' | ||
+ | Cast 4 or more creatures in a fight | ||
+ | |2 | ||
+ | |- | ||
+ | |'''Anti-Magic''' | ||
+ | Cast 5 or less spells during the fight | ||
+ | |2 | ||
+ | |} | ||
+ | {| class="wikitable" | ||
+ | |+Special Node Abilties | ||
+ | | | ||
+ | * All '''Pirates''' get +2/+0 and “When this creature enters the battlefield, a support you control gains 1 shield and a support your opponent controls loses 1 shield. | ||
+ | |- | ||
+ | | | ||
+ | * All '''Merfolk''' gain Unblockable and “Whenever you cast a spell, this creature gets +1/+1 until end of turn.” | ||
+ | |- | ||
+ | |At the beginning of every player’s turn, that player draws a card. | ||
+ | |} | ||
+ | |||
+ | === Black - Through Fasts and High Waters === | ||
+ | {| class="wikitable" | ||
+ | |+Obejctives | ||
+ | !Objectives | ||
+ | !Ribbon | ||
+ | |- | ||
+ | |'''Win the Fight!''' | ||
+ | |5 | ||
+ | |- | ||
+ | |'''Protector''' | ||
+ | Have 5 or less creatures die | ||
+ | |2 | ||
+ | |- | ||
+ | |'''Resilient''' | ||
+ | Take 30 or less damage | ||
+ | |2 | ||
+ | |} | ||
+ | {| class="wikitable" | ||
+ | |+Special Node Abilties | ||
+ | | | ||
+ | * All '''Pirates''' get +2/+0 and “When this creature dies, the last reinforced creature your opponent controls gets -2/-2" | ||
+ | |- | ||
+ | | | ||
+ | * All '''Vampires''' gain Flying and “Whenever your opponent loses life, this creature gets +2/+0 until end of turn.” | ||
+ | |- | ||
+ | |At the beginning of each player’s turn, that player loses 1 life | ||
+ | |} | ||
+ | |||
+ | === Red - Visions of Glory and Gold === | ||
+ | {| class="wikitable" | ||
+ | |+Obejctives | ||
+ | !Objectives | ||
+ | !Ribbon | ||
+ | |- | ||
+ | |'''Win the Fight!''' | ||
+ | |5 | ||
+ | |- | ||
+ | |'''Spellcaster''' | ||
+ | Cast more than 4 spells | ||
+ | |2 | ||
+ | |- | ||
+ | |'''Survivor''' | ||
+ | Have less than 40 HP at end of fight | ||
+ | |2 | ||
+ | |} | ||
+ | {| class="wikitable" | ||
+ | |+Special Node Abilties | ||
+ | | | ||
+ | * All '''Pirates''' get Haste and "Whenever this creature attacks, find a treasure." | ||
+ | |- | ||
+ | | | ||
+ | * All '''Dinosaurs''' get "When this creature enters the battlefied, deal 1 damage to the last creature your opponent controls." While a player controls a human, Dinosaurs cost 3 less. | ||
+ | |- | ||
+ | |At the beginning of each player’s turn, that player draws a card. At the end of each player's turn, that player discards a card. | ||
+ | |} | ||
+ | |||
+ | === Green - Blessings of Rivers and Jungles === | ||
+ | {| class="wikitable" | ||
+ | |+Obejctives | ||
+ | !Objectives | ||
+ | !Ribbon | ||
+ | |- | ||
+ | |'''Win the Fight!''' | ||
+ | |5 | ||
+ | |- | ||
+ | |'''Destroyer''' | ||
+ | Destroy 4 or more creatures | ||
+ | |2 | ||
+ | |- | ||
+ | |'''Speed''' | ||
+ | Win within 12 turns | ||
+ | |2 | ||
+ | |} | ||
+ | {| class="wikitable" | ||
+ | |+Special Node Abilties | ||
+ | | | ||
+ | * All '''Merfolk''' get +1+1 and “When this creature enters the battlefield, increase the cost of the first card in your opponent's hand by 2" | ||
+ | |- | ||
+ | | | ||
+ | * All '''Dinosaurs''' get +1/+1. While a player controls a '''Human''', all Dinosaurs get Regenerate 1. | ||
+ | |- | ||
+ | |At the beginning of each player’s turn, convert 3 gems to that player's Planeswalker colors. | ||
+ | |} | ||
+ | |||
+ | === White - War of Sun and Dusk === | ||
+ | {| class="wikitable" | ||
+ | |+Obejctives | ||
+ | !Objectives | ||
+ | !Ribbon | ||
+ | |- | ||
+ | |'''Win the Fight!''' | ||
+ | |5 | ||
+ | |- | ||
+ | |'''Burst''' | ||
+ | Summon 5 or less creatures | ||
+ | |2 | ||
+ | |- | ||
+ | |'''Comeback''' | ||
+ | Take more than 30 damage | ||
+ | |2 | ||
+ | |} | ||
+ | {| class="wikitable" | ||
+ | |+Special Node Abilties | ||
+ | | | ||
+ | * All '''Vampires''' gain Vigilance. Whenever a player gains life, if that player controls a Vampire, reinforce a creature token that player controls. | ||
+ | |- | ||
+ | | | ||
+ | * All '''Dinosaurs''' get +0/+2/ While a player controls a Dinosaur, that player's '''Humans''' gain First Strike. | ||
+ | |- | ||
+ | |Activate 1. Disable your opponent's first creature until the beginning of your next turn. | ||
+ | |} |
Revision as of 07:21, 10 August 2018
Contents
Event Details
Event Type | PvP |
Coalition Event | True |
Set | |
Deck Restrictions | Standard Format |
Special Rules
1. Each Node has a perma colour gem added to the board.
Blue, Black, Red and Green Perma colours add an extra step at the beginning each of the players' turns. For example, the Blue Node allows each player to draw an extra card at the beginning of play. The exception to this is the White Node, which allows each player a gem to be activated, and the activated gem will disable the opponent's first Creature until the beginning of the player's next turn.
2. Each Node has extra abilities given to two different Subtypes of Creatures. The player therefore gains bonuses for playing these creature SubTypes. These Subtypes were featured in the Ixalan and Return to Ixalan releases.
Details of each Node's Perma-colour abilities and Subtypes are in the Node Section below.
Nodes
Blue - Clash of Waves and Cannons
Objectives | Ribbon |
---|---|
Win the Fight! | 5 |
Commander
Cast 4 or more creatures in a fight |
2 |
Anti-Magic
Cast 5 or less spells during the fight |
2 |
|
|
At the beginning of every player’s turn, that player draws a card. |
Black - Through Fasts and High Waters
Objectives | Ribbon |
---|---|
Win the Fight! | 5 |
Protector
Have 5 or less creatures die |
2 |
Resilient
Take 30 or less damage |
2 |
|
|
At the beginning of each player’s turn, that player loses 1 life |
Red - Visions of Glory and Gold
Objectives | Ribbon |
---|---|
Win the Fight! | 5 |
Spellcaster
Cast more than 4 spells |
2 |
Survivor
Have less than 40 HP at end of fight |
2 |
|
|
At the beginning of each player’s turn, that player draws a card. At the end of each player's turn, that player discards a card. |
Green - Blessings of Rivers and Jungles
Objectives | Ribbon |
---|---|
Win the Fight! | 5 |
Destroyer
Destroy 4 or more creatures |
2 |
Speed
Win within 12 turns |
2 |
|
|
At the beginning of each player’s turn, convert 3 gems to that player's Planeswalker colors. |
White - War of Sun and Dusk
Objectives | Ribbon |
---|---|
Win the Fight! | 5 |
Burst
Summon 5 or less creatures |
2 |
Comeback
Take more than 30 damage |
2 |
|
|
Activate 1. Disable your opponent's first creature until the beginning of your next turn. |