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Vivien Reid

Revision as of 10:08, 2 January 2019 by Volrak (talk | contribs) (Created page with "{{Infobox pw |name=Vivien Reid |image=IMAGE.png |aliases=- |color=G }} ==Stats== {{PWLevel60Stats | +2,+2,0,0,+5,0 | 8,5,6 | 117 | 79920}} {{PWLevelTableHeader}} {{PWLevelT...")
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Stats

Template:PWLevel60Stats

All level details 1-60            Click to
Level

cost

Mana bonus Deck limits Health Abilities
                  1 2 3
1-5

440 

0 0 -1 -2 +2 0 5 2 3 32      
6 2 3
35
0 0 -1 -2 +3 0
38
6-10

1865 

 
41
6 2 4
44
 
11-15

4190 

47
+1 0 -1 -2 +3 0
50
6 3 4
53
16-20

7380 

 
+1 +1 -1 -2 +3 0
56
 
21-25

11405 

59
7 3 4
62
+1 +1 -1 -2 +4 0
65
26-30

16250 

 
68
7 3 5
71
 
31-35

21890 

74
+2 +1 -1 -2 +4 0
77
7 4 5
36-40

28325 

 
80
+2 +2 -1 -2 +4 0
83
 
41-45

35540 

86
8 4 5
89
+2 +2 -1 -2 +5 0
93
46-50

43520 

 
97
8 4 6
101
 
51-55

55720 

105
+2 +2 0 -2 +5 0
8 5 6
109
56-60

79920 

 
113
+2 +2 0 0 +5 0
117
 

Abilities

1: Arkbow's Invocations
Ability Level PW level   Effect
  6-19 9 Pick one of the first 2 land or creature cards from your library. Fetch that card.
  20-35 9 Pick one of the first 2 land or creature cards from your library. Fetch that card and give it half of its mana.
  36-49 9 Pick one of the first 3 land or creature cards from your library. Fetch that card and give it half of its mana.
  50-60 9 Pick one of the first 3 different land or creature cards from your library. Fetch that card and give it half of its mana, rounded up.
2: Nature's Purification
Ability Level PW level   Effect
  10-25 12 Destroy target creature with Flying.
  26-39 12 Destroy target creature with Flying. If you can't, destroy an opponent's Enchantment.
  40-55 12 Destroy target creature with Flying. If you can't, destroy an opponent's Enchantment. If you can't, destroy an opponent's Artifact.
  56-60 12 Destroy target creature with Flying. If you can't, destroy an opponent's Enchantment. If you can't, destroy an opponent's Artifact. If you can't, draw 2 cards.
3: Skalla's Vengeance
Ability Level PW level   Effect
  16-29 21 All your creatures get +4/+4.
  30-45 21 All your creatures get +4/+4 and Trample.
  46-59 21 All your creatures get +6/+6, Prevent Damage, and Trample.
  60 21 All your creatures get +6/+6, Berserker, Prevent Damage, and Trample.


Starting Deck

Story