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Sarkhan, Fireblood

Revision as of 07:29, 8 December 2018 by Volrak (talk | contribs) (Story)

Template:Infobox pw

Level Mana bonus
Icon W.png Icon U.png Icon B.png Icon R.png Icon G.png Icon L.png
1-3 -2 -2 -2 +3 +2 +0
4-11 -2 -2 -2 +3 +3 +0
12-17 -1 -2 -2 +3 +3 +0
18-23 -1 -2 -1 +3 +3 +0
24-31 -1 -1 -1 +3 +3 +0
32-37 -1 -1 -1 +5 +3 +0
38-43 -1 -1 -1 +5 +4 +0
44-51 +0 -1 -1 +5 +4 +0
52-57 +0 -1 +0 +5 +4 +0
58-60 +0 +0 +0 +5 +4 +0
Level Deck limits
Creatures Spells Supports
1-1 4 3 3
2-7 5 3 3
8-13 5 4 3
14-21 5 4 4
22-27 6 4 4
28-33 6 5 4
34-41 6 5 5
42-47 7 5 5
48-53 7 6 5
54-60 7 6 6
Level Health
1-2 44
3-4 46
5-6 48
7-8 51
9-10 53
11-12 55
13-14 58
15-18 60
19-20 62
21-22 65
23-24 67
25-26 69
27-28 71
29-30 74
31-32 76
33-36 78
37-38 81
39-40 83
41-42 85
43-44 88
45-46 90
47-48 92
49-50 94
51-54 97
55-56 99
57-58 101
59-60 104

Contents

Abilities

{{{Number}}}: Dragon's Hunger
Ability Level PW level   Effect
  6-19 6 Discard a creature. Then, draw a card.
  20-35 6 Discard a creature. Then, draw a card. If the discarded creature had power 6 or more, the first creature in your hand gains 6 mana.
  36-49 6 Discard a creature. Then, draw a card. If the discarded creature had power 6 or more, the first creature in your hand gains 8 mana.
  50-60 6 Discard a creature. Then, draw a card. If the discarded creature had power 6 or more, the first creature in your hand gains 10 mana.
{{{Number}}}: Fireblood
Ability Level PW level   Effect
  10-25 12 Your Red mana bonus is increased by 2 for 2 turns.
  26-39 12 Your Red mana bonus is increased by 2 for 3 turns.
  40-55 12 Your Red mana bonus is increased by 2 for 3 turns. The first creature in your hand with power 6 or more gets X mana, where X is your Red mana bonus.
  56-60 12 Your Red mana bonus is increased by 2 for 3 turns. The first creature in your hand with power 6 or more gets X/X and X mana, where X is your Red mana bonus.
{{{Number}}}: Dragonkin's Call
Ability Level PW level   Effect
  16-29 21 Create 2 [5/5] Dragon.
  30-45 21 Create 3 [5/5] Dragon.
  46-60 21 Create 4 [5/5] Dragon.


Starting Deck

Story

Sarkhan Vol's obsession with dragons led him to pledge loyalty to the mighty Nicol Bolas. But Ajani's victory over his master made his mind start to unravel. He was sent to Zendikar, where his festering madness contributed to the release of the Eldrazi—all according to Bolas’ secret plan. Sarkhan returned to his native Tarkir, travelling into ancient history to restore the dragons to his home plane.

Bugs