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{{Infobox event|{{PAGENAME}}}}
[[Across Ixalan]] is a Legacy PvP event. Nodes in this event are unlocked by defeating the previous node.
=== Special rules ===
{{Special rules}}
{{Special rules|'''Normal node:''' Find a {{Ability|Treasure}} at the beginning of every 3 turns.}}
{{ObjectivesObjective table header}}{{Objective|Objective 1='''Win the Fight!'''|Objective 1 Ribbons=|5|Objective 1 Runes=100}}{{Objective|Objective 2='''Veteran:''' Cast |3 or more creatures with cost |param2=11 or more|Objective 2 Ribbons=5}}{{Objective|Objective 3='''Gadgeteer:''' Cast |4 or more supports with cost |param2=9 or less|Objective 3 Ribbons=5}}}|}
{{Special rules|'''Hard node:''' Your creatures {{Ability|Explore}} (1) during your turn.}}
{{ObjectivesObjective table header}}{{Objective|Objective 1='''Win the Fight!'''|Objective 1 Ribbons=|5|Objective 1 Runes=100}}{{Objective|Objective 2='''Weakstone:''' Cast |4 or more creatures with power |param2=3 or less|Objective 2 Ribbons=5}}{{Objective|Objective 3='''Terraforming:''' Cast |2 or more Land supports|Objective 3 Ribbons=5}}}|}
{{Special rules|'''Heroic node:''' Every 3 turns, your creatures gain a new version of {{Ability|Enrage}}.}}
{{ObjectivesObjective table header}}{{Objective|Objective 1='''Win the Fight!'''|Objective 1 Ribbons=|5|Objective 1 Runes=100}}{{Objective|Objective 2='''Hardened:''' Cast |3 or more creatures with toughness |param2=6 or more|Objective 2 Ribbons=5}}{{Objective|Objective 3='''Enraged:''' Deal |12 or more damage to creatures|Objective 3 Ribbons=5}}}|}
{{Special rules|'''Legendary node:''' Every time a creature attacks, it causes damage, destroys gems, and gains mana for the first spell.}}
{{ObjectivesObjective table header}}{{Objective|Objective 1='''Win the Fight!'''|Objective 1 Ribbons=|5|Objective 1 Runes=100}}{{Objective|Objective 2='''Bounty Hunter:''' Deal |12 or more damage to a planeswalker in 1 turn.|Objective 2 Ribbons=5}}{{Objective|Objective 3='''Speed:''' Win within |10 rounds.|5}}|Objective 3 Ribbons} == Schedule ==5}}Noon start, 10AM UTC end; 46 hours. Fast two hour recharging of nodes, but the charge timer is only activated once the previous node has been defeated. With this abundance of charges, it is more than usually true, that if in doubt aim for wins over objectives.
== Rewards ==
{{Rewards header progression|Nov 2018}}
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