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Rise of Adventure

2,415 bytes added, 10:57, 10 October 2020
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== Overview ==
[[Rise of Adventure]] is a Standard coalition PvP event, released in October 2020 along with the [[Zendikar Rising]] card set.
 
=== Special rules ===
{{Perma support}}
==Nodes==
=== Node 1: Adventurers - Party ''(top)'' ===At the beginning of a battle, the player chooses one of the following four support cards to start play on their side.{{Perma support|name=Cleric Adventurer|side=Player|color=WB|While on the board: Your Cleric creatures get +0/+2 and gain {{Ability|Vigilance}}.|When you gain life: Your opponent loses 2 life. If you have a full {{Ability|Party}}, your opponent loses 6 life instead. This effect can {{Ability|trigger}} up to 3 times per turn.}}{{Perma support|name=Rogue Adventurer|side=Player|color=UB|While on the board: Your Rogue creatures get +2/+0 and gain {{Ability|Menace}}.|When a creature you control deals combat damage: Destroy the top card of your opponent's library. Then, you gain 2 mana. If you have a full {{Ability|Party}}, destroy 3 cards and gain 5 mana instead.}}{{Perma support|name=Warrior Adventurer|side=Player|color=WR|While on the board: Your Warrior creatures get +2/+0 and gain {{Ability|Haste}}.|When a creature you control attacks: The first Equipment card in your hand gains 2 mana and the first creature card in your hand gets +1/+1. If you have a full {{Ability|Party}}, each Equipment card in your hand gains 3 mana and each creature card in your hand gets +2/+2 instead.}}{{Perma support|name=Wizard Adventurer|side=Player|color=UR|While on the board: Your Wizard creatures get +1/+1 and gain {{Ability|Flying}}.|{{Ability|Wizardry}}: Draw a card. It gains 3 mana. If you have a full {{Ability|Party}}, instead draw a card and {{Ability|copy}} it up 2 times, then those cards gain 6 mana. This effect can {{Ability|trigger}} up to 2 times per turn.}} The opponent begins with "The Adventure" permanent support in play (see Node 2). 
{{Objective table header}}
{{Objective|Win||5|200}}
|}
=== Node 2: The Adventure - Lands ''(bottom)'' ==={{Perma support|name=The Adventure|side=Player|color=WUBRG|{{Ability|Landfall}} White: {{Ability|Disable}} the first enabled opposing creature until the beginning of your next turn.|{{Ability|Landfall}} Blue: Drain 5 mana from your opponent's hand.|{{Ability|Landfall}} Black: The first opposing {{Ability|reinforce|reinforced}} creature loses a reinforcement.|{{Ability|Landfall}} Red: Deal 2 damage to the first opposing creature.|{{Ability|Landfall}} Green: Create 3 Insect {{Ability|Token|Tokens}}.}} The opponent begins with one of the four "Adventurer" permanent support in play, chosen randomly (see Node 1). 
{{Objective table header}}
{{Objective|Win||5|200}}
|-
!1-5
|[[ZNR]] Super Booster Packx3<br>{{RCJ|5,000||5}}|[[ZNR]] Super Booster Packx3<br>{{RCJ|5,000||5}}|[[ZNR]] Super Booster Packx3<br>{{RCJ|5,000||5}}|[[ZNR]] Super Booster Packx3<br>{{RCJ|5,000||5}}
|-
!6-25
|-
!1-2
|[[ZNR]] Super Booster Packx3<br>{{RCJ|10,000|100|80}}
|-
!3-10