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:VIII - Deep Mines : Pick one of the first 3 cards from your library. Fetch that card. It gains 6 mana
:IX - Mad Wizard's Lair : Draw up to 3 cards. Then: Pick one of the first 4 cards in your hand. That card gains full mana
Lost Mine of Phandelver
:I - Cave Entrance : Draw a card
:II - Goblin Lair : Create 2 Goblin tokens
:III - Mine Tunnels : Create a Gold token
:IV - Storeroom : Target creature you control gets +2/+2
:V - Dark Pool : Your opponent loses 3 life and you gain 3 life
:VI - Fungi Cavern : Target opposing creature gets -6/-0 until the beginning of your next turn
:VII - Temple of Dumathoin : Draw a card. That card gains full mana