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Family Business

1,312 bytes added, 00:45, 12 April 2023
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{{Infobox event|{{PAGENAME}}}}
[[Family Business]] is a Standard coalition PvP event, released in June 2022 along with the [[Streets of New Capenna]] (SNC) card [[set]].
== Overview ==[[Family Business]] is Unlike a Standard coalition PvP eventmajority of events, released the requirements of the objectives in June 2022 along with Family Business (FB) feature no elements of the associated set. The permanent support on the [[Streets of New Capenna]] card lower node features {{Ability|Alliance}} from the SNC set.
Unlike most events, the requirements of the objectives in Since Family Business feature no elements of the associated , like [[A Timeless Voyage]] (ATV), can be fully completed with cards from any set. There is the same permanent support on both nodes; , it could, like ATV, remain Standard even when cards from its game mechanics are also not tied to the SNC associated sethave rotated into Legacy.
Since Family Business On both nodes, the phrase, "This effect can be fully completed with cards from any settrigger only once per turn", it could also remain Standard even applies to the whole effect, not just the last part. Neither drawing a card when SNC cards have rotated into Legacy; [[A Timeless Voyage]]a creature is buffed, for instancenor creating a Citizen on {{Ability|Alliance}}, has been able will trigger more than once per turn. Buffing a creature is extremely broadly construed. It is not limited to remain in [[Standard]] because its mechanics one's own creatures, nor are not tied to any setdebuffs excluded. Even lockdown like Sigarda's Imprisonment triggers the card draw.
=== Story ===
<blockquote>:''"For years, the five families ruled New Capenna in uneasy peace, and the city prospered.'' :''Behind every event that occurs in New Capenna, the families are always sketching their secret businesses. :''In this event, join the Obscura to wield the plane's secrets or the Cabaretti to celebrate the brotherhood you'll build."''</blockquote>
=== Special rules ===
{{Perma support}}
==Nodes=====Node 1: Obscura Infiltrators ''(top)''===
{{Color restrict|WUB}}
The opponent begins with "Cabaretti Greetings" permanent support in play (see [[#Node_2:_Cabaretti_Greetings_.28bottom.29|Node 2]]).
===Node 2: Cabaretti Greetings ''(bottom)''===
{{Color restrict|WRG}}
{{Objective|Win||5|200}}
{{Objective|Commander|15|3}}
{{Objective|Bounty Hunter|15|2|bug=Unachievable, no damage is counted.}}
|}
|-
!1-5
|[[SNC]] Booster Pack x3x 3<br>{{RCJ|5,000||5}}|[[SNC]] Booster Pack x3x 3<br>{{RCJ|5,000||5}}|[[SNC]] Booster Pack x3x 3<br>{{RCJ|5,000||5}}|[[SNC]] Booster Pack x3x 3<br>{{RCJ|5,000||5}}
|-
!6-25
|-
!1-2
| [[SNC]] Booster Pack x3<br>· ''' · ''' · {{RCJ|10,000|100|80}}
|-
!3-10
|}
== Schedule=={{Event | class="wikitable"|+ Total Possible Points! rowspan="2" | Number of charges! colspan="3" | Possible points table! rowspan="2" |eventTime elapsed! rowspan=Family Business"2" | Time in UTC|-! Base! Bonus! Total|-| 4 <small>'''''(Initial charges)'''''</small> || 40 || 40 || 80 || -START- || 12:00 AM|-| 7 || 70 || 70 || 140 || +23.5 Hrs || 11:30 PM|start_hour=0-|total_hourscolspan="3" | <small>'''''Event end'''''</small> || '''140''' || +46Hrs ||base_1=10:00 PM|bonus_1}Begins at midnight UTC with 4 charges on each of two nodes. Acquires three charges on each node 23.5 hours later and ends 46 hours from commencement, at 10PM UTC. With seven charges and a maximum of 14 charges, it is impossible to lose charges. =10= Notes ==Family Business was altered, as were all Standard events, with version 6.1.0. }}FB had the same number of nodes, recharge time, points allocation and duration as many events prior to 6.1.0, but it was unusual in having only a single charge at the start, making its maximum points 20 points less, at 120 points.
=== Known Bugs ===A bug appeared on Node 2 on release, and was fixed before the next run.
{| class="wikitable"
!Date Run
|-
|2022-07-02
|5.7.0
|2
|5.7
|No damage is counted towards Bounty Hunter objective.
|}
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