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| PW Level 1 = 10-25
| Loyalty 1 = 12
| Effect 1 = {{Ability|Roll a D20}}. Create a Red Devil {{Ability|Token}}[1/1 with: "When this creature dies, deal damage equal to its power to the first creature opponent controls."]. Then: {{Ability|Reinforce}} it X times. X is half of the roll result, rounded up.
| PW Level 2 = 26-39
| Loyalty 2 = 12
| Effect 2 = {{Ability|Roll a D20}}. Create a [[#Red Devil |Red Devil]] {{Ability|Token}}. Then: {{Ability|Reinforce}} it X times. X is the roll result.
| PW Level 3 = 40-55
| Loyalty 3 = 12
| Effect 3 = {{Ability|Roll a D20}}. Create a [[#Red Devil |Red Devil]] {{Ability|Token}}. Then: {{Ability|Reinforce}} it X times. X is 4 plus the roll result.
| PW Level 4 = 56-60
| Loyalty 4 = 12
| Effect 4 = {{Ability|Roll a D20}}. Create a [[#Red Devil |Red Devil]] {{Ability|Token}}. Then: {{Ability|Reinforce}} it X times. X is 4 plus the roll result. If the roll result is 16 or more: Your creatures get +X/+0 and gain {{Ability|Berserker}} and {{Ability|Haste}}.
}}
{{Planeswalker Ability
| PW Level 1 = 16-29
| Loyalty 1 = 18
| Effect 1 = Create a Blood War {{Ability|Token}} [Red, 4 shield with {{Ability|Resilient}} and "When your first creature attacks: {{Ability|Reinforce}} that creature. It gains {{Ability|Double Strike}} until end of turn. If this support has the War Emblem - When a creature dies: Deal X damage to your opponent's Planeswalker. X is equal to that creature's power."].
| PW Level 2 = 30-45
| Loyalty 2 = 18
| Effect 2 = Create a [[#Blood War |Blood War]] {{Ability|Token}} [4 shield with {{Ability|Resilient}} and "When your first creature attacks: {{Ability|Reinforce}} that creature. It gains {{Ability|Double Strike}} until end of turn. If this support has the War Emblem - When a creature dies: Deal X damage to your opponent's Planeswalker. X is equal to that creature's power."]. {{Ability|Roll a D20}}. Deal X damage to any opposing target. X is the roll result.
| PW Level 3 = 46-59
| Loyalty 3 = 18
| Effect 3 = Create a [[#Blood War |Blood War]] {{Ability|Token}} [4 shield with {{Ability|Resilient}} and "When your first creature attacks: {{Ability|Reinforce}} that creature. It gains {{Ability|Double Strike}} until end of turn. If this support has the War Emblem - When a creature dies: Deal X damage to your opponent's Planeswalker. X is equal to that creature's power."]. Then, that support gains the War emblem. {{Ability|Roll a D20}}. Deal X damage to any opposing target. X is the roll result.
| PW Level 4 = 60
| Loyalty 4 = 18
| Effect 4 = Create a [[#Blood War |Blood War]] {{Ability|Token}} [4 shield with {{Ability|Resilient}} and "When your first creature attacks: {{Ability|Reinforce}} that creature. It gains {{Ability|Double Strike}} until end of turn. If this support has the War Emblem - When a creature dies: Deal X damage to your opponent's Planeswalker. X is equal to that creature's power."]. Then, that support gains the War emblem. {{Ability|Roll a D20}}. Deal X damage to any opposing target. X is 5 plus the roll result.
}}
== Red Devil ==
Red 1/1 {{Ability|Token}} Devil creature with: "When this creature dies, deal damage equal to its power to the first creature opponent controls."
== Blood War ==
Red {{Ability|Token}} [4 shield with {{Ability|Resilient}} and "When your first creature attacks: {{Ability|Reinforce}} that creature. It gains {{Ability|Double Strike}} until end of turn. If this support has the War Emblem - When a creature dies: Deal X damage to your opponent's Planeswalker. X is equal to that creature's power."].
==Story==