Difference between revisions of "Abilities"
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|- {{IconAbility|Disturb|{{MID}}|Some cards with {{Ability|Buried}} also have {{Ability|Disturb}}. When you match colored [[Gems]], the first card of that color with {{Ability|Disturb}} in your graveyard gains 3 mana. When a card with {{Ability|Disturb}} is cast from the graveyard, it enters play {{Ability|Transformed}}.}} | |- {{IconAbility|Disturb|{{MID}}|Some cards with {{Ability|Buried}} also have {{Ability|Disturb}}. When you match colored [[Gems]], the first card of that color with {{Ability|Disturb}} in your graveyard gains 3 mana. When a card with {{Ability|Disturb}} is cast from the graveyard, it enters play {{Ability|Transformed}}.}} | ||
|- {{IconAbility|Domain|{{DMU}}|Domain value equals 1 plus one for every color of support Gem controlled.}} | |- {{IconAbility|Domain|{{DMU}}|Domain value equals 1 plus one for every color of support Gem controlled.}} | ||
− | |- {{IconAbility|Draft||Pick one card from a random pool of cards of a specified theme and fetch that card. Players do not need to own those cards.}} | + | |- {{IconAbility|Draft|{{PRO}}|Pick one card from a random pool of cards of a specified theme and fetch that card. Players do not need to own those cards.}} |
|- {{IconAbility|Dungeon|{{AFR}}|A {{Ability|Dungeon}} is a support {{Ability|Token}} from outside of the game which has a [[Dungeons|sequence of connected rooms]]. These rooms can be encountered and their effects performed by {{Ability|Venture|Venturing into the Dungeon}}. When a you complete the last room of a {{Ability|Dungeon}}, you gain {{Ability|Dungeon Spoils}}.}} | |- {{IconAbility|Dungeon|{{AFR}}|A {{Ability|Dungeon}} is a support {{Ability|Token}} from outside of the game which has a [[Dungeons|sequence of connected rooms]]. These rooms can be encountered and their effects performed by {{Ability|Venture|Venturing into the Dungeon}}. When a you complete the last room of a {{Ability|Dungeon}}, you gain {{Ability|Dungeon Spoils}}.}} | ||
|- {{IconAbility|Dungeon Spoils|{{AFR}}|When you complete a {{Ability|Dungeon}}, you gain {{Ability|Dungeon Spoils}} from that Dungeon. Some cards have beneficial effects or abilities which are only active if you have {{Ability|Dungeon Spoils}}.}} | |- {{IconAbility|Dungeon Spoils|{{AFR}}|When you complete a {{Ability|Dungeon}}, you gain {{Ability|Dungeon Spoils}} from that Dungeon. Some cards have beneficial effects or abilities which are only active if you have {{Ability|Dungeon Spoils}}.}} |
Revision as of 22:14, 7 November 2022
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This page describes abilities of cards. Abilities can influence creature combat, the Gem board, cards in hand, or other aspects of the game.
Abilities fall into one of three categories:
- Icon abilities - Abilities denoted by an icon on a card
- Keyword abilities - Abilities denoted by a keyword on a card, which is typically capitalised, bolded, and underlined in the card's text. Bold text in MtGPQ is almost always a link to a pop-up window with explanatory text.
- General abilities and effects - General terms used in card descriptions which may or may not be capitalised, and which have a well-defined effect
Many abilities are explained interactively in-game in tutorial battles. A table showing which abilities are taught in which tutorial battles can be found at Training (Story).
Contents
Icon Abilities
Icon abilities are represented by an icon on the card having the ability. The color of the icon has a meaning as follows:
- A white icon represents an active ability which originally appeared on the card.
- A yellow icon represents an active ability which has been granted by an effect during the game.
- A red icon represents an ability which has been Disabled by an effect, or an ability on a Disabled creature.
Combat abilities
These abilities affect how attacking and blocking creatures interact in combat.
See Combat Basics for more information about creature combat.
Ability | Icon | Expansions | Description |
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Berserker | ![]() |
all | Attacks the first enemy creature it can, instead of the enemy Planeswalker. A creature with both Berserker ![]() ![]() ![]() |
Deathtouch | ![]() |
all | Whenever this creature deals combat damage to another creature, the other creature is Destroyed. |
Defender | ![]() |
all | Blocks your opponent's creatures' attacks, becoming their attack target in place of your Planeswalker. Your first creature with Defender ![]() ![]() |
Double Strike | ![]() |
all | Deals First Strike ![]() |
First Strike | ![]() |
all | First Strike ![]() ![]() ![]() |
Flying | ![]() |
all | Can be blocked by creatures with Defender ![]() ![]() ![]() ![]() ![]() |
Menace | ![]() |
all | This creature is Unblockable ![]() ![]() ![]() ![]() |
Reach | ![]() |
all | Blocks your opponent's creatures, becoming their attack target in place of your Planeswalker, including creatures with Flying ![]() ![]() ![]() |
Trample | ![]() |
all | Any damage in excess of a blocking creature's toughness is dealt to the Planeswalker instead of the blocking creature. |
Unblockable | ![]() |
all | Cannot be blocked. |
Vigilance | ![]() |
all | Blocks your opponent's creatures, if able, and if it will survive the combat damage, becoming their attack target instead of your Planeswalker, if you control no creatures with Defender ![]() ![]() |
Other icon abilities
Ability | Icon | Expansions | Description |
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Adapt | ![]() |
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When this creature enters play or is reinforced, Adapt ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Adventure | ![]() |
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Adventure ![]() ![]() |
Afflict | ![]() |
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When a creature with Afflict ![]() |
Alliance | ![]() |
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Your creatures with Alliance ![]() |
Assemble | ![]() |
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When they match any non-basic gem, an owner of a creature with Assemble may choose an enemy target; all of their creatures with Assemble will attack only that target during combat. If the chosen target is not the enemy Planeswalker, creatures with Assemble lose Trample ![]() ![]() ![]() |
Automate | ![]() |
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Creatures with Automate ![]() |
Awaken | ![]() |
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An Awaken ![]() ![]() |
Blitz | ![]() |
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When creatures with Blitz come into play, the player may choose to remove Blitz. If they keep Blitz, the creature gains Haste ![]() ![]() |
Boast | ![]() |
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When a creature with Boast ![]() ![]() |
Bravery | ![]() |
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A creature with Bravery ![]() |
Buried | ![]() |
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A card with Buried ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Casualty | ![]() |
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Cards with Casualty may be Copied ![]() |
Changeling | ![]() |
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A card with Changeling ![]() |
Channel | ![]() |
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When cards with mana equal to the required Channel value are Exiled from hand, the Channel effect is activated. |
Cleave | ![]() |
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A card with Cleave ![]() ![]() ![]() ![]() |
Compleated | ![]() |
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When you match a Phyrexian gem, you lose 2 life and the first card in your hand with Compleated ![]() ![]() |
Connive | ![]() |
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When a creature with Connive comes into play, the last card in hand is Discarded, a card is drawn, and, if the last card in the graveyard is not a support, the creature gets +1/+1. |
Converge | ![]() |
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Cards with Converge ![]() |
Convoke | ![]() |
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Costs one less mana for each creature and reinforcement you control, up to the number in the Convoke ![]() |
Copy | ![]() |
all | A card which is a copy gains the Copy ![]() |
Corrupt | ![]() |
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When you Corrupt ![]() ![]() ![]() ![]() |
Coven | ![]() |
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The Coven ![]() ![]() |
Crystalize | ![]() |
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The Crystalize ![]() |
Cycling | ![]() |
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When you Cycle a card, draw a card. Cycling ![]() ![]() |
Daybound | ![]() |
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A Daybound ![]() ![]() ![]() |
Dayshift | ![]() |
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A Dayshift ![]() |
Decayed | ![]() |
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Creatures with Decayed ![]() ![]() ![]() |
Denied | ![]() |
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The Deny ![]() |
Deny | ![]() |
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Creates a Deny support Gem and gives the opponent the Denied ![]() |
Devoid | ![]() |
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Gains mana from Void Gem matches. Void Gems are created by cards with Ingest. |
Devotion | ![]() |
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Some abilities become more powerful if you have a higher Devotion ![]() ![]() |
Disturb | ![]() |
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Some cards with Buried ![]() ![]() ![]() ![]() ![]() |
Domain | ![]() |
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Domain value equals 1 plus one for every color of support Gem controlled. |
Draft | ![]() |
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Pick one card from a random pool of cards of a specified theme and fetch that card. Players do not need to own those cards. |
Dungeon | ![]() |
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A Dungeon ![]() ![]() ![]() ![]() ![]() |
Dungeon Spoils | ![]() |
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When you complete a Dungeon ![]() ![]() ![]() |
Enchanted | ![]() |
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Some cards grant or remove an Enchanted ![]() ![]() |
Enhance | ![]() |
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When a card with Enhance ![]() ![]() |
Enhanced | ![]() |
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Matching an Enhanced ![]() ![]() ![]() |
Enlist | ![]() |
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The Enlist ![]() ![]() |
Equip | ![]() |
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When a creature you control attacks, cards with Equip ![]() |
Escape | ![]() |
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Some cards with Buried ![]() ![]() ![]() ![]() |
Experience | ![]() |
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Some abilities or effects become more powerful if your Planeswalker has more Experience ![]() |
Exploit | ![]() |
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When a creature with Exploit ![]() ![]() |
Flash | ![]() |
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Before an opponent's creature attacks, if this card is Disabled, you may cast it for its normal mana cost. (Can also be cast during your turn, like normal.) |
Flashback | ![]() |
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Some cards with Buried ![]() ![]() ![]() ![]() ![]() ![]() |
Foretell | ![]() |
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When a card you control with Foretell ![]() ![]() ![]() ![]() ![]() ![]() |
Foretold | ![]() |
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When a Foretold ![]() ![]() ![]() ![]() ![]() ![]() |
Haste | ![]() |
all | Attacks the turn it enters play. |
Herald | ![]() |
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When you have a support card in your hand with Herald ![]() ![]() ![]() ![]() |
Hexproof | ![]() |
all | Cannot be targeted by enemy spells and abilities. (Effects which don't require a target to be selected still affect creatures with Hexproof ![]() |
Hideaway | ![]() |
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When a card with Hideaway enters play, choose one of the first four cards of library to Exile; it gains Hidden ![]() |
Hidden | ![]() |
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Hidden cards are moved from Exile to hand with full mana, once the conditions of Hideaway ![]() |
Hired | ![]() |
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When a card gains mana from a treasure Token ![]() ![]() ![]() |
Ignite | ![]() |
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When you Ignite ![]() |
Imminent Death | ![]() |
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At the end of every turn, each creature with Imminent Death ![]() |
Invoke | ![]() |
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When a card with Invoke ![]() ![]() ![]() ![]() |
Invoked | ![]() |
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A card gains Invoked ![]() ![]() ![]() ![]() ![]() ![]() |
Jump-start | ![]() |
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Some cards with Buried ![]() ![]() ![]() ![]() ![]() |
Kicker | ![]() |
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When you cast a card or activate an ability with Kicker ![]() ![]() |
Landforming | ![]() |
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When you cast a card with Landforming ![]() ![]() |
Leader | ![]() |
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Your Leader ![]() ![]() ![]() ![]() |
Learn | ![]() |
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When a Learn ![]() ![]() ![]() ![]() |
Legendary | ![]() |
all | This is a Legendary ![]() ![]() |
Lesson | ![]() |
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A card with Lesson ![]() ![]() |
Level | ![]() |
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Cards with Level ![]() ![]() ![]() |
Leyline | ![]() |
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When their owner matches 3 or more Green gems, creatures with Leyline gain +1/+1 for each Green gem on the Gem board. |
Lifelink | ![]() |
all | Your Planeswalker gains life equal to the combat damage dealt by this creature. |
Lotus Field | ![]() |
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A support with Lotus Field ![]() |
Magecraft | ![]() |
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Whenever you cast a spell or Copy ![]() ![]() ![]() ![]() ![]() |
Mana Field | ![]() |
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A support with Mana Field ![]() ![]() |
Meld | ![]() |
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When this creature and another specified creature are both in play on your side, they Meld ![]() ![]() |
Melded | ![]() |
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This creature is a combination of a specific pair of creatures with Meld ![]() |
Mentor | ![]() |
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Whenever this creature attacks, your other creatures with power lower than this creature's get a +1/+1 buff. |
Mutate | ![]() |
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A card with Mutate ![]() ![]() ![]() ![]() ![]() ![]() |
Mutation | ![]() |
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A card gains the Mutation ![]() ![]() ![]() ![]() ![]() ![]() |
Nightbound | ![]() |
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A Nightbound ![]() ![]() ![]() ![]() |
Ninjutsu | ![]() |
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Creatures' Ninjutsu ![]() ![]() |
Outcast | ![]() |
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A card with Outcast ![]() |
Party | ![]() |
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Your Party ![]() ![]() ![]() |
Pilot | ![]() |
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Cards of a given Pilot value may receive effects from other cards; this may be dependent on the Pilot value being equal to or greater than the sources' Crew value. |
Prevent Damage | ![]() |
all | Damage effects applied to this creature or Planeswalker, including combat damage, are reduced to zero. (Other effects, including Destroy, are not prevented.) |
Protection from Black | ![]() |
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Gains Hexproof ![]() |
Protection from Blue | ![]() |
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Gains Hexproof ![]() |
Protection from Colorless | ![]() |
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Gains Hexproof ![]() |
Protection from Green | ![]() |
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Gains Hexproof ![]() |
Protection from Red | ![]() |
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Gains Hexproof ![]() |
Protection from White | ![]() |
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Gains Hexproof ![]() |
Reconfigure | ![]() |
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Support cards that buff the first creature with an ability, if all three creature lanes are full, but make a creature with a similar ability, if there are two creatures or less. The creature check and buff occurs at the beginning of turn. |
Recruit | ![]() |
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Creatures with Recruit may add the power of another creature without Tapped ![]() ![]() |
Renown | ![]() |
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The first time a creature with Renown ![]() ![]() ![]() |
Resilient | ![]() |
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After being matched (and losing 1 shield), a support gem in play with Resilient ![]() |
Restrain | ![]() |
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When a Denied ![]() |
Riot | ![]() |
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When this creature enters play, choose one: It gets a +1/+1 buff, or it gains Haste ![]() |
Roll a D20 | ![]() |
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When a Roll a D20 ![]() |
Seed | ![]() |
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Creates a Seed support Gem; a player that matches it gets +1 mana for each creature and reinforcement they control. A Seed Gem is a type of Improved Gem. |
Shield Counter | ![]() |
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Like shields on supports, Shield Counter increases or reduces its numerical value, and ceases to exist when the value is reduced to zero. Shield Counter prevents damage, destruction or support shield loss; each time it does, its value reduces by one. |
Snow | ![]() |
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Each Snow ![]() ![]() ![]() ![]() |
Split Card | ![]() |
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You can select which side of this card you want to play. Tap the flip symbol on the card to change its side. Mana gained charges both sides, up to a maximum of the cost of the currently selected side. |
Stored Mana | ![]() |
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This card stores extra mana up to a maximum of the number in the Stored Mana ![]() |
Stun Counter | ![]() |
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A cumulative value: it can be added to. Creatures with Stun Counter are disabled, and the counter value is reduced by 1 at the end of turn, until it reaches zero and is removed. |
Tapped | ![]() |
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Creatures become Tapped when they attack. While they are Tapped by an ability, they can't attack. They untap (stop being Tapped) at end of turn. |
Token | ![]() |
all | Creature or supports created by other cards or abilities enter play as a Token ![]() |
Training | ![]() |
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At the begining of combat on your turn, your creature with Training ![]() |
Transform | ![]() |
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Daybound ![]() ![]() ![]() ![]() ![]() |
Transformed | ![]() |
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Shown on the flipped side of a card with Transform ![]() ![]() ![]() |
Unearth | ![]() |
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Some cards with Buried ![]() ![]() ![]() ![]() ![]() |
Unearthed | ![]() |
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At the end of the turn, or when it dies, a creature with Unearthed ![]() |
Vanguard | ![]() |
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A Vanguard ![]() ![]() |
Venture | ![]() |
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When you Venture into the Dungeon ![]() ![]() ![]() ![]() ![]() |
Ward | ![]() |
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Your creature in play with Ward ![]() ![]() ![]() |
Keyword Abilities
Ability | Expansions | Description |
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Activate |
all | The specified number of normal Gems become Activated Gems associated with this card. When you match one of your Activated Gems, its associated ability is triggered. If your opponent Destroys one of your Activated Gems which is caused by an ongoing effect, a new Gem becomes Activated on your turn after next. |
Adamant |
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When you cast a card, its Adamant effect triggers if you matched gems of the specified color during your turn. |
Addendum |
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When you cast a card with Addendum, its Addendum effect triggers if the card had full mana at the start of your turn. |
Afterlife |
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Whenever a creature with Afterlife dies or loses a reinforcement, create the specified number of Orzhov Spirits (1/1 flying Token ![]() |
Aftermath |
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When in the graveyard, Activate for the number beside the Aftermath keyword on the back of the card. Matching one or more Activated Gems of your Aftermath card triggers the effect on the back of the card, and then Exiles the card. |
Alignment |
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An associated effect is triggered the first time you cast a monocolored card each turn. |
Amass |
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Create the specified number of Zombie Army tokens [1/1, with "At 0+ reinforcements, gain +1/+1; at 8+ reinforcements, gain Afflict ![]() |
Anticipation |
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Whenever you cast a card during your opponent's turn (such as a card with Flash ![]() |
Basic Evergreen |
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Refers to a set of basic icon abilities: Berserker ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Bloodletting |
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Your creatures' Bloodletting abilities are active as long as your opponent has lost life this turn. |
Can't Attack |
all | A creature with Can't Attack can't attack. |
Can't Block |
all | A creature with Can't Block can't block. |
Casting a Spell |
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A Casting a Spell effect on a card in play is triggered whenever you cast a Spell card. |
City's Blessing |
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Some abilities become more powerful if you have the City's Blessing. You gain the City's Blessing for the rest of the game when you play a card with Ascend if the sum of your creatures, supports, and reinforcements is greater than or equal to 10. |
Companion |
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If your deck meets the condition in the Companion tooltip, your cards in play with Companion gain the Companion ability described on the card. |
Constellation |
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Whenever you cast an Aura spell or play an Enchantment support or creature, the Constellation effect is triggered on all of your cards in play with Constellation. |
Crew |
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Each card in your hand with Crew gains its specified amount of mana whenever a non-Token ![]() |
Cycle |
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A card with Cycling ![]() ![]() ![]() |
Delirium |
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An associated effect is triggered if there are 5 or less Gems on the board of the specified color, or the card's color if unspecified. |
Destroy |
all | Destroying a card moves it to the graveyard. Cards are most often Destroyed from play, but may be Destroyed from other zones like your hand or library. Destroying a Token ![]() |
Disable |
all | Creatures in play which an effect Disables cannot attack or block, and stop all of their Abilities from working. A second meaning is to Disable cards in your hand, to prevent them from auto-casting when they're full of mana. |
Discard |
all | Discarding moves one or more cards from the target player's hand into their graveyard. Unless otherwise specified, cards are Discarded starting from the bottom of their hand. |
Embalm |
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When in the graveyard, Activate for the number beside the Embalm keyword. Matching one or more Activated Gems of your Embalm creature Exiles the creature, and brings a Zombie Token ![]() |
Emerge |
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When a creature you control is Destroyed, your cards with Emerge gain the specified amount of mana. |
Energize |
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The specified number of normal gems become Energized Gems. Matching Energized gems can trigger Overload effects. |
Enrage |
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Whenever a creature with Enrage receives damage, it triggers a specified effect. |
Eternalize |
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When in the graveyard, Activate for the number beside the Eternalize keyword. Matching one or more Activated Gems of your Eternalize creature Exiles the creature, and brings a 4/4 Zombie Token ![]() |
Exert |
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A normal gem becomes an Activated Gem with a timer equal to the number beside the Exert keyword. The timer counts down by 1 at the start of your turn. If you match the Gem or the timer reaches zero, the associated effect is triggered, and a new Gem becomes Activated at the start of your next turn. |
Exile |
all | Exiling a card moves it to the Exiled zone. Cards cannot usually be accessed after being Exiled. Exiled cards are not considered Destroyed and do not go to the graveyard. Exiling a Token ![]() |
Explore |
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Convert gems equal to twice the number beside the Explore keyword to the colors of the creature targeted by your Explore effect. If a match doesn't happen, also buff the creature's power and toughness by the number beside the Explore keyword. |
Fabricate |
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Bring the specified number of Supporting Servo support Tokens ![]() ![]() |
Ferocious |
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While you control a creature with a base power of at least 5, all of your creatures in play with Ferocious have their associated Ferocious effect active. |
Fight |
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When two creatures Fight, each creature deals damage equal to its power to the other creature. |
Food |
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Your effects which create Food bring 1/1 token ![]() |
Heroic |
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Whenever you cast a spell targeting your creature with Heroic, its associated Heroic effect is triggered. |
Historic |
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Your cards with the Historic ability have their associated effect triggered by any Legendary ![]() |
Improved Gem |
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Corrupted ![]() ![]() ![]() ![]() ![]() ![]() |
Ingest |
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The specified number of normal Gems of your opponent's color become Void Gems. Void Gems may be consumed by a Process ability, or matched on the board. Matching Void Gems only gives mana to cards with Devoid ![]() |
Investigate |
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A normal gem becomes an Activated Gem with a two-turn timer. The timer counts down by 1 at the start of your turn. If any player matches your Investigate Gem or its timer reaches zero, you draw a card. |
Landfall |
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Your cards with Landfall have their associated effects triggered whenever you match 4 or more gems of the specified color, or any color if no color is specified. |
Madness |
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All of your cards with Madness gain their specified amount of mana whenever a card is Discarded (not Exiled) from your hand. A card with Madness is immune to being Discarded itself. |
Mill |
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Mill effects on your cards are active while the opponent's graveyard contains at least the specified number of cards. |
Modified |
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Creatures that are buffed or have Pilot ![]() |
Morbid |
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If any creature dies or loses a reinforcement, the associated effect becomes active until the end of the turn. |
Overflow |
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When you draw a card with Overflow, if you then have 5 or more cards, you may exile that card to trigger the associated effect. |
Overload |
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Each of your Overload abilities of a specified number is triggered any time you Destroy that many or more Energized Gems in a single match. |
Pack Tactics |
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The Pack Tactics effects of your cards in play are triggered at the start of combat on your turn, if you control 2 or more buffed creatures. |
Partner |
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An associated effect is triggered if you control a Vanguard ![]() |
Populate |
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Reinforce the first creature token ![]() |
Process |
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Process only works if the specified number of Void Gems are present. If so, then that many Void Gems become gems of your opponent's color, and the associated effect is triggered. Void Gems are created by cards with Ingest. |
Proliferate |
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Gain 1 loyalty, give your buffed creatures +1/+1, give your Vanguard ![]() |
Prowess |
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Whenever you cast a spell or support, the associated effect is triggered. |
Raided |
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If one of your creatures attacked on your last turn, a Raided effect on one of your cards triggers this turn. Only the first Raided effect on a turn triggers; any further Raided effects do nothing. |
Rally |
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Your creatures with Rally have their associated effects triggered whenever you bring a creature with the Ally subtype into play. |
Read Ahead |
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When you play a Saga, you choose which chapter to read. Any skipped chapters are not read. Subsequent chapters, reinforcement and Destruction after the final chapter are the same as reading from the beginning. |
Regenerate |
all | At the start of your turn, your creatures with Regenerate regain the specified amount of toughness which had previously been lost by taking damage. |
Renewal |
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If you gained the specified amount of life or more in a turn, the associated effect becomes active until the end of the turn. |
Resourceful |
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The associated effects of your cards in play with Resourceful are triggered whenever you draw a card beyond the first in a turn, up to a maximum number of times per turn equal to the number beside the Resourceful keyword. |
Saga |
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When you play a Saga, the first chapter's effects are triggered. At the start of each of your turns, the next chapter's effects are triggered. A Saga is Destroyed at the end of a turn in which its final chapter was triggered. Reinforcing a Saga triggers the current chapter but does not advance to the next chapter. |
Shuffle |
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When the Gem board is Shuffled, each Gem's position is randomized to make a new stable (non-cascading) board state. |
Spectacle |
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At the end of any turn, if your opponent lost life during that turn, each card in your hand with Spectacle gains its specified amount of mana. |
Surveil |
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Look at the top four cards of your library, and choose any number up to the number beside the Surveil keyword. Those cards are discarded, and the rest return to your library. |
Threshold |
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If you have the specified number of copies of this card in your graveyard, the associated ability is triggered. |
Time Bubble |
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When a player who is not Denied ![]() |
Trap |
all | The specified number of normal Gems become Trap Gems associated with this card. When your opponent destroys one of your Trap Gems, its associated ability is triggered. If you match one of your Trap Gems which is caused by an ongoing effect, a new Gem becomes Trapped on your next turn. |
Treasure |
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Your effects which find Treasures bring the specified number of Treasure Tokens ![]() ![]() ![]() ![]() |
Undergrowth |
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An Undergrowth effect on a card occurs when a card with Undergrowth is played. Undergrowth effects are described in terms of a number, X, which is the number of creatures in your graveyard, up to a maximum of the number beside the Undergrowth keyword. |
Wizardry |
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Whenever you cast a spell or a Wizard card, the associated effect is triggered. |
General abilities and effects
Ability | Description |
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buff | Increase a creature's Power and/or Toughness by a specified amount. Does not count as reinforcing. |
cast | Play a card from your hand or pay its cost from another zone, such as the graveyard. (Effects which create a Token ![]() |
combat damage | Damage dealt by a creature by its normal attack, equal to its Power. |
copy | Copying a card in any zone creates a copy of the card in your hand. In a previous release of the game, copies cannot be cast on the same turn they are copied. |
damage | Damage to a Planeswalker causes life loss equal to the amount of damage. Damage to a Creature causes its health to be reduced by the amount of damage. |
draw | Move the top card of your library to your hand. Cards in which may have effects which trigger when cards are drawn. A card can only be drawn if the hand contains less than 5 cards. |
fetch | Move a card from one specified zone (such as your library) to another (such as your hand). A fetch effect does not count as drawing a card, and does not trigger draw effects. |
life loss | Reduce a Planeswalker's health by the amount of life lost. life loss may be caused by damage, or it may be caused directly. Direct life loss does not count as damage. |
reinforce | When you play a Creature or Support which is already in play on your side, you reinforce that card in play. reinforcement can also be triggered by the effects of other cards. Reinforcing a Creature increases its Power and Toughness by the Power and Toughness of the base card, and, if the Creature has one or more Mutation ![]() |
summon | Bring a creature into play by any means. This includes casting, creating a Token ![]() |
trigger | Some abilities have a condition which must be met for the ability to work. When an ability's condition is met, the ability is triggered, and its effect occurs. |