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Abilities

601 bytes added, 04:10, 30 December 2018
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!Expansions
!Description
|- {{IconAbility|Ascend|{{RIX}}|When an effect of a card with Ascend is performed, if the sum of your creatures, supports, and reinforcements is greater than or equal to 10, you gain the [[Abilities#City's Blessing|City's Blessing]] for the rest of the game. Cards with Ascend gain additional benefits when you have the City's Blessing.}}
|- {{IconAbility|Awaken|{{BFZ}}{{ZVE}}|An Awaken ability triggers if a secondary mana cost is paid in addition to the card's main cost. (Auto-casts if the Awaken cost is fully paid.)}}
|- {{IconAbility|Berserker|{{Evergreen}}|Attacks the first enemy creature, instead of the enemy planeswalker.}}
|- {{IconAbility|Convoke|{{GRN}}|Costs one less mana for each creature and reinforcement you control, up to the number in the Convoke symbol.}}
|- {{IconAbility|Cycling|{{AKH}}{{HOU}}|When you [[#Cycle|Cycle]] a card, draw a card. Cycling triggers when you exile a card with Cycling from your hand, if you can pay at least the specified amount of mana from your cards in hand (including this one).}}
|- {{IconAbility|Deathtouch|{{Evergreen}}|When this creature deals combat damage to another creature, the other creature is [[#Destroy|Destroyed]].}}|- {{IconAbility|Defender|{{Evergreen}}|Blocks your opponent's creatures. Your first creature with Defender or [[#Reach|Reach ]] is the creature which tries to block first.}}
|- {{IconAbility|Devoid|{{BFZ}}{{OGW}}{{ZVE}}|Gains mana from Void gem matches.}}
|- {{IconAbility|Double Strike|{{Evergreen}}|Deals first strike [[#First Strike|First Strike]] damage AND regular damage afterwards.}}
|- {{IconAbility|First Strike|{{Evergreen}}|Deals damage before regular damage. The enemy only retaliates if it survives the First Strike.}}
|- {{IconAbility|Flash|{{ZVE}}{{RIX}}{{DOM}}{{M19}}{{GRN}}|Before an opponent's creature attacks, if this card is [[#Disable|Disabled]], you may cast it for its normal mana cost. (Can also be cast during your turn, like normal.)}}|- {{IconAbility|Flying|{{Evergreen}}|Can be blocked by creatures with [[#Defender|Defender ]] or [[#Vigilance |Vigilance]] only if they also have Flying. (Can be blocked by creatures with [[#Reach|Reach]].)}}
|- {{IconAbility|Haste|{{Evergreen}}|Attacks the turn it enters the battlefield.}}
|- {{IconAbility|Hexproof|{{Evergreen}}|Cannot be targeted by enemy spells and abilities. (Effects which don't require a target to be selected still affect creatures with Hexproof.)}}
|- {{IconAbility|Legendary|{{Evergreen}}|This is a Legendary card. Some effects only work on Legendary cards.}}
|- {{IconAbility|Lifelink|{{Evergreen}}|Your Planeswalker gains life equal to the combat damage dealt by this creature.}}
|- {{IconAbility|Meld|{{EMN}}|When this creature and another specified creature are both in play on your side, they Meld to form a single [[#Melded |Melded]] creature.}}|- {{IconAbility|Melded|{{EMN}}|This creature is a combination of a specific pair of creatures with [[#Meld|Meld]]. Playing either of those two creatures reinforces this creature.}}|- {{IconAbility|Menace|{{Evergreen}}|This creature is [[#Unblockable|Unblockable ]] unless two or more creatures your opponent controls could block it.}}
|- {{IconAbility|Mentor|{{GRN}}|Whenever this creature attacks, your other creatures with power lower than this creature's get +1/+1.}}
|- {{IconAbility|Prevent Damage|{{Evergreen}}|Damage effects applied to this creature, including combat damage, are reduced to zero. (Other effects, including [[#Destroy|Destroy]], are not prevented.)}}|- {{IconAbility|Reach|{{Evergreen}}|Blocks your opponents creatures, including creatures with [[#Flying|Flying]]. Your first creature with [[#Defender|Defender ]] or Reach is the creature which tries to block first.}}
|- {{IconAbility|Split Card|{{GRN}}|You can select which side of this card you want to play. Tap the flip symbol on the card to change its side. Mana gained charges both sides, up to a maximum of the cost of the currently selected side.}}
|- {{IconAbility|Stored Mana|{{M19}}{{GRN}}|This card stores extra mana up to a maximum of the number in the Stored Mana icon, and triggers additional effects when cast. (Auto-casts if the Stored Mana is full.)}}
|- {{IconAbility|Trample|{{Evergreen}}|Any damage in excess of a blocking creature's toughness is dealt to the Planeswalker instead of the blocking creature.}}
|- {{IconAbility|Transform|{{SOI}}{{EMN}}{{XLN}}{{RIX}}|This When the specified conditions are met, this card flips becomes [[#Transformed|Transformed]], flipping to its other side when the specified conditions are met.}}|- {{IconAbility|Transformed|{{SOI}}{{EMN}}{{XLN}}{{RIX}}|Shown on the flipped side of a card with [[#Transform|Transform]].}}
|- {{IconAbility|Unblockable|{{Evergreen}}|Cannot be blocked.}}
|- {{IconAbility|Vigilance|{{Evergreen}}|Blocks your opponent's creatures, if able, if you control no creatures with [[#Defender |Defender]] or [[#Reach|Reach]].}}
|}
!Expansions
!Description
|- {{TextAbility|Activate|{{Evergreen}}|The specified number of normal Gems become Activated Gems associated with this card. When you destroy match one of your Activated Gems, its associated ability is triggered. If your opponent destroys one of your Activated Gems which is caused by an ongoing effect, a new Gem becomes Activated on your turn after next.}}
|- {{TextAbility|Afflict|{{HOU}}|When this creature is blocked, your opponent also takes damage equal to this creature's Power.}}
|- {{TextAbility|Aftermath|{{HOU}}|When in the graveyard, [[#Activate |Activate]] for the number beside the Aftermath keyword on the back of the card. Matching one or more Activated Gems of your Aftermath card triggers the effect on the back of the card, and [[#Exile|Exiles ]] the card.}}|- {{TextAbility|City's Blessing|{{RIX}}|Some abilities become more powerful if you have the City's Blessing. You gain the City's Blessing when you play an a card with [[#Ascend card |Ascend]] if the sum of your creatures, supports, and reinforcements is greater than or equal to 10.}}
|- {{TextAbility|Converge|{{BFZ}}|Cards with Converge have an effect which scales for each different mana color used to pay for the card.}}
|- {{TextAbility|Crew|{{KLD}}{{AER}}{{XLN}}{{DOM}}|Each card with Crew in your hand gains its specified amount of mana whenever a non-token creature enters play on your side.}}
|- {{TextAbility|Cycle|{{AKH}}{{HOU}}|When you cycle a cardwith [[#Cycling|Cycling]], you draw a card. Cycling triggers when you exile this card from your hand, if you can pay at least the specified amount of mana from your hand's cards (including this one).}}
|- {{TextAbility|Delirium|{{SOI}}{{EMN}}|An associated effect is triggered if there are 5 or less Gems on the board of the specified color, or the card's color if unspecified.}}
|- {{TextAbility|Destroy|{{Evergreen}}|Destroying a card moves it to the graveyard. Cards are most often destroyed from play, but may be destroyed from other zones like your hand or library. Destroying a token removes it from the game.}}
|- {{TextAbility|Disable|{{Evergreen}}|Creatures in play which an effect Disables cannot attack, block, and have all their abilities disabled. You may also Disable cards in your hand, to prevent them from auto-casting when they're full of mana.}}
|- {{TextAbility|Discard|{{Evergreen}}|Discarding moves one or more cards from the target player's hand into their graveyard. Unless otherwise specified, cards are discarded starting from the bottom of their hand.}}
|- {{TextAbility|Embalm|{{AKH}}{{HOU}}|When in the graveyard, [[#Activate |Activate]] for the number beside the Embalm keyword. Matching one or more Activated Gems of your Embalm creature [[#Exile|Exiles ]] the creature, and brings a Zombie token copy of the creature into play (minus the Embalm ability).}}|- {{TextAbility|Emerge|{{EMN}}|When a creature you control diesis [[#Destroy|Destroyed]], gain the specified amount of mana.}}|- {{TextAbility|Energize|{{KLD}}{{AER}}|The specified number of normal gems become Energized Gems. Matching Energized gems can trigger [[#Overload|Overload ]] effects.}}
|- {{TextAbility|Enrage|{{XLN}}{{RIX}}|Whenever a creature with Enrage takes damage, it triggers a specified effect.}}
|- {{TextAbility|Eternalize|{{HOU}}|When in the graveyard, [[#Activate |Activate]] for the number beside the Eternalize keyword. Matching one or more Activated Gems of your Eternalize creature [[#Exile|Exiles ]] the creature, and brings a 4/4 Zombie token copy of the creature into play (minus the Eternalize ability).}}|- {{TextAbility|Exert|{{AKH}}{{HOU}}|A normal gem becomes an [[#Activate|Activated ]] Gem with a timer equal to the number beside the Exert keyword. The timer counts down by 1 at the start of your turn. If you destroy match the Gem or the timer reaches zero, the associated effect is triggered, and a new Gem becomes Activated at the start of your next turn.}}|- {{TextAbility|Exile|{{Evergreen}}|Exiling a card moves it to the Exiled zone. Cards cannot usually be accessed from Exile. Exiled cards are not considered [[#Destroy|Destroyed ]] and do not go to the graveyard. Exiling a token removes it from the game.}}
|- {{TextAbility|Explore|{{XLN}}{{RIX}}|Convert gems equal to twice the number beside the Explore keyword to the colors of the creature targeted by your Explore effect. If a match doesn't happen, also increase the creature's power and toughness by the number beside the Explore keyword.}}
|- {{TextAbility|Fabricate|{{KLD}}{{AER}}|Bring the specified number of Supporting Servo support tokens into play. Each of your Supporting Servo tokens gives the first creature you control +1/+1.}}
|- {{TextAbility|Historic|{{DOM}}|Your cards with the Historic ability have their associated effect triggered by any [[#Legendary |Legendary]] card, Artifact, or [[#Saga |Saga]] being played on your side, or being in play on your side.}}|- {{TextAbility|Ingest|{{BFZ}}{{OGW}}{{ZVE}}|The specified number of normal Gems of your opponent's color become Void Gems. Void Gems may be consumed by a [[#Process |Process]] ability, or matched on the board. Matching Void Gems only gives mana to cards with [[#Devoid|Devoid]].}}|- {{TextAbility|Investigate|{{SOI}}|A normal gem becomes an [[#Activate|Activated ]] Gem with a two-turn timer. The timer counts down by 1 at the start of your turn. If you destroy match your Investigate Gem or its timer reaches zero, the associated effect is triggered.}}
|- {{TextAbility|Landfall|{{BFZ}}{{OGW}}{{ZVE}}{{SOI}}{{EMN}}|Your cards with Landfall have their associated effects triggered whenever you match 4 or more gems of the specified color, or any color if no color is specified.}}
|- {{TextAbility|Leader|{{DOM}}{{M19}}{{GRN}}|Your Leader creature exiles [[#Exile|Exiles]] your token creatures of the specified subtype and converts each one into a reinforcement of itself. This effect occurs both as the Leader enters play, and as you play any token creatures of the specified subtype.}}|- {{TextAbility|Madness|{{SOI}}{{EMN}}|All of your cards with Madness gain their specified amount of mana whenever a card is [[#Discard|Discarded ]] (not [[#Exile|Exiled]]) from your hand. Cards with Madness are immune to being Discarded.}}|- {{TextAbility|Overload|{{KLD}}{{AER}}|Each of your Overload abilities of a specified number is triggered any time you destroy that many or more [[#Energized |Energized]] Gems in a single match.}}|- {{TextAbility|Process|{{BFZ}}|Process only works if the specified number of Void Gems are present. If so, then that many Void Gems become gems of your opponent's color, and the associated effect is triggered. Void Gems are created by cards with [[#Ingest|Ingest]].}}
|- {{TextAbility|Raided|{{XLN}}{{RIX}}|If you attacked on your last turn, a Raided effect on one of your cards triggers this turn. Only the first Raided effect on a turn triggers; any further Raided effects do nothing.}}
|- {{TextAbility|Rally|{{BFZ}}{{ZVE}}|Your creatures with Rally have their associated effects triggered whenever you bring a creature with the Ally subtype into play.}}
|- {{TextAbility|Regenerate|{{Evergreen}}|At the start of your turn, your creatures with Regenerate regain the specified amount of toughness which had previously been lost by taking damage.}}
|- {{TextAbility|Renown|{{ORI}}|When a creature with Renown first deals combat damage to an opponent, increase that creature's power and toughness by the number beside the Renown keyword.}}
|- {{TextAbility|Saga|{{DOM}}|When you play a Saga, the first chapter's effects are triggered. At the start of each of your turns, the next chapter's effects are triggered. A Saga is destroyed [[#Destroy|Destroyed]] at the end of a turn in which its final chapter was triggered. Reinforcing a Saga triggers the current chapter but does not advance to the next chapter.}}
|- {{TextAbility|Surveil|{{GRN}}|Look at the top four cards of your library, and choose any number up to the number beside the Surveil keyword. Those cards are discarded, and the rest return to your library.}}
|- {{TextAbility|Trap|{{Evergreen}}|The specified number of normal Gems become Trap Gems associated with this card. When your opponent destroys one of your Trap Gems, its associated ability is triggered. If you destroy match one of your Trap Gems which is caused by an ongoing effect, a new Gem becomes Trapped on your next turn.}}
|- {{TextAbility|Treasure|{{XLN}}{{AER}}|Your effects which find Treasures bring the specified number of Treasure tokens into play on your side. Once you have four Treasure tokens, one of your existing Treasure tokens is reinforced rather than a new one being created. Matching your Treasure token adds 3 mana to a random card in your hand. Matching your opponent's Treasure token adds 2 mana to a random card in your hand, and 2 mana to a random card in your opponent's hand.}}
|- {{TextAbility|Undergrowth|{{GRN}}|An Undergrowth effect on a card occurs when a card with Undergrowth is played. Undergrowth effects are described in terms of a number, X, which is the number of creatures in your graveyard, up to a maximum of the number beside the Undergrowth keyword.}}
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