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Cards are the heart and soul of Magic: the Gathering Puzzle Quest.

In Magic: the Gathering Puzzle Quest, players form Decks out of 10 cards they own to take into a game. Games are won or lost based on the cards played. Cards are played by filling them with Mana, which is gained by matching Gems on the Gem board.

Cards are acquired from Card packs. New sets of cards are continuously released, opening up new strategies, synergies, and game mechanics for players who acquire them in Card packs or as Event rewards. New cards are released in Card sets at a rate of approximately five or six per year.

Contents

Card types

Cards come in three types: Creature, Spell, and Support.

  Creature Creature cards enter play in one of your three available creature slots. Creatures have Power (attack strength) and Toughness (health). Creatures automatically attack each turn after they come into play. Playing the same creature card again Reinforces an existing creature (adds to its Power and Toughness).
  Spell Spell cards perform a one-off effect, such as drawing more cards, healing, doing damage, or interfering with the opponent's hand of cards.
  Support Support cards enter play as a support Gem on the Gem board, and have an ongoing effect on the game. Supports in play have a shield value which decreases by one each time the support gem is matched. If the shield value reaches zero, the support is destroyed.

Cards may have a Color, sometimes more than one, or they may be colorless. Each Planeswalker has affinity for one or more colors, and may only use a deck comprising cards of those colors, or colorless cards.

Cards often have Abilities which appear on multiple cards. Cards may also have unique effects, described in the card text.

During the game

During play, cards are drawn from your library, which is formed from unlimited copies of the 10 cards in your deck. One card is automatically drawn each turn, and some cards have abilities which allow extra cards tobe drawn.

Mana generated by matching gems is added to the cards in your hand, starting from the top. Cards have a casting cost, which is an amount of mana required to play the card. After you make a match, any cards whose casting cost is fully paid may be played.

Card sets

Sets are almost always accompanied by the release of new Planeswalkers and often by new Events. They usually feature new card mechanics, known as Abilities.

The likely contents of Booster packs of sets will not only differ by their particular cards, but in the case of Elite packs, by the probability of a given rarity appearing.

Standard sets

Cards in Standard card sets may be used in Standard Format or Legacy Format Events.

  Origins (ORI)

Dec 2015 (version 1.2)

Cards: 246  ( 84 ·  89 ·  49 ·  24)

New mechanics:   Renown 

  Puzzle Masters (PMA)

Jan 2021 (version 4.7)

Cards: 104  ( 0 ·  0 ·  60 ·  34 ·  10)

New mechanics:   Assemble  · Automate  · Corrupt  · Crystalize  · Deny  · Enlist  · Improved Gem · Ignite  · Leyline  · Lotus Field  · Mana Field  · Restrain  · Seed  · Unearth 

  Innistrad: Midnight Hunt (MID)

Oct 2021 (version 5.2)

Cards: 176  ( 53 ·  40 ·  47 ·  24 ·  12)

New mechanics:   Bloodletting · Casting a Spell · Coven  · Daybound  · Dayshift  · Decayed  · Disturb  · Imminent Death  · Nightbound 

  Innistrad: Crimson Vow (VOW)

Dec 2021 (version 5.3)

Cards: 173  ( 55 ·  37 ·  50 ·  18 ·  13)

New mechanics:   Training  · Blood Token · Cleave  · Exploit  · Outcast 

  Kamigawa: Neon Dynasty (NEO)

Mar 2022 (version 5.5)

Cards: 199  ( 52 ·  57 ·  47 ·  29 ·  14)

New mechanics:   Ninjutsu  · Channel  · Reconfigure  · Reconfigured  · Pilot  · Modified

  Streets of New Capenna (SNC)

Jun 2022 (version 5.7)

Cards: 243  ( 80 ·  68 ·  55 ·  26 ·  14)

New mechanics:   Alliance  · Blitz  · Casualty  · Connive  · Hideaway  · Hidden  · Shield Counter 

  Jump/Start (JMP)

Jul 2022 (version 5.8)

Cards: 35  ( 18 ·  9 ·  5 ·  3)

(No new mechanics added)

  Dominaria United (DMU)

Oct 2022 (version 5.9)

Cards: 206  ( 69 ·  55 ·  52 ·  18 ·  12)

New mechanics:   Compleated  · Domain  · Read Ahead · Recruit  · Stun Counter  · Tapped 

  The Brothers' War (BRO)

Dec 2022 (version 6.0)

Cards: 182  ( 60 ·  50 ·  40 ·  20 ·  12)

(No new mechanics added)

  Phyrexia: All Will Be One (ONE)

Mar 2023 (version 6.1)

Cards: 214  ( 66 ·  58 ·  55 ·  20 ·  15)

New mechanics:   Escalate · For Mirrodin! · Oil Counter  · Phyrexian Toxin · Toxic 

  March of the Machine (MOM)

Jun 2023 (version 6.2)

Cards: 130  ( 45 ·  40 ·  30 ·  10 ·  5)

(No new mechanics added)

  Wilds of Eldraine (WOE)

Oct 2023 (version 6.3)

Cards: 208  ( 61 ·  57 ·  55 ·  20 ·  15)

New mechanics:   Bargain · Celebration · Role · Cursed Role · Monster Role · Royal Role · Sorcerer Role · Wicked Role · Young Hero Role

  Lost Caverns of Ixalan (LCI)

Dec 2023 (version 6.4)

Cards: 236  ( 70 ·  60 ·  64 ·  26 ·  16)

New mechanics:   Craft · Descend · Descended · Discover

  Murders at Karlov Manor (MKM)

Mar 2024 (version 6.5.0)

Cards: 282  ( 70 ·  80 ·  81 ·  36 ·  15)

New mechanics:   Disguise · Case · Simple · Collect Evidence · Suspect

Legacy sets

Cards in Legacy card sets may only be used in Legacy Format Events.

  Battle for Zendikar (BFZ)

Apr 2016 (version 1.4)

Cards: 238  ( 97 ·  75 ·  42 ·  24)

New mechanics:   Awaken  · Converge  · Devoid  · Ingest · Landfall · Process · Rally

  Oath of the Gatewatch (OGW)

Jun 2016 (version 1.5)

Cards: 53  ( 23 ·  18 ·  12)

(No new mechanics added)

  Shadows over Innistrad (SOI)

Aug 2016 (version 1.6)

Cards: 190  ( 76 ·  58 ·  35 ·  21)

New mechanics:   Delirium · Investigate · Madness · Transform 

  Eldritch Moon (EMN)

Oct 2016 (version 1.7.1)

Cards: 67  ( 31 ·  24 ·  13)

New mechanics:   Emerge · Meld 

  Kaladesh (KLD)

Dec 2016 (version 1.9)

Cards: 197  ( 65 ·  55 ·  43 ·  24 ·  10)

New mechanics:   Crew · Energize · Fabricate · Overload

  Aether Revolt (AER)

Jan 2017 (version 1.10)

Cards: 68  ( 24 ·  18 ·  16 ·  10)

(No new mechanics added)

  Amonkhet (AKH)

May 2017 (version 2.1)

Cards: 194  ( 65 ·  55 ·  40 ·  24 ·  10)

New mechanics:   Cycling  · Embalm · Exert

  Hour of Devastation (HOU)

Jul 2017 (version 2.2)

Cards: 190  ( 60 ·  55 ·  40 ·  25 ·  10)

New mechanics:   Afflict  · Aftermath · Eternalize

  Zendikar vs Eldrazi (ZVE)

Sep 2018 (version 2.9)

Cards: 30  ( 18 ·  12)

(No new mechanics added)

  Ixalan (XLN)

Feb 2018 (version 2.4)

Cards: 191  ( 59 ·  56 ·  40 ·  26 ·  10)

New mechanics:   Double-Faced · Enrage · Explore · Raid · Treasure

  Rivals of Ixalan (RIX)

Mar 2018 (version 2.5)

Cards: 104  ( 35 ·  26 ·  21 ·  17 ·  5)

New mechanics:   Ascend

  Dominaria (DOM)

May 2018 (version 2.7)

Cards: 192  ( 60 ·  55 ·  41 ·  26 ·  10)

New mechanics:   Historic · Leader  · Saga

  Core Set 2019 (M19)

Jul 2018 (version 2.8)

Cards: 190  ( 60 ·  55 ·  40 ·  25 ·  10)

New mechanics:   Flash  · Stored Mana 

  From the Vault: Odyssey (ODY)

Mar 2020 (version 4.1)

Cards: 65  ( 0 ·  26 ·  28 ·  10 ·  1)

New mechanics:   Flashback  · Threshold

  From the Vault: Torment (TOR)

Jun 2020 (version 4.3)

Cards: 64  ( 0 ·  30 ·  20 ·  11 ·  3)

(No new mechanics added)

  From the Vault: Judgment (JUD)

Sep 2020 (version 4.4)

Cards: 64  ( 0 ·  30 ·  20 ·  11 ·  3)

(No new mechanics added)

  Guilds of Ravnica (GRN)

Nov 2018 (version 3.0)

Cards: 200  ( 60 ·  55 ·  40 ·  35 ·  10)

New mechanics:   Convoke  · Jump-start  · Mentor  · Surveil · Undergrowth

  Ravnica Allegiance (RNA)

Mar 2019 (version 3.3)

Cards: 200  ( 60 ·  55 ·  40 ·  35 ·  10)

New mechanics:   Adapt  · Addendum · Afterlife · Riot  · Spectacle

  War of the Spark (WAR)

Jun 2019 (version 3.5)

Cards: 200  ( 60 ·  55 ·  45 ·  30 ·  10)

New mechanics:   Amass · Partner · Proliferate

  Core Set 2020 (M20)

Oct 2019 (version 3.8)

Cards: 215  ( 60 ·  60 ·  50 ·  35 ·  10)

New mechanics:   Fight · Protection from Black  · Protection from Blue  · Protection from Colorless  · Protection from Green  · Protection from Red  · Protection from White  · Overflow

  Throne of Eldraine (ELD)

Nov 2019 (version 3.9)

Cards: 241  ( 65 ·  62 ·  60 ·  39 ·  15)

New mechanics:   Adamant · Adventure  · Mill · Resourceful

  Theros Beyond Death (THB)

Feb 2020 (version 4.0)

Cards: 244  ( 65 ·  60 ·  63 ·  41 ·  15)

New mechanics:   Anticipation · Buried  · Constellation · Devotion  · Enchanted  · Escape  · Ferocious · Heroic · Resilient 

  Daxos vs Kalemne (DvK)

Mar 2020 (version 4.1)

Cards: 34  ( 0 ·  0 ·  22 ·  12 ·  0)

New mechanics:   Experience 

  Ikoria: Lair of Behemoths (IKO)

May 2020 (version 4.2)

Cards: 233  ( 64 ·  59 ·  60 ·  35 ·  15)

New mechanics:   Companion · Mutate 

  Core Set 2021 (M21)

July 2020 (version 4.4)

Cards: 244  ( 66 ·  58 ·  64 ·  41 ·  15)

New mechanics:   Bravery  · Morbid · Populate · Prowess · Renewal

  Zendikar Rising (ZNR)

Oct 2020 (version 4.5)

Cards: 261  ( 65 ·  60 ·  77 ·  44 ·  15)

New mechanics:   Equip  · Landforming  · Party  · Wizardry

  Kaldheim (KHM)

Feb 2021 (version 4.8)

Cards: 231  ( 65 ·  60 ·  54 ·  37 ·  15)

New mechanics:   Boast  · Foretell  · Foretold  · Changeling  · Snow  · Herald 

  Strixhaven (STX)

May 2021 (version 4.9)

Cards: 239  ( 74 ·  58 ·  57 ·  35 ·  15)

New mechanics:   Enhance  · Enhanced  · Invoke  · Invoked  · Learn  · Lesson  · Level  · Magecraft  · Ward 

  Adventures in the Forgotten Realms (AFR)

Aug 2021 (version 5.1)

Cards: 200  ( 54 ·  49 ·  46 ·  36 ·  15)

New mechanics:   Dungeon  · Dungeon Spoils  · Hired  · Pack Tactics · Roll a D20  · Venture 

Packs and releases

See Packs and sets

Hibernum expansions

As of October 2022, there were 37 sets released, but there are only 34 Booster packs available. Eldritch Moon cards were moved into Shadows over Innistrad packs, Oath of the Gatewatch to Battle for Zendikar, and Aether Revolt was rolled into Kaladesh. Hibernum made them expansion sets; they are not available to purchase on their own, although they have been offered as prizes on occasion. Hour of Devastation was the first set to not be added to the pool of cards of the previous, odd-numbered release.