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Combat Basics

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===Creature Ordering=Overview ==Creatures generally will fill the three On each player's turns, their creatures attack, and some number of them may become blocked by opposing creatures. A blocked creature slots in the order they are casttrades damage with its blocker, potentially killing one or both of them. There are 3 An unblocked creature slots. Their order is from bottom deals damage to top. "First" slot is always on the bottomopposing Planeswalker.
=== Creature slots ===Each player has three creature slots. Their order is from bottom to top (the "first" slot is on the bottom). Both attacking and blocking relies on this creature slot order. Creatures generally fill the creature slots in the order they are cast. There are a few exceptions to this:* A creature with {{Ability|Defender}} reorders to the first slot that does not have a creature with {{Ability|Defender}} in it.* A creature with {{Ability|Reach}} reorders to the first slot that does not have a creature with {{Ability|Defender}} or {{Ability|Reach}} in it.* A creature with {{Ability|Vigilance}} reorders to the first slot that does not have a creature with {{Ability|Defender}}, {{Ability|Reach}}, or {{Ability|Vigilance}} in it.* Temporary effects that grant {{Ability|Defender}}, {{Ability|Reach}}, or {{Ability|Vigilance}} reorder a creature until that effect wears off, at which point, the order reverts using the rules above.
*Creatures with {{Ability|Defender}} will reorder to the first slot that does not have a creature with {{Ability|Defender}} in it.*Creatures with {{Ability|Reach}} will reorder to the first slot that does not have a creature with {{Ability|Defender}} or {{Ability|Reach}} in it.*Creatures with {{Ability|Vigilance}} will reorder to the first slot that does not have a creature with {{Ability|Defender}}, {{Ability|Reach}}, or {{Ability|Vigilance}} in it.*Temporary effects that grant {{Ability|Defender}}, {{Ability|Reach}}, or {{Ability|Vigilance}} will reorder a which gain control of opposing creatures can sometimes use creature until that effect wears off, at which point, the order will revert using the rules aboveslots beyond 3.
===Attacking===Any non-A player's creatures attack each turn in the order of the slot they are in. Generally, all creatures attack, however a creature doesn't attack if any of the following is true:* It was brought into play this turn and doesn't have {{Ability|Haste}}.* It is {{Ability|Disable|Disabled}} creature without .* It has the "canCan't attack" evergreen with ability.* It has a power greater than of 0 will attack during the combat phase. The creatures attack in the order of the slot they are in.
===Blocking===When Generally, an attacking creature always attacks the opposing Planeswalker, unless a blocker gets in its way. The exception is an attacking creature with {{Ability|Berserker}}, which attacksan opposing creature instead, forcing that creature to block it is blocked by the first eligible defending creature. * A defending creature is any non-{{Ability|DisableBerserker}} with {{Ability|DisabledFlying}} attacks the first opposing creature with , if any.* A {{Ability|DefenderBerskerer}}, without {{Ability|ReachFlying}} or attacks the first opposing creature without {{Ability|VigilanceFlying}}, if any.
=== Blocking ===In general, an attacking creature gets blocked by the first non-{{Ability|Disable|Disabled}} opposing creature with one of the {{Ability|Defender}}, {{Ability|Reach}} or {{Ability|Vigilance}} abilities. However:*If the attacking creature has {{Ability|Unblockable}}, then it will bypass bypasses all blockers.*If the attacking creature has {{Ability|Menace}}, then it will bypass bypasses blocking if there is only one eligible defending opposing creature which could block it. (If more than one creaturecould block it, otherwise it will be 's blocked as normal by the first defending creatureblocker.)*To block a If the attacking creature with has {{Ability|Flying}}, it can only be blocked by a defending creature must have having either {{Ability|Reach}}, or {{Ability|Flying}} combined with {{Ability|Defender}} or {{Ability|Vigilance}}. == When a creature is blocked ==In general, when a creature is blocked, it trades damage with its blocker. That is, the attacking creature deals damage equal to its power to its blocker, and the blocking creature deals damage equal to its power to the attacker. This can change depending on various [[Abilities]] of the attacker or the blocker.
===Trample===
An attacking creature with {{Ability|Trample}} can split its damage is applied after between a blocking creature and the opposing Planeswalker. Instead of applying all of its power as damage to the blocking creature, only enough damage is applied assigned to match the toughness of the defending creature. Any remaining damage is assigned to the opposing Planeswalker.
'''Example:''' A creature with a toughness of 5 is hit by blocks a trampling creature with Trample and a power of 8, in this case, . 5 damage will be applied to the defending creature , and the remaining 3 damage will be applied to the defending Planeswalker.
The planeswalker will take Planeswalker receives the excess damage even if that the blocking creature has {{Ability|Prevent Damage}} or other effects that keep it from dying when taking damage.
===First Strike===
If either the attacker or blocker (or both) has {{Ability|First Strike}} , then the first strike damage occurs first, then there is a check for whether one of the two creatures in combat would die prior to the second creature applying any damage. If second a creature without {{Ability|First Strike}} dies during the first strike attack phase, it doesn't retaliate : it does not damage the other creature, and thus if it had deathtouchhas {{Ability|Deathtouch}}, this the effect will does not trigger.
===Double Strike===
{{Ability|Double Strike}} applies damage in both the First Strike and normal combat damage phases. In [[MtGPQ]], trample damage applies to both the first and second strike of a double strike creature, even if the defending creature would die from the initial First Strike damage. An attacking creature with Double Strike is not considered to attack twice per combat round; it attacks once, but it deals damage twice. ===Berserker===A creature with {{Ability|Berserker}} will seek to attack the first eligible creature that the defending player has, even if that creature does not have any defending skills. In this way, a {{Ability|Flying}} creature with {{Ability|Berserker}} can attack a non-flying creature, but a non-flying creature cannot attack a flying one.
[[Category:Guide]]