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Family Business

1,380 bytes added, 00:45, 12 April 2023
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{{Infobox event|{{PAGENAME}}}}
[[Family Business]] is a Standard coalition PvP event, released in June 2022 along with the [[Streets of New Capenna]] (SNC) card [[set]].
== Overview ==[[Family Business]] is Unlike a Standard coalition PvP eventmajority of events, released in June 2022 along with the [[Streets requirements of New Capenna]] the objectives in Family Business (FB) feature no elements of the associated set. The permanent support on the lower node features {{Ability|Alliance}} from the SNC) card set.
Unlike most events, the requirements of the objectives in Since Family Business , like [[A Timeless Voyage]] (FBATV) feature no elements of the , can be fully completed with cards from any set, it could, like ATV, remain Standard even when cards from its associated sethave rotated into Legacy. On both nodes, the phrase, "This effect can trigger only once per turn", applies to the whole effect, not just the last part. The permanent support Neither drawing a card when a creature is buffed, nor creating a Citizen on the lower node features {{Ability|Alliance}} from the SNC set, will trigger more than once per turn.
Since Family BusinessBuffing a creature is extremely broadly construed. It is not limited to one's own creatures, nor are debuffs excluded. Even lockdown like [[A Timeless Voyage]] (ATV), can be fully completed with cards from any set, it could, like ATV, remain Standard even when cards from its associated set have rotated into LegacySigarda's Imprisonment triggers the card draw.
=== Story ===
<blockquote>:''"For years, the five families ruled New Capenna in uneasy peace, and the city prospered.'' :''Behind every event that occurs in New Capenna, the families are always sketching their secret businesses. :''In this event, join the Obscura to wield the plane's secrets or the Cabaretti to celebrate the brotherhood you'll build."''</blockquote>
=== Special rules ===
{{Perma support}}
==Nodes=====Node 1: Obscura Infiltrators ''(top)''===
{{Color restrict|WUB}}
The opponent begins with "Cabaretti Greetings" permanent support in play (see [[#Node_2:_Cabaretti_Greetings_.28bottom.29|Node 2]]).
===Node 2: Cabaretti Greetings ''(bottom)''===
{{Color restrict|WRG}}
{{Objective|Win||5|200}}
{{Objective|Commander|15|3}}
{{Objective|Bounty Hunter|15|2|bug=Unachievable, no damage is counted.}}
|}
|-
!1-5
|[[SNC]] Booster Pack x3x 3<br>{{RCJ|5,000||5}}|[[SNC]] Booster Pack x3x 3<br>{{RCJ|5,000||5}}|[[SNC]] Booster Pack x3x 3<br>{{RCJ|5,000||5}}|[[SNC]] Booster Pack x3x 3<br>{{RCJ|5,000||5}}
|-
!6-25
|-
!1-2
| [[SNC]] Booster Pack x3<br>· ''' · ''' · {{RCJ|10,000|100|80}}
|-
!3-10
|}
== Schedule=={{Event | class="wikitable"|+ Total Possible Points! rowspan="2" | Number of charges! colspan="3" | Possible points table! rowspan="2" |eventTime elapsed! rowspan=Family Business"2" | Time in UTC|-! Base! Bonus! Total|-| 4 <small>'''''(Initial charges)'''''</small> || 40 || 40 || 80 || -START- || 12:00 AM|-| 7 || 70 || 70 || 140 || +23.5 Hrs || 11:30 PM|start_hour=0-|total_hourscolspan="3" | <small>'''''Event end'''''</small> || '''140''' || +46Hrs ||base_1=10:00 PM|bonus_1}Begins at midnight UTC with 4 charges on each of two nodes. Acquires three charges on each node 23.5 hours later and ends 46 hours from commencement, at 10PM UTC. With seven charges and a maximum of 14 charges, it is impossible to lose charges. =10= Notes ==Family Business was altered, as were all Standard events, with version 6.1.0. }}FB had the same number of nodes, recharge time, points allocation and duration as many events prior to 6.1.0, but it was unusual in having only a single charge at the start, making its maximum points 20 points less, at 120 points.
=== Known Bugs ===A bug appeared on Node 2 on release, and was fixed before the next run.
{| class="wikitable"
!Date Run
|-
|2022-07-02
|5.7.0
|2
|5.7
|No damage is counted towards Bounty Hunter objective.
|}
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