Open main menu

mtgpq wiki β

Changes

Hero's Path - Face the Hydra

1,260 bytes added, 24 April
no edit summary
Charges are added in excess of the maximum; charges can be missed.
 
Developers Webcore altered the Ribbon values for all nodes except 2.3. At least 150 Ribbons are now available on the second node, where the maximum was previously 120.
=== Special rules ===
}}
 == = Old Schedule ===
{{Event points table
|event=Hero's Path - Face the Hydra
== Unique Cards ==
* '''Disorienting Glower''' : 9. Spell Card. Disable each non-creature card in your opponent's hand until the beginning of your next turn.
* '''Distract the Hydra''' : Spell Card; 10. Destroy the last creature your opponent controls. If they can't, they lose 6 life. Then, disable your first creature until the beginning of your next turn. * '''Grown from the Stump''' : Spell Card; 15. Fetch the first two different Hydra cards from your library. Those cards gain half of their mana.
* '''Hydra Head''' : 5. Hydra; 2/3. Defender. When destroyed : Your opponent gains 2 life.
* '''Hydra's Impenetrable Hide''' : Spell Card; 14. You and your creatures gain Hexproof and Prevent Damage until the beginning of your next turn.* '''Neck Tangle''' : Spell Card; 9. If you control 3 or more creatures, Disable each creature you control until the beginning of your next turn. Otherwise, the first Hydra card in your hand gains full mana.* '''Noxious Hydra Breath''' : Spell Card; 11. If your opponent controls 3 or more creatures, destroy all non-Hydra creatures. Otherwise, your opponent loses 10 life.
* '''Ravenous Brute Head''' : 8. Hydra Elite; 3/6. Defender. When destroyed : Your opponent gains 2 life and draws a card.
* '''Savage Vigor Head''' : HydraElite; 4/8. Regenerate 3, Defender. At the end of your turn : draw a card. It gains full mana. When destroyed : Your opponent gains 4 life and draws a card..
* '''Shrieking Titan Head''' : 16. Hydra Elite; 4/8. Defender, Double Strike. At the end of your turn : your opponent discards a card. When destroyed : Your opponent gains 4 life and draws a card.
* '''Snapping Fang Head''' : HydraElite; 4/8. Berserker, Defender. At the end of your turn : your opponent loses 8 life. When destroyed : Your opponent gains 2 life and draws a card.* '''Strike the Weak Spot''' : Spell Card; 5. Destroy the last creature you control and draw 2 cards. Then, if that creature was an Elite creature, draw 2 cards.
* '''Swallow the Hero Whole''' : 8. Spell Card. Exile target opposing creature. Then your first creature gains [Enchanted: When this creature dies: the first creature card in your opponent's hand gains full Mana].
* '''Torn Between Heads''' : 8. Spell Card. If you control 2 or more creatures, Disable each creature you control until the beginning of your next turn. Then your opponent loses 12 life.
2,900
edits