Difference between revisions of "Samut, the Tested"

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==Starting Deck==
 
==Starting Deck==
 +
{{Deck List
 +
|Acolyte of the Inferno
 +
|Akroan Sergeant
 +
|Caustic Caterpillar
 +
|Elvish Visionary
 +
|Aerial Volley
 +
|Lightning Javelin
 +
|Mantle of Webs
 +
|Ghirapur Aether Grid
 +
|Nissa's Pilgrimage
 +
|Veteran's Sidearm
 +
}}
  
 
==Story==
 
==Story==

Revision as of 08:52, 29 March 2020

Samut, the Tested
EventsStoryPlaneswalkersCardsGuides
Samut.png
Full Name Samut, the Tested
Affinities RedGreen
Origin set Hour of Devastation Hour of Devastation
Cost 650 Mana Crystals
Stats (max level)
Health 129
Deck limits Creatures 10  ·  Spells 4  ·  Supports 4
Mana bonuses Icon W.png -1 · Icon U.png -1 · Icon B.png -1 · Icon R.png+5 · Icon G.png+5
Leveling cost 160,720 Mana Runes
Planeswalkers   (Infobox · Data)

Overview

Samut, the Tested is a red and green human Planeswalker, introduced in August 2017, a month after the release of the Hour of Devastation card set.

She has high health, average mana gains with an unbalanced spread, and average deck limits with a strong focus on Creatures.

Her abilities revolve around Creatures, including a temporary buff with Double StrikeDouble Strike, a permanent buff with AfflictAfflict, BerserkerBerserker, and TrampleTrample, and a support TokenToken which deals extra damage each time her creature damages the opponent.

Stats

Samut, the Tested - level 60
Mana bonus Deck limits Health Leveling cost
White -1 Blue -1 Black -1 Red +5 Green +5 Loyalty 0 Creatures  10 Spells  4 Supports  4 129 160,720 Mana Runes
All level details 1-60          Up-down-arrow-icon.png Click to
Level

cost

Mana bonus Deck limits Health Abilities
Icon W.png Icon U.png Icon B.png Icon R.png Icon G.png Icon L.png Creature-Icon.png Spell-Icon.png Support-Icon.png 1 2 3
1-5

1220Rune.png

-2 -2 -2 +2 +2 0 4 3 3 45 AbilityLev0.png AbilityLev0.png AbilityLev0.png
-2 -2 -2 +3 +2 0
48
5 3 3
51
6-10

4580Rune.png

AbilityLev1.png
54
-2 -2 -2 +3 +3 0
57
5 3 4
11-15

9260Rune.png

60
AbilityLev1.png
63
-2 -2 -1 +3 +3 0
66
16-20

15640Rune.png

5 4 4
69
AbilityLev1.png
72
-2 -1 -1 +3 +3 0
21-25

23690Rune.png

75
78
AbilityLev2.png
81
26-30

33380Rune.png

-1 -1 -1 +3 +3 0
84
6 4 4
87
AbilityLev2.png
31-35

44660Rune.png

90
-1 -1 -1 +4 +3 0
93
7 4 4
96
36-40

57530Rune.png

AbilityLev2.png
99
-1 -1 -1 +4 +4 0
102
AbilityLev3.png
41-45

71960Rune.png

105
8 4 4
108
-1 -1 -1 +5 +4 0
111
46-50

87920Rune.png

114
9 4 4
117
-1 -1 -1 +5 +5 0 AbilityLev3.png
51-55

112320Rune.png

120
AbilityLev3.png
123
10 4 4
126
56-60

160720Rune.png

AbilityLev4.png
129
AbilityLev4.png
AbilityLev4.png

Abilities

1: Striker
Ability Level PW level Icon L.png Effect
AbilityLev1.png 6-23 9 Target creature you control gets First StrikeFirst Strike until the end of your turn.
AbilityLev2.png 24-39 9 Target creature you control gets Double StrikeDouble Strike until the end of your turn.
AbilityLev3.png 40-55 9 Target creature you control gets +1/+1 and Double StrikeDouble Strike until the end of your turn.
AbilityLev4.png 56-60 9 Target creature you control gets +2/+2 and Double StrikeDouble Strike until the end of your turn.
2: Affliction
Ability Level PW level Icon L.png Effect
AbilityLev1.png 12-29 15 Target creature you control gains AfflictAfflict. This AfflictAfflict effect will stack with AfflictAfflict from other sources.
AbilityLev2.png 30-49 15 Target creature you control gains AfflictAfflict and BerserkerBerserker. This AfflictAfflict effect will stack with AfflictAfflict from other sources.from other sources.
AbilityLev3.png 50-57 15 Target creature you control gains AfflictAfflict, BerserkerBerserker, and TrampleTrample. This AfflictAfflict effect will stack with AfflictAfflict from other sources.
AbilityLev4.png 58-60 15 Each creature you control gains AfflictAfflict, BerserkerBerserker, and TrampleTrample. This AfflictAfflict effect will stack with AfflictAfflict from other sources.
3: Test of Might
Ability Level PW level Icon L.png Effect
AbilityLev1.png 18-35 24 Create a Support (3 shield) with "When a creature you control deals damage to your opponent, your opponent takes an extra 2 damage."
AbilityLev2.png 36-51 24 Create a Support (3 shield) with "When a creature you control deals damage to your opponent, your opponent takes an extra 4 damage."
AbilityLev3.png 52-59 24 Create a Support (3 shield) with "When a creature you control deals damage to your opponent, your opponent takes an extra 6 damage."
AbilityLev4.png 60 24 Create a Support (3 shield) with "When a creature you control deals damage to your opponent, your opponent takes an extra 8 damage."

Starting Deck

Card name Type Cost Color Rarity Set 
Acolyte of the Inferno Creatures (3/1) 6 Red Common Origins ORI 
Akroan Sergeant Creatures (2/2) 9 Red Common Origins ORI 
Caustic Caterpillar Creatures (1/1) 3 Green Common Origins ORI 
Elvish Visionary Creatures (1/1) 5 Green Common Origins ORI 
Aerial Volley Spells 1 Green Common Origins ORI 
Lightning Javelin Spells 6 Red Common Origins ORI 
Mantle of Webs Spells 9 Green Common Origins ORI 
Ghirapur Aether Grid Supports (2) 6 Red Common Origins ORI 
Nissa's Pilgrimage Supports (3) 3 Green Common Origins ORI 
Veteran's Sidearm Supports (2) 6 Colorless Common Origins ORI

Story

Like many survivors, Samut was once counted among the brave initiates of Naktamun. Her mastery of her dual khopeshes and her renowned speed earned her a place as a leader of the Tah crop. Along with her close friend, Djeru, she completed the first three trials of the gods. But in Bontu’s Trial of Ambition, Samut refused to take the life of a fellow initiate. For challenging the God-Pharaoh’s teachings and turning away from the path of worthiness, Samut was convicted of being a dissident, sealed in a sarcophagus, and left to die.

It was Chandra's fiery prison break that saved Samut’s life. Freed from the sarcophagus, Samut risked her own life to save Djeru from a Glorified Death at the hands of the god Hazoret. Djeru was furious at her for intervening, but Samut believed there was more to life than the pursuit of a Glorified Death.

After the God-Pharaoh’s betrayal was revealed, Samut only grew in her conviction, and she vowed to fight for the survival and freedom of her people. A natural leader, her spirit and determination inspired those around her. She knew what the people of Naktamun were capable of; she had trained with them and fought alongside them. They were each stronger than they knew, and she refused to allow them to give up.

Samut regained Djeru’s friendship, and together they led the charge to save the god Hazoret from the sting of the Scorpion God—a victory that preserved a fragile ray of hope for the world’s future. In a moment of triumph, Samut’s Planeswalker spark ignited. As she was flung far away from the devastation on Amonkhet, her heart cried out for the only home she had ever known.