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→Node 1: Adventurers - Party (top)
{{Infobox event|{{PAGENAME}}}}
[[Rise of Adventure]] is a [[Legacy]] coalition PvP event, released in October 2020 along with the [[Zendikar Rising]] card set. It changed from Standard to Legacy in October 2022 (v5.9).
Like [[Zendikar Expeditions]] it gives "Have a full {{Ability|Party}}" as an objective, and the player chooses between Classes for their top node permanent support. The Wizard Adventurer support rewards {{Ability|Wizardry}}. Instead of {{Ability|Landforming}}, the related {{Ability|Landfall}} empowers the player's Node 2 support. Charges are added in excess of the maximum; charges can be missed. ==Nodes=Special rules ==={{Perma support}} == Node 1: Adventurers - Party ''(top)'' ==At the beginning of a battle, the player chooses one of the following four support cards to start play on their side.{{Perma support|name=Cleric Adventurer|image=RoA-ClericAdventurer.png|side=Player|color=WB|While on the board: Your Cleric creatures get +0/+2 and gain {{Ability|Vigilance}}.|When you gain life: Your opponent loses 2 life. If you have a full {{Ability|Party}}, your opponent loses 6 life instead. This effect can {{Ability|trigger}} up to 3 times per turn.}}{{Perma support|name=Rogue Adventurer|image=RoA-RogueAdventurer.png|side=Player|color=UB|While on the board: Your Rogue creatures get +2/+0 and gain {{Ability|Menace}}.|When a creature you control deals combat damage: Destroy the top card of your opponent's library. Then, you gain 2 mana. If you have a full {{Ability|Party}}, destroy 3 cards and gain 5 mana instead.}}{{Perma support|name=Warrior Adventurer|image=RoA-WarriorAdventurer.png|side=Player|color=WR|While on the board: Your Warrior creatures get +2/+0 and gain {{Ability|Haste}}.|When a creature you control attacks: The first Equipment card in your hand gains 2 mana and the first creature card in your hand gets +1/+1. If you have a full {{Ability|Party}}, each Equipment card in your hand gains 3 mana and each creature card in your hand gets +2/+2 instead.}}{{Perma support|name=Wizard Adventurer|image=RoA-WizardAdventurer.png|side=Player|color=UR|While on the board: Your Wizard creatures get +1/+1 and gain {{Ability|Flying}}.|{{Ability|Wizardry}}: Draw a card. It gains 3 mana. If you have a full {{Ability|Party}}, instead draw a card and {{Ability|copy}} it up 2 times, then those cards gain 6 mana. This effect can {{Ability|trigger}} up to 2 times per turn.}} The opponent begins with "The Adventure" permanent support in play (see Node 2).
{{Objective table header}}
{{Objective|Win||5|200}}
{{Objective|Loyalty|23|3}}
{{Objective|Party||2}}
|}
{{Objective table header}}
{{Objective|Win||5|200}}
{{Objective|Landscape|3|2}}
|}
== Schedule ==
{{Event points table
|event=Rise of Adventure
|start_hour=0
|total_hours=46
|base_1=10
|bonus_1=10
}}
==Rewards==
{{Rewards header progression|2020-0210-1810}}
|-
!10
|}
{{Rewards header individual|2020-0210-1810}}
|-
!1-5
|[[ZNR]] Super Booster Packx3<br>{{RCJ|5,000||5}}|[[ZNR]] Super Booster Packx3<br>{{RCJ|5,000||5}}|[[ZNR]] Super Booster Packx3<br>{{RCJ|5,000||5}}|[[ZNR]] Super Booster Packx3<br>{{RCJ|5,000||5}}
|-
!6-25
|}
{{Rewards header coalition|2020-0210-1810}}
|-
!1-2
|[[ZNR]] Super Booster Packx3<br>{{RCJ|10,000|100|80}}
|-
!3-10
|}
{{Events}}
[[Category:Event]]
[[Category:PvP]]
[[Category:Coalition Events]]
[[Category:Standard Legacy Events]][[Category:Missable Charges]]