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Abilities

9 bytes removed, 10:14, 28 December 2018
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|- {{TextAbility|Overload|{{KLD}}{{AER}}|Each of your Overload abilities of a specified number is triggered any time you destroy that many or more Energized Gems in a single match.}}
|- {{TextAbility|Process|{{BFZ}}|Process only works if the specified number of Void Gems are present. If so, then that many Void Gems become gems of your opponent's color, and the associated effect is triggered.}}
|- {{TextAbility|Raided|{{nowrap|{{XLN}}{{RIX}}|If you attacked on your last turn, a Raided effect on one of your cards triggers this turn. Only the first Raided effect on a turn triggers; any further Raided effects do nothing.}}
|- {{TextAbility|Rally|{{BFZ}}{{ZVE}}|Your creatures with Rally have their associated effects triggered whenever you bring a creature with the Ally subtype into play.}}
|- {{TextAbility|Regenerate|{{Evergreen}}|At the start of your turn, your creatures with Regenerate regain the specified amount of toughness which had previously been lost by taking damage.}}

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