Difference between revisions of "Template:Objective"
| Line 78: | Line 78: | ||
| Healer = Gain '''{{{2}}}''' or more life during a single fight. | | Healer = Gain '''{{{2}}}''' or more life during a single fight. | ||
| Hunter = Deal '''{{{2}}}''' or more damage to a creature during a single turn. | | Hunter = Deal '''{{{2}}}''' or more damage to a creature during a single turn. | ||
| + | | Inhuman = {{Ability|summon|Summon}} '''{{{2}}}''' or more Creatures with any of these subtypes: Beast, Elf, Giant, Wolf. | ||
| + | | Leyline = Convert '''{{{2}}}''' or more gems during a single fight. | ||
| Lifeless = {{Ability|summon|Summon}} no creatures with {{Ability|Lifelink}} during a single fight. | | Lifeless = {{Ability|summon|Summon}} no creatures with {{Ability|Lifelink}} during a single fight. | ||
| Loot = {{Ability|summon|Summon}} '''{{{2}}}''' or more Pirates during a single fight. | | Loot = {{Ability|summon|Summon}} '''{{{2}}}''' or more Pirates during a single fight. | ||
| Line 94: | Line 96: | ||
| Partnership = {{Ability|cast|Cast}} '''{{{2}}}''' or more cards with {{Ability|Partner}} during a fight. | | Partnership = {{Ability|cast|Cast}} '''{{{2}}}''' or more cards with {{Ability|Partner}} during a fight. | ||
| Pauper = Win with only [[Rarity|Common and Uncommon]] Cards. | | Pauper = Win with only [[Rarity|Common and Uncommon]] Cards. | ||
| + | | Peasant = Win with only [[Rarity|Common, Uncommon, and Rare]] Cards. | ||
| Prodigal = Win with only cards that cost '''{{{2}}}''' or more mana. | | Prodigal = Win with only cards that cost '''{{{2}}}''' or more mana. | ||
| Progeny = {{Ability|cast|Cast}} '''{{{2}}}''' or more Creatures with any of these subtypes: Eldrazi, Vampire. | | Progeny = {{Ability|cast|Cast}} '''{{{2}}}''' or more Creatures with any of these subtypes: Eldrazi, Vampire. | ||
Revision as of 10:07, 28 November 2019
The Objective template displays a single objective within an objectives table.
Parameters
Parameters are:
{{{1}}}: The name of the objective (e.g. "Speed").{{{2}}}: The first variable in the objective definition (e.g. "3", for win within 3 turns).{{{param2}}}: The second variable in the objective definition (Default: empty).{{{param3}}}: The third variable in the objective definition (Default: empty).{{{3}}}: The number of ribbons for meeting the objective. (Default: empty){{{4}}}: The number of runes for meeting the objective. (Default: empty){{{5}}}: Non-ribbon, non-runes reward for the objective. (Default: empty)
Example
The following shorthand:
{{Objective table header}}
{{Objective|Win||5|200}}
{{Objective|Spell Caster|5|5}}
{{Objective|Weakstone|4|param2=3|5}}
|}
Produces:
| Objectives | Reward | ||
|---|---|---|---|
|
5 | ||
|
5 | ||
|
5 |