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Color
,Created page with "==Overview== Like its parent game ''Magic: the Gathering'', Color in ''Magic: the Gathering - Puzzle Quest'' is a core mechanic whose thematic flavor influences all aspects of..."
==Overview==
Like its parent game ''Magic: the Gathering'', Color in ''Magic: the Gathering - Puzzle Quest'' is a core mechanic whose thematic flavor influences all aspects of the game.
Each of the five colours — White ({{W}}), Blue ({{U}}), Black ({{B}}), Red ({{R}}), and Green ({{G}}) — is associated with distinct principles, and different mechanics and [[abilities]].
==Color summary==
{| class="wikitable"
! Color
! Principles
! Associated land
|-
! style="text-align:left" | [[File:icon_W.png|x24px|White]] White
| Peace, law, structure
| Plains
|-
! style="text-align:left" | [[File:icon_U.png|x24px|Blue]] Blue
| Knowledge, intellect, deceit
| Island
|-
! style="text-align:left" | [[File:icon_B.png|x24px|Black]] Black
| Power, selfishness, death
| Swamp
|-
! style="text-align:left" | [[File:icon_R.png|x24px|Red]] Red
| Impulsiveness, freedom, destruction
| Mountain
|-
! style="text-align:left" | [[File:icon_G.png|x24px|Green]] Green
| Nature, growth, interdependence
| Forest
|}
==In Planeswalkers==
Most [[Planeswalkers]] have an affinity to one, two, or even three colors. A Planeswalker's [[deck]] may only include [[card]]s which have a color matching an affinity of the Planeswalker, as well as colorless cards.
In [[Events]], some nodes have color restrictions. Such nodes may only be played by a Planeswalker sharing a color with the node, or a colorless Planeswalker.
===Colorless planeswalkers===
Some Planeswalkers are colorless, and have special rules about what color cards their deck may include.
{| class="wikitable"
! Planeswalker
! Card restriction in deck
|-
! [[Karn, Scion of Urza]]
| Cards must share a color with the [[Events|Event]] [[Nodes|node]] on which Karn is playing.
|-
! [[The Eldrazi Desolation]]
| Cards of any color may be used.
|}
==In Cards==
Each [[card]] is either colorless, or has one, two, or even three colors.
Card [[abilities]] tend to be thematically linked to certain colors.
Ability separation by colour is weaker in ''Magic: the Gathering - Puzzle Quest'' than ''Magic: the Gathering'' for two reasons:
* Card design follows color principles less strictly
* Dual color cards can be used by any Planeswalker sharing any one of those colors, so any color-specific mechanics on such cards are more easily accessed.
{{Game concepts}}
Like its parent game ''Magic: the Gathering'', Color in ''Magic: the Gathering - Puzzle Quest'' is a core mechanic whose thematic flavor influences all aspects of the game.
Each of the five colours — White ({{W}}), Blue ({{U}}), Black ({{B}}), Red ({{R}}), and Green ({{G}}) — is associated with distinct principles, and different mechanics and [[abilities]].
==Color summary==
{| class="wikitable"
! Color
! Principles
! Associated land
|-
! style="text-align:left" | [[File:icon_W.png|x24px|White]] White
| Peace, law, structure
| Plains
|-
! style="text-align:left" | [[File:icon_U.png|x24px|Blue]] Blue
| Knowledge, intellect, deceit
| Island
|-
! style="text-align:left" | [[File:icon_B.png|x24px|Black]] Black
| Power, selfishness, death
| Swamp
|-
! style="text-align:left" | [[File:icon_R.png|x24px|Red]] Red
| Impulsiveness, freedom, destruction
| Mountain
|-
! style="text-align:left" | [[File:icon_G.png|x24px|Green]] Green
| Nature, growth, interdependence
| Forest
|}
==In Planeswalkers==
Most [[Planeswalkers]] have an affinity to one, two, or even three colors. A Planeswalker's [[deck]] may only include [[card]]s which have a color matching an affinity of the Planeswalker, as well as colorless cards.
In [[Events]], some nodes have color restrictions. Such nodes may only be played by a Planeswalker sharing a color with the node, or a colorless Planeswalker.
===Colorless planeswalkers===
Some Planeswalkers are colorless, and have special rules about what color cards their deck may include.
{| class="wikitable"
! Planeswalker
! Card restriction in deck
|-
! [[Karn, Scion of Urza]]
| Cards must share a color with the [[Events|Event]] [[Nodes|node]] on which Karn is playing.
|-
! [[The Eldrazi Desolation]]
| Cards of any color may be used.
|}
==In Cards==
Each [[card]] is either colorless, or has one, two, or even three colors.
Card [[abilities]] tend to be thematically linked to certain colors.
Ability separation by colour is weaker in ''Magic: the Gathering - Puzzle Quest'' than ''Magic: the Gathering'' for two reasons:
* Card design follows color principles less strictly
* Dual color cards can be used by any Planeswalker sharing any one of those colors, so any color-specific mechanics on such cards are more easily accessed.
{{Game concepts}}