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|- {{IconAbility|Melded|{{EMN}}|This creature is a combination of a specific pair of creatures with {{Ability|Meld}}. Playing either of those two creatures {{Ability|reinforce|reinforces}} this creature.}}
|- {{IconAbility|Mentor|{{GRN}}|Whenever this creature attacks, your other creatures with power lower than this creature's get a +1/+1 {{Ability|buff}}.}}
|- {{IconAbility|Mutate|{{IKO}}|A card with {{Ability|Mutate}} may be {{Ability|cast}} as a {{Ability|Mutation}} targeting a non-{{Ability|Token}} creature you control which has not already gained a {{Ability|Mutation}}. If you do, that creature gains the {{Ability|Mutation}} ability of the card with {{Ability|Mutate}} and is {{Ability|reinforce|reinforced}}.}}
|- {{IconAbility|Mutation|{{IKO}}|A card gains the {{Ability|Mutation}} icon, and cannot be the target of further {{Ability|Mutation|Mutations}}, once it has been the target of a card with {{Ability|Mutate}} cast as a {{Ability|Mutation}}. Each {{Ability|Mutation}} ability of a creature, whether an original Mutation ability of the card or one granted by another card with {{Ability|Mutate}}, {{Ability|trigger|triggers}} each time that creature is {{Ability|reinforce|reinforced}}.}}
|- {{IconAbility|Prevent Damage|''all''|{{Ability|damage|Damage}} effects applied to this creature or Planeswalker, including {{Ability|combat damage}}, are reduced to zero. (Other effects, including {{Ability|Destroy}}, are not prevented.)}}
|- {{IconAbility|Protection from Black|{{M20}}|Gains {{Ability|Hexproof}} while the opponent controls a black creature. Damage received from black sources is reduced by half, rounded up.}}
|- {{TextAbility|Can't Attack|''all''|A creature with {{Ability|Can't Attack}} can't attack.}}
|- {{TextAbility|City's Blessing|{{RIX}}|Some abilities become more powerful if you have the {{Ability|City's Blessing}}. You gain the {{Ability|City's Blessing}} for the rest of the game when you play a card with {{Ability|Ascend}} if the sum of your creatures, supports, and {{Ability|reinforce|reinforcements}} is greater than or equal to 10.}}
|- {{TextAbility|Companion|{{IKO}}|If your deck meets the condition in the {{Ability|Companion}} tooltip, your cards in play with {{Ability|Companion}} gain the {{Ability|Companion}} ability described on the card.}}
|- {{TextAbility|Constellation|{{THB}}|Whenever you cast an Aura spell or play an Enchantment support or creature, the {{Ability|Constellation}} effect is {{Ability|trigger|triggered}} on all of your cards in play with {{Ability|Constellation}}.}}
|- {{TextAbility|Crew|{{KLD}}{{AER}}{{XLN}}{{DOM}}|Each card in your hand with {{Ability|Crew}} gains its specified amount of mana whenever a non-{{Ability|Token}} creature enters play on your side.}}
|- {{TextAbility|fetch||Move a card from one specified zone (such as your library) to another (such as your hand). A {{Ability|fetch}} effect does not count as {{Ability|draw|drawing}} a card, and does not trigger {{Ability|draw}} effects.}}
|- {{TextAbility|life loss||Reduce a Planeswalker's health by the amount of life lost. {{Ability|life loss}} may be caused by {{Ability|damage}}, or it may be caused directly. Direct {{Ability|life loss}} does not count as {{Ability|damage}}.}}
|- {{TextAbility|reinforce||For a Creature, increase a creature's Power and Toughness by the Power and Toughness of its base card, and increase the creature's {{Ability|reinforce|reinforcement}} count by 1. For a Support, increase the Support's Shield count by the Shield count of its base card. When you play a Creature or Support which is already in play on your side, you {{Ability|reinforce}} that card in play. {{Ability|reinforce|reinforcement}} can also be {{Ability|trigger|triggered}} by the effects of other cards. {{Ability|reinforce|reinforcementReinforcing}} a Creature increases its Power and Toughness by the Power and Toughness of the base card, and, if the Creature has one or more {{Ability|Mutation}} abilities, {{Ability|trigger|triggers}} each of those abilities. {{Ability|reinforce|Reinforcing}} a Support increases its Shield count by the Shield count of the base card. {{Ability|reinforce|Reinforcement}} does not count as {{Ability|buff|buffing}}.}}
|- {{TextAbility|summon||Bring a creature into play by any means. This includes {{Ability|cast|casting}}, creating a {{Ability|Token}}, or {{ability|fetch|fetching}} a creature into play from your library or graveyard.}}
|- {{TextAbility|trigger||Some abilities have a condition which must be met for the ability to work. When an ability's condition is met, the ability is {{Ability|trigger|triggered}}, and its effect occurs.}}