Difference between revisions of "Template:Objective"
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| Ambush = {{Ability|summon|Summon}} '''{{{2}}}''' or more Creatures during a single turn. | | Ambush = {{Ability|summon|Summon}} '''{{{2}}}''' or more Creatures during a single turn. | ||
| Anti-Magic = {{Ability|cast|Cast}} '''{{{2}}}''' or less spells during a single fight. | | Anti-Magic = {{Ability|cast|Cast}} '''{{{2}}}''' or less spells during a single fight. | ||
| + | | Apprentice = {{Ability|cast|Cast}} '''{{{2}}}''' or more creatures with base power '''{{{param2}}}''' or less. | ||
| Archaeologist = {{Ability|cast|Cast}} '''{{{2}}}''' or more {{Ability|Historic}} cards during a single fight. | | Archaeologist = {{Ability|cast|Cast}} '''{{{2}}}''' or more {{Ability|Historic}} cards during a single fight. | ||
| Archivist = {{Ability|cast|Cast}} '''{{{2}}}''' or more {{Ability|Saga|Sagas}} during a single fight. | | Archivist = {{Ability|cast|Cast}} '''{{{2}}}''' or more {{Ability|Saga|Sagas}} during a single fight. | ||
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| Beginner = Win with a [[Theme decks|Beginner]] deck. | | Beginner = Win with a [[Theme decks|Beginner]] deck. | ||
| Bestiary = {{Ability|summon|Summon}} '''{{{2}}}''' or more Non-Human creatures during a single fight. | | Bestiary = {{Ability|summon|Summon}} '''{{{2}}}''' or more Non-Human creatures during a single fight. | ||
| + | | Blood Potency = Win a fight with a Blood token with '''{{{2}}}''' or more shield on the board. | ||
| Boast = Use {{Ability|Boast}} abilities '''{{{2}}}''' or more times during a single fight. | | Boast = Use {{Ability|Boast}} abilities '''{{{2}}}''' or more times during a single fight. | ||
| Bounty Hunter = Deal '''{{{2}}}''' or more damage to an opponent's Planeswalker during a single turn. | | Bounty Hunter = Deal '''{{{2}}}''' or more damage to an opponent's Planeswalker during a single turn. | ||
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| Destroyer = Destroy '''{{{2}}}''' or more {{{param2|}}} creatures during a single fight. | | Destroyer = Destroy '''{{{2}}}''' or more {{{param2|}}} creatures during a single fight. | ||
| Dungeon Master = Complete '''{{{2}}}''' or more {{Ability|Dungeon|Dungeons}} during a single fight.<br><small>[[[Dungeons|Dungeon layouts]]]</small> | | Dungeon Master = Complete '''{{{2}}}''' or more {{Ability|Dungeon|Dungeons}} during a single fight.<br><small>[[[Dungeons|Dungeon layouts]]]</small> | ||
| + | | Elysium = {{Ability|cast|Cast}} '''{{{2}}}''' or more creatures with the Vampire subtype. | ||
| Embalmer = {{Ability|summon|Summon}} '''{{{2}}}''' or more creatures with {{Ability|Embalm}}. | | Embalmer = {{Ability|summon|Summon}} '''{{{2}}}''' or more creatures with {{Ability|Embalm}}. | ||
| Emrakul's Emergence = {{Ability|summon|Summon}} '''{{{2}}}''' or more Eldrazi during a single fight. | | Emrakul's Emergence = {{Ability|summon|Summon}} '''{{{2}}}''' or more Eldrazi during a single fight. | ||
Revision as of 17:10, 10 December 2021
The Objective template displays a single objective within an objectives table.
Parameters
Parameters are:
{{{1}}}: The name of the objective (e.g. "Speed").{{{2}}}: The first variable in the objective definition (e.g. "3", for win within 3 turns).{{{param2}}}: The second variable in the objective definition (Default: empty).{{{param3}}}: The third variable in the objective definition (Default: empty).{{{3}}}: The number of ribbons for meeting the objective. (Default: empty){{{4}}}: The number of runes for meeting the objective. (Default: empty){{{5}}}: Non-ribbon, non-runes reward for the objective. (Default: empty){{{bug}}}: The description of a bug affecting this objective, if any. (Default: empty)
Example
The following shorthand:
{{Objective table header}}
{{Objective|Win||5|200}}
{{Objective|Spell Caster|5|5}}
{{Objective|Weakstone|4|param2=3|5|bug=Bug text}}
|}
Produces:
| Objectives | Reward | ||
|---|---|---|---|
|
5 | ||
|
5 | ||
|
5 |