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Card pack

1,906 bytes added, 03:01, 19 October 2022
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Because they have no packs, they tend to have their main set's cards offered as rewards in their own events. Eldritch Moon even had its cards given as rewards in the main set's event: as of October 2022, an [[EMN]] Rare is still given as a reward in [[Avacyn's Madness]]; not in a pack, but "loose", as are rewards for [[Training (Story)|Training]].
[[Hour of Devastation]] was the first set to not be added to the pool of cards of the previous, odd-numbered release. All of this may sound dire, but most of it either benefits the player or balances out. Commons tend to be less useful. Not having Masterpieces means that more powerful cards tend to be found at the Mythic or even Rare level, to which {{Card URL|Omniscience}} and {{Card URL|Whir of Invention}} attest. Players were concerned, when Hour of Devastation was announced, that its large card pool would make acquiring [[Amonkhet]] cards too difficult, but it was not made into an expansion. The small size of the three expansion sets, with their smaller card pool, less diluted their main sets. == Booster packs by set ==With an admittedly small sample size but no known exceptions, it seems that the drop rate of Booster packs released early on, vary from those released today, and possibly from each other. Releases after a certain point in time, for example the advent of Oktagon development, all have the same probabilities.{| class="wikitable" width=100%|-! colspan="6" | Probability |-! Set! C {{Rarity|C|20}}! U {{Rarity|U|20}}! Rare {{Rarity|R|20}}! Mythic {{Rarity|M|20}}! MP {{Rarity|MP|20}}|-| [[BFZ]] {{BFZ}} || % || % || % || % || %|-| [[SOI]] {{SOI}} || 99.67% || 75.43% || 27.40% || 6.22% || 0.00%|-| [[KLD]] {{KLD}} || % || % || % || % || %|-| [[AKH]] {{AKH}} || % || % || % || % || %|-| [[HOU]] {{HOU}} || % || % || % || % || %|-| Current Known || 97.96% || 91.58% || 24.13% || 6.96% || .36%|-|} == Elite packs by set ==Elite pack probabilities vary throughout MtGPQ history, up to and including the present.{| class="wikitable" width=100%|-! colspan="4" | Probability |-! Set! Rare {{Rarity|R|20}}! Mythic {{Rarity|M|20}}! MP {{Rarity|MP|20}}|-| [[Amonkhet]] [[AKH]] {{AKH}} || % || % || %|-| [[Hour of Devastation]] [[HOU]] {{HOU}} Rare+ || % || % || %|-| [[Hour of Devastation]] [[HOU]] {{HOU}} Mythic+ || - || 71.43% || 28.57%|-| [[Core Set 2019]] [[M19]] {{M19}} Rare+ || 74.60% || 22.40% || 3.00%|-| [[Core Set 2019]] [[M19]] {{M19}} Mythic+ || - || 71.45% || 28.55%|-| [[Adventures in the Forgotten Realms]][[AFR]] {{AFR}} Rare+ || 74.63% || 22.39% || 2.99%|-| [[Adventures in the Forgotten Realms]] [[AFR]] {{AFR}} Mythic+ || - || 71.43% || 28.57%|-| [[Midnight Hunt]] [[MID]] {{MID}} Rare+ || 74.61% || 22.40% || 3.00%|-| [[Midnight Hunt]] [[MID]] {{MID}} Mythic+ || - || 71.43% || 28.57%|}<!--|-| [[]] {{}} Rare+ || % || % || %|-| [[]] {{}} Mythic+ || % || % || %|-| [[]] {{}} || % || % || % || % || %|- -->
{{Game concepts}}
[[Category:Game mechanics]]
[[Category:Cards]]
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