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PvP
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Players are divided into [[Brackets]] are of a size that matches the [[Rewards]] structure. Players may be matched to battle against players from any bracket, but their scoring is recorded in their separate brackets' tier lists. PvP events are notoriously more unpredictable than contrasted with [[PvE]] because you can't repeat events, in which the player battles against pre-constructed enemy decks. PvP events are often unpredictable due to the unknown nature of the match once itopponent's been lostdeck. {{Game concepts}}[[Category:Game mechanics]]