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Family Business

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{{Infobox event|{{PAGENAME}}}}
[[Family Business]] is a Standard coalition PvP event, released in June 2022 along with the [[Streets of New Capenna]] (SNC) card [[set]].
Unlike a majority of events, the requirements of the objectives in Family Business (FB) feature no elements of the associated set. The permanent support on the lower node features {{Ability|Alliance}} from the SNC set.
Since Family Business, like [[A Timeless Voyage]] (ATV), can be fully completed with cards from any set, it could, like ATV, remain Standard even when cards from its associated set have rotated into Legacy.
FB has On both nodes, the same number of nodesphrase, recharge time"This effect can trigger only once per turn", points allocation and duration as many eventsapplies to the whole effect, but it not just the last part. Neither drawing a card when a creature is unusual in having only buffed, nor creating a single charge at the start, making its maximum points 20 points lessCitizen on {{Ability|Alliance}}, at 120 pointswill trigger more than once per turn.
On Node 2 (confirmed) and possibly on Node 1, the phrase, "This effect can trigger only once per turn", applies Buffing a creature is extremely broadly construed. It is not limited to the whole effectone's own creatures, not just the last partnor are debuffs excluded. {{Ability|Alliance}} only Even lockdown like Sigarda's Imprisonment triggers oncethe card draw.
=== Story ===
{{Perma support}}
==Nodes=====Node 1: Obscura Infiltrators ''(top)''===
{{Color restrict|WUB}}
}}
The opponent begins with "Cabaretti Greetings" permanent support in play (see [[#Node 2Node_2: Cabaretti Greetings ''(bottom)''_Cabaretti_Greetings_.28bottom.29|Node 2]]).
===Node 2: Cabaretti Greetings ''(bottom)''===
{{Color restrict|WRG}}
}}
The opponent begins with "Obscura Infiltrators" permanent support in play (see [[#Node 1Node_1: Obscura Infiltrators ''(top)''_Obscura_Infiltrators_.28top.29|Node 1]]).
==Rewards==
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== Schedule=={{Event | class="wikitable"|+ Total Possible Points! rowspan="2" | Number of charges! colspan="3" | Possible points table! rowspan="2" |eventTime elapsed! rowspan=Family Business"2" | Time in UTC|-! Base! Bonus! Total|-| 4 <small>'''''(Initial charges)'''''</small> || 40 || 40 || 80 || -START- || 12:00 AM|-| 7 || 70 || 70 || 140 || +23.5 Hrs || 11:30 PM|start_hour=0-|total_hourscolspan="3" | <small>'''''Event end'''''</small> || '''140''' || +46Hrs ||base_1=10:00 PM|bonus_1}Begins at midnight UTC with 4 charges on each of two nodes. Acquires three charges on each node 23.5 hours later and ends 46 hours from commencement, at 10PM UTC. With seven charges and a maximum of 14 charges, it is impossible to lose charges. =10= Notes ==Family Business was altered, as were all Standard events, with version 6.1.0. }}FB had the same number of nodes, recharge time, points allocation and duration as many events prior to 6.1.0, but it was unusual in having only a single charge at the start, making its maximum points 20 points less, at 120 points.
=== Known Bugs ===A bug appeared on Node 2 on release, and was fixed before the next run.
{| class="wikitable"
!Date Run
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