Difference between revisions of "Rise of Adventure"
(→Rewards) |
(→Node 1: Adventurers - Party (top)) (Tags: Mobile edit, Mobile web edit) |
||
(10 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
{{Infobox event|{{PAGENAME}}}} | {{Infobox event|{{PAGENAME}}}} | ||
+ | [[Rise of Adventure]] is a [[Legacy]] coalition PvP event, released in October 2020 along with the [[Zendikar Rising]] card set. It changed from Standard to Legacy in October 2022 (v5.9). | ||
− | + | The same two permanent supports are used on Node 1 and Node 2; the enemy controls one and the player, the other. Control of the supports is reversed between nodes. | |
− | |||
− | == | + | Like [[Zendikar Expeditions]] it gives "Have a full {{Ability|Party}}" as an objective, and the player chooses between Classes for their top node permanent support. The Wizard Adventurer support rewards {{Ability|Wizardry}}. Instead of {{Ability|Landforming}}, the related {{Ability|Landfall}} empowers the player's Node 2 support. |
+ | |||
+ | Charges are added in excess of the maximum; charges can be missed. | ||
+ | |||
+ | === Special rules === | ||
+ | {{Perma support}} | ||
+ | |||
+ | == Node 1: Adventurers - Party ''(top)'' == | ||
+ | At the beginning of a battle, the player chooses one of the following four support cards to start play on their side. | ||
+ | {{Perma support | ||
+ | |name=Cleric Adventurer | ||
+ | |image=RoA-ClericAdventurer.png | ||
+ | |side=Player | ||
+ | |color=WB | ||
+ | |While on the board: Your Cleric creatures get +0/+2 and gain {{Ability|Vigilance}}. | ||
+ | |When you gain life: Your opponent loses 2 life. If you have a full {{Ability|Party}}, your opponent loses 6 life instead. This effect can {{Ability|trigger}} up to 3 times per turn. | ||
+ | }} | ||
+ | {{Perma support | ||
+ | |name=Rogue Adventurer | ||
+ | |image=RoA-RogueAdventurer.png | ||
+ | |side=Player | ||
+ | |color=UB | ||
+ | |While on the board: Your Rogue creatures get +2/+0 and gain {{Ability|Menace}}. | ||
+ | |When a creature you control deals combat damage: Destroy the top card of your opponent's library. Then, you gain 2 mana. If you have a full {{Ability|Party}}, destroy 3 cards and gain 5 mana instead. | ||
+ | }} | ||
+ | {{Perma support | ||
+ | |name=Warrior Adventurer | ||
+ | |image=RoA-WarriorAdventurer.png | ||
+ | |side=Player | ||
+ | |color=WR | ||
+ | |While on the board: Your Warrior creatures get +2/+0 and gain {{Ability|Haste}}. | ||
+ | |When a creature you control attacks: The first Equipment card in your hand gains 2 mana and the first creature card in your hand gets +1/+1. If you have a full {{Ability|Party}}, each Equipment card in your hand gains 3 mana and each creature card in your hand gets +2/+2 instead. | ||
+ | }} | ||
+ | {{Perma support | ||
+ | |name=Wizard Adventurer | ||
+ | |image=RoA-WizardAdventurer.png | ||
+ | |side=Player | ||
+ | |color=UR | ||
+ | |While on the board: Your Wizard creatures get +1/+1 and gain {{Ability|Flying}}. | ||
+ | |{{Ability|Wizardry}}: Draw a card. It gains 3 mana. If you have a full {{Ability|Party}}, instead draw a card and {{Ability|copy}} it up 2 times, then those cards gain 6 mana. This effect can {{Ability|trigger}} up to 2 times per turn. | ||
+ | }} | ||
+ | |||
+ | The opponent begins with "The Adventure" permanent support in play (see Node 2). | ||
− | |||
{{Objective table header}} | {{Objective table header}} | ||
{{Objective|Win||5|200}} | {{Objective|Win||5|200}} | ||
− | {{Objective|Loyalty| | + | {{Objective|Loyalty|3|3}} |
{{Objective|Party||2}} | {{Objective|Party||2}} | ||
|} | |} | ||
− | + | == Node 2: The Adventure - Lands ''(bottom)'' == | |
+ | {{Perma support | ||
+ | |name=The Adventure | ||
+ | |image=RoA-TheAdventure.png | ||
+ | |side=Player | ||
+ | |color=WUBRG | ||
+ | |{{Ability|Landfall}} White: {{Ability|Disable}} the first enabled opposing creature until the beginning of your next turn. | ||
+ | |{{Ability|Landfall}} Blue: Drain 5 mana from your opponent's hand. | ||
+ | |{{Ability|Landfall}} Black: The first opposing {{Ability|reinforce|reinforced}} creature loses a reinforcement. | ||
+ | |{{Ability|Landfall}} Red: Deal 2 damage to the first opposing creature. | ||
+ | |{{Ability|Landfall}} Green: Create 3 Insect {{Ability|Token|Tokens}}. | ||
+ | |Each of these effects can trigger up to 1 time per turn. | ||
+ | }} | ||
+ | |||
+ | The opponent begins with one of the four "Adventurer" permanent support in play, chosen randomly (see Node 1). | ||
{{Objective table header}} | {{Objective table header}} | ||
{{Objective|Win||5|200}} | {{Objective|Win||5|200}} | ||
Line 19: | Line 74: | ||
{{Objective|Landscape|3|2}} | {{Objective|Landscape|3|2}} | ||
|} | |} | ||
+ | |||
+ | == Schedule == | ||
+ | {{Event points table | ||
+ | |event=Rise of Adventure | ||
+ | |start_hour=0 | ||
+ | |total_hours=46 | ||
+ | |base_1=10 | ||
+ | |bonus_1=10 | ||
+ | }} | ||
==Rewards== | ==Rewards== | ||
Line 69: | Line 133: | ||
|- | |- | ||
!1-5 | !1-5 | ||
− | |[[ZNR]] | + | |[[ZNR]] Booster Pack x3<br>{{RCJ|5,000||5}} |
− | |[[ZNR]] | + | |[[ZNR]] Booster Pack x3<br>{{RCJ|5,000||5}} |
− | |[[ZNR]] | + | |[[ZNR]] Booster Pack x3<br>{{RCJ|5,000||5}} |
− | |[[ZNR]] | + | |[[ZNR]] Booster Pack x3<br>{{RCJ|5,000||5}} |
|- | |- | ||
!6-25 | !6-25 | ||
Line 114: | Line 178: | ||
|- | |- | ||
!1-2 | !1-2 | ||
− | |[[ZNR]] | + | |[[ZNR]] Booster Pack x3<br>{{RCJ|10,000|100|80}} |
|- | |- | ||
!3-10 | !3-10 | ||
Line 141: | Line 205: | ||
|} | |} | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
{{Events}} | {{Events}} | ||
[[Category:Event]] | [[Category:Event]] | ||
[[Category:PvP]] | [[Category:PvP]] | ||
[[Category:Coalition Events]] | [[Category:Coalition Events]] | ||
− | [[Category: | + | [[Category:Legacy Events]] |
+ | [[Category:Missable Charges]] |
Latest revision as of 03:30, 15 March 2024
Rise of Adventure (RoA) | |
---|---|
Type |
PvP Legacy Coalition |
Rewards |
Progression Individual placement Coalition placement |
Nodes | 2 |
Charges |
2 initial charges 6 maximum charges 8h recharge time |
Specials |
Perma-support in play |
Card XP gain | 20 XP (all wins on a node) |
Introduced | ZNR · Oct 2020 · v4.5 |
Portal:Events (Infobox · Data) |
Rise of Adventure is a Legacy coalition PvP event, released in October 2020 along with the Zendikar Rising card set. It changed from Standard to Legacy in October 2022 (v5.9).
The same two permanent supports are used on Node 1 and Node 2; the enemy controls one and the player, the other. Control of the supports is reversed between nodes.
Like Zendikar Expeditions it gives "Have a full Party " as an objective, and the player chooses between Classes for their top node permanent support. The Wizard Adventurer support rewards Wizardry. Instead of Landforming , the related Landfall empowers the player's Node 2 support.
Charges are added in excess of the maximum; charges can be missed.
Contents
Special rules
Permanent support |
A permanent support affects play on one or more nodes. |
---|
Node 1: Adventurers - Party (top)
At the beginning of a battle, the player chooses one of the following four support cards to start play on their side.
Permanent support: Cleric Adventurer | ||
---|---|---|
Side: Player | ||
Permanent support: Rogue Adventurer | ||
---|---|---|
Side: Player | ||
Permanent support: Warrior Adventurer | ||
---|---|---|
Side: Player | ||
|
Permanent support: Wizard Adventurer | ||
---|---|---|
Side: Player | ||
The opponent begins with "The Adventure" permanent support in play (see Node 2).
Objectives | Reward | ||
---|---|---|---|
|
5 · 200 | ||
|
3 | ||
|
2 |
Node 2: The Adventure - Lands (bottom)
Permanent support: The Adventure | ||
---|---|---|
Side: Player | ||
|
The opponent begins with one of the four "Adventurer" permanent support in play, chosen randomly (see Node 1).
Objectives | Reward | ||
---|---|---|---|
|
5 · 200 | ||
|
3 | ||
|
2 |
Schedule
Number of charges | Possible points | Time elapsed | Time in UTC | ||
---|---|---|---|---|---|
Base | Bonus | Total | |||
2 (Initial charges) | 20 | 20 | 40 | -START- | 12:00 AM |
3 | 30 | 30 | 60 | +8 Hrs | 8:00 AM |
4 | 40 | 40 | 80 | +16 Hrs | 4:00 PM |
5 | 50 | 50 | 100 | +24 Hrs | 12:00 AM |
6 (Max charges reached)* | 60 | 60 | 120 | +32 Hrs | 8:00 AM |
7§ | 70 | 70 | 140 | +40 Hrs | 4:00 PM |
Event end | 140 | +46 Hrs | 10:00 PM |
* Maximum charges reached if you have not started playing yet.
§ 6 hours available to complete last charge.
Rewards
Ribbons | Bronze | Silver | Gold | Platinum |
---|---|---|---|---|
10 | 2 | 3 | 4 | 5 |
15 | 1,500 | 1,500 | 2,000 | 3,000 |
30 | ZNR Booster Pack | ZNR Booster Pack | ZNR Booster Pack | ZNR Booster Pack |
45 | 1,500 | 2,500 | 3,000 | 3,000 |
60 | 10 | 20 | 30 | 40 |
70 | ZNR Booster Pack | ZNR Booster Pack | ZNR Booster Pack | ZNR Booster Pack |
80 | ZNR Booster Pack | ZNR Booster Pack | ZNR Booster Pack | ZNR Booster Pack |
Rank | Bronze | Silver | Gold | Platinum |
---|---|---|---|---|
1-5 | ZNR Booster Pack x3 5,000 · 5 |
ZNR Booster Pack x3 5,000 · 5 |
ZNR Booster Pack x3 5,000 · 5 |
ZNR Booster Pack x3 5,000 · 5 |
6-25 | ZNR Booster Pack x2 4,000 · 5 |
ZNR Booster Pack x2 4,000 · 5 |
ZNR Booster Pack x2 4,000 · 5 |
ZNR Booster Pack x2 4,000 · 5 |
26-50 | ZNR Booster Pack 3,000 · 3 |
ZNR Booster Pack 3,000 · 3 |
ZNR Booster Pack 3,000 · 3 |
ZNR Booster Pack 3,000 · 3 |
51-100 | ZNR Booster Pack 2,000 · 3 |
ZNR Booster Pack 2,000 · 3 |
ZNR Booster Pack 2,000 · 3 |
ZNR Booster Pack 2,000 · 3 |
101-250 | 2,000 · 3 | 2,000 · 3 | 2,000 · 3 | 2,000 · 3 |
251-500 | 1,000 · 2 | 1,000 · 2 | 1,000 · 2 | 1,000 · 2 |
501-3,000 | 1,000 · 1 | 1,000 · 1 | 1,000 · 1 | 1,000 · 1 |
Rank | Reward |
---|---|
1-2 | ZNR Booster Pack x3 10,000 · 100 · 80 |
3-10 | ZNR Booster Pack x2 8,000 · 70 · 60 |
11-25 | ZNR Booster Pack 6,000 · 50 · 40 |
26-50 | ZNR Booster Pack 4,000 · 30 · 20 |
51-100 | ZNR Booster Pack 2,000 · 10 · 10 |
101-250 | 1,000 · 10 · 5 |
251-500 | 1,000 · 10 · 3 |
501-1,000 | 1,000 · 1 |
501-1,000 | 1,000 |