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Portal:Story

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==Overview==Story Mode was the original content for ''[[Magic: the Gathering Puzzle Quest]]'''On the 14th of October, 2025, the original Story mode described here was retired. It is where all players start out; [[Events]] and [[Coalition]] game content is unlocked for a The new player only after they beat the first chapter weekly event will be added asap. An archive of the original mode will be maintained at [[#Origins|Origins]] story using [[Nissa, Sage AnimistStory (Historical)]]. '''''
The [[#Training|Training]] section should be given a high priority; it is designed to teach players the mechanics of the game and it earns card rewards which Story Mode alterations, incomplete :* Event decks are needed available for [[Events]] and later sections of the Origins Story gamesmatches* In December 3025, with Patch 7. The Training section can be accessed by activating the white arrow facing to the right on the top right corner of the Story screen6.1. 1 or [[Resourceshttps://forums.d3go.com/discussion/93378/patch-notes-7-6-1-108006#latest the next]] are given as rewards for each game played in Story modeEvent decks were removed. In addition to Previously, they were retained until a new deck was chosen AND the [[Runes]] awarded for every game played (more for winning, naturally), Runes are earned for defeating each enemy player and for winning while completing exited the first optional objectiveevent. [[Crystals]] are given Even after winning once with every colora match, previous Decks and for completing their PW were selected until the second optional objectiveevent was exited. Winning with a colorless [[Planeswalkers]] does not advance Decks constructed to complete Quest objectives could thus be reused* The Story battles and the Halloween event "win with every color??????????" objective, but multiple-color Planeswalkers aka PH?N?M?N?N aka Phenomenon, shared the aforementioned deck slot during the Halloween event's first run* Training is accessed separately from Story* Both Training and Story now give the Planeswalker damage when exiting the app during a win for bothbattle, or all three ofafter a disconnect* The Quit button is disabled in Training battles* The new Quest objectives required to be completed in Story mode cannot be completed in Training.* Story mode battles must be played in order, their colors.but in any order at any time after the final battle is completed
Although the player == Historical =='''Story Mode''' is matched a set of battles against pre-constructed enemy decks in Story mode, just as in which teach the [[PvEAbilities|game mechanics]] games in the introduced with most [[Eventsset]] modes, provide challenges (especially for new players), games played and won here do not count towards give [[Objectivesresources]] that tally PvE plays and wins[[card]] rewards. Story Mode content is always available in ''[[Magic: the Gathering Puzzle Quest]]''.
Beating the first chapter of the [[#Origins|Origins]] story using [[Nissa, Sage Animist]] unlocks [[Events]] and [[Coalition]] game content. Story Mode was the only content available when the game was originally released in 2015. As of May 2025, when the player is using their own Planeswalker in a Story battle (Origins, Battle for Zendikar, Heroic Encounters), after minimizing the Android app and returning, the active Planeswalker suffers no loss of HP. Losing the battle still reduces PW HP as normal, and the PWs in Training battles have always bounced back to full HP, win lose or app closure. ==Story Mode LevelsRewards ==[[Resources]] are given as rewards for each game played in Story Mode has four pagesmode. In addition to the [[Runes]] awarded for every game played (more for winning, naturally), navigated Runes are earned for winning while completing the first optional objective. [[Crystals]] are earned by activating completing the white arrow facing to second optional objective, and afterwards, by winning the right on same battle once with Planeswalkers of every color. Winning with colorless [[Planeswalkers]] does not advance the top right corner "win with every color" objective, but multiple-color Planeswalkers give a win for all of the their colors. [[Origins (Story)|Origins screenStory]], with its 79 games, rewards a total of 1,975 crystals. [[Battle for Zendikar (Story)|Battle for Zendikar Story]], with its six fewer matches, grants 1, on the left side on the 825 crystals. [[#Heroic Encounters(Story)|Heroic EncountersStory]] screenhas only 30 games and about the same for each objective as Origins; 900 total. 4,700 crystals grand total. Cards are given 20 mastery points for the first win on a node, and 2 points for subsequent wins on both sides on the that same node (no known exceptions). Even though Story Mode battles are functionally equivalent to [[#Training|TrainingPvE]] battles, Story Mode is not considered a PvE event, and so games won do not count towards [[#Battle for ZendikarQuest journal|Battle for ZendikarQuests]] screensthat tally PvE wins. == Story Mode Levels ==Story Mode has four levels, navigated via the arrows facing right and left at the top of the Story Mode screen. Each level has at least 4 chapters, and each chapter has up to 20 battles.
{| class="sortable wikitable"
|-
! [[Training (Story)]]
| {{SOI}} {{KLD}} {{AKH}} {{HOU}} {{XLN}} {{RIX}} {{DOM}} {{M19}} {{GRN}} {{RNA}} {{WAR}} {{M20}} {{ELD}} {{THB}} {{IKO}} {{M21}} {{ZNR}} {{PMA}} {{KHM}} {{STX}} {{AFR}} {{MID}} || 21 22 || 6873
|-
! [[Battle for Zendikar (Story)]]
=== Origins ===
:''Main article: [[Origins (Story)]]''The Origins story features battles of increasing difficulty. In each battle, all of the opponents' cards are from the [[Origins ]] set. This is where new accounts begin. All four [[Objectives]] give [[Resources]] as [[#Rewards|Rewards]]. Winning earns mana runes and opens up the next battle for play - this objective is unlisted. Winning a given battle once with a Planeswalker of each of the five colors earns 10 Mana Crystals. A third objective, the second listed, earns mana runes, and the final objective earns 15 Mana Crystals.
=== Training ===
:''Main article: [[Training (Story)]]''The Training story features short chapters with specially designed battles and prefabricated decks to introduce players to the new mechanics of specific [[: Template:Card Set ListCards|Card setsets]]s. Many Training chapters provide as rewards [[Cards]]The player is given pre-fabricated decks in these battles, and in including cards that they may not own or see elsewhere for quite some cases [[Card pack]]s, from the corresponding card settime.
For players who enjoy seeing new Many Training chapters provide cardsas rewards, it has the advantage of allowing the player to use decks of cards that they may not even see elsewhere for quite and in some time, let alone own. For those seeking to avoid the increased difficulty of opponents at higher levels of card cases [[MasteryCard pack]]s, from the corresponding card rewards can be added to Nissa's deck set. Like all new cards, these are helpful for players to replace cards that have high improve their [[XPDeck|Decks]] and are close to being Masteredmanage their [[Mastery]] level.
=== Battle for Zendikar ===
The [[Battle for Zendikar (Story)|Battle for Zendikar story ]] features a tutorial (similar to Training) plus further chapters of increasing difficulty. The enemies' cards [[deck]]s in the tutorial consist of mostly [[BFZ cards, ]] and some [[Origins ]] cards, unlike in the Chapters, which are only BfZ cards. Battle for Zendikar gives the most crystals of any of the Story sections: 20 for winning a battle with Planeswalkers of all five colors. * [[BFZ - Learn the Basics|Learn the Basics]] * [[Battle for Zendikar - Chapter 1]] * [[Battle for Zendikar - Chapter 2]] * [[Battle for Zendikar - Chapter 3]]
=== Heroic Encounters ===
:''Main article: [[Heroic Encounters]]''Heroic Encounters feature a set of relatively high difficulty story battles, corresponding to the five basic Origins planeswalkers. Each level starts with the enemy getting some sort of advantage in the form of creatures and/or supports that are in play before the battle begins.
== Strategies ==* Early onHeroic Encounters starts locked, play to win and run through the initial rewards, as you will not have the card collections to meet all of the objectives early.* Some Training chapters are harder; some are easier or more lucrative. An example of the latter is unlocked by completing the [[War of Win the Spark]] chapter, completion of which yields five [[Gems#Vanguards|Vanguard]] cards, three Game objective of them Green, which are quite powerful early on. Since the player is not using their own Planeswalker, there is no damage done that has to be healed every node in the event of a lossChapter 1, Parts 1 and the card order is not fixed for some of the hardest games, so they can potentially be attempted repeatedly. But on the other hand, for those who prefer to pick the lowest hanging fruit first, the games will forever be there to try again, until completed2.
* All rewards Each level starts with the enemy getting some sort of advantage in a single Story mode battle can be earned the form of creatures and/or supports that are in two games. To do this, you would meet play before the two optional objectives in addition to using a three color walker (such as [[Nicol Bolas, God-Pharaoh]]) on one run and an opposing two color walker (such as [[Huatli, Radiant Champion]]) to meet all five color objectivesbattle begins.
All of the combinations, as of the 2021 The [[Adventures in the Forgotten RealmsRunes|Mana Rune]] set, rewards for winning the game and completing objectives areunusually high:1760 or more. Subsequent win Rune rewards are also the highest of Story mode, at 250. Heroic Encounters gives 15 Crystals for winning a battle with Planeswalkers of all five colors.
[[Narset of the Ancient Way]] and :== Strategies ==*[[GarrukEarly on, play to win and run through the initial rewards, Cursed Huntsman]]*[[Nissa as you will not have the card collections to meet all of Shadowed Boughs]]*[[Vraska, Golgari Queen]]*[[Vraska, Relic Seeker]]the objectives early.
Any of the three Nicol Bolas and :*The [[Ajani, Unyielding#Training|Training]]*section should be given a high priority; it is designed to teach players the mechanics of the game and it earns card rewards which are needed for [[Calix, Destiny's Hand]]*[[Huatli, Radiant ChampionEvents]]and later sections of the Origins Story games.
[[Sarkhan Unbroken]] and :*Some Training chapters are harder; some are easier or more lucrative. An example of the latter is the [[Daxos War of the ReturnedSpark]]*[[Kayachapter, Orzhov Usurper]]*[[Kayacompletion of which yields five {{Ability|Vanguard}} cards, the Inexorable]]*[[Sorinthree of them Green, Grim Nemesis]]which are quite powerful early on.
[[Tamiyo* Since the player is not using their own Planeswalker, there is no damage done that has to be healed in the event of a loss, Field Researcher]] and :**[[Angraththe card order is not fixed for some of the hardest games, so they can potentially be attempted repeatedly. But on the other hand, for those who prefer to pick the Flame-Chained]]**[[Sarkhan lowest hanging fruit first, the Mad]]**[[Tibaltgames will forever be there to try again, Cosmic Impostor]]until completed.
=== 5 colors in 2 games ===
All rewards in a single Story mode battle can be earned in two games. To do this, you would meet the two optional objectives in addition to using a three color planeswalker (such as [[Nicol Bolas, God-Pharaoh]]) in a first game, and another two or three color planeswalker (such as [[Huatli, Radiant Champion]] or [[Tamiyo, Field Researcher]]) in a second game to meet all five color objectives.
An incomplete list of the two-planeswalker combinations which cover all 5 colors:
{| class="wikitable"
! colspan="2" | First planeswalker
! colspan="2" | Second planeswalker
|-
| rowspan="3" | {{Color Icons|WUB}}
| rowspan="3" | [[Dakkon, Shadow Slayer]],<br>[[Aminatou, the Fateshifter]]
| style="border-right:0px" | {{Color Icons|GR}}
| style="border-left:0px" | [[Arlinn, the Pack's Hope]], [[Domri, Chaos Bringer]], [[Samut, the Tested]], or [[Wrenn and Six]]
|-
| style="border-right:0px" | {{Color Icons|URG}}
| style="border-left:0px" | [[Sarkhan Unbroken]]
|-
| style="border-right:0px" | {{Color Icons|BRG}}
| style="border-left:0px" | [[Lord Windgrace]]
|-
| rowspan="2" | {{Color Icons|WUR}}
| rowspan="2" | [[Narset of the Ancient Way]],<br>[[Commodore Guff]]
| style="border-right:0px" | {{Color Icons|BG}}
| style="border-left:0px" | [[Garruk, Cursed Huntsman]], [[Nissa of Shadowed Boughs]], [[Vraska, Golgari Queen]], or [[Vraska, Relic Seeker]]
|-
| style="border-right:0px" | {{Color Icons|BRG}}
| style="border-left:0px" | [[Lord Windgrace]]
|-
| rowspan="4" | {{Color Icons|WUG}}
| rowspan="4" | [[Tamiyo, Field Researcher]]
| style="border-right:0px" | {{Color Icons|BR}}
| style="border-left:0px" | [[Angrath, the Flame-Chained]], [[Ob Nixilis, the Adversary]], [[Sarkhan the Mad]], or [[Tibalt, Cosmic Impostor]]
|-
| style="border-right:0px" | {{Color Icons|WBR}}
| style="border-left:0px" | [[Dihada, Binder of Wills]]
|-
| style="border-right:0px" | {{Color Icons|UBR}}
| style="border-left:0px" | [[Nicol Bolas, God-Pharaoh]], [[Nicol Bolas, the Ravager]], [[Nicol Bolas, Dragon-God]] or [[Nicol Bolas, Planeswalker]]
|-
| style="border-right:0px" | {{Color Icons|BRG}}
| style="border-left:0px" | [[Lord Windgrace]]
|-
| rowspan="2" | {{Color Icons|WBR}}
| rowspan="2" | [[Dihada, Binder of Wills]]
| style="border-right:0px" | {{Color Icons|UG}}
| style="border-left:0px" |
[[Kasmina, Enigma Sage]], [[Kiora, Master of the Depths]], [[Nissa, Steward of the Elements]], [[Oko, Thief of Crowns]] a
or [[Tamiyo, Compleated Sage]]
|-
| style="border-right:0px" | {{Color Icons|WUG}}
| style="border-left:0px" | [[Tamiyo, Field Researcher]]
|-
| rowspan="2" | {{Color Icons|UBR}}
| rowspan="2" | [[Nicol Bolas, God-Pharaoh]], [[Nicol Bolas, the Ravager]], or [[Nicol Bolas, Dragon-God]]
| style="border-right:0px" | {{Color Icons|WG}}
| style="border-left:0px" | [[Ajani, Unyielding]], [[Calix, Destiny's Hand]], or [[Huatli, Radiant Champion]]
|-
| style="border-right:0px" | {{Color Icons|WUG}}
| style="border-left:0px" | [[Tamiyo, Field Researcher]]
|-
| rowspan="3" | {{Color Icons|URG}}
| rowspan="3" | [[Sarkhan Unbroken]]
| style="border-right:0px" | {{Color Icons|WB}}
| style="border-left:0px" | [[Daxos the Returned]], [[Kaya, Orzhov Usurper]], [[Kaya, the Inexorable]], [[Kaya, Geist Hunter]], or [[Sorin, Grim Nemesis]]
|-
| style="border-right:0px" | {{Color Icons|WUB}}
| style="border-left:0px" | [[Dakkon, Shadow Slayer]]
|-
| style="border-right:0px" | {{Color Icons|WBR}}
| style="border-left:0px" | [[Dihada, Binder of Wills]]
|-
| rowspan="5" | {{Color Icons|BRG}}
| rowspan="5" | [[Lord Windgrace]]
| style="border-right:0px" | {{Color Icons|WU}}
|-
| style="border-right:0px" | {{Color Icons|WUB}}
| style="border-left:0px" | [[Dakkon, Shadow Slayer]]
|-
| style="border-right:0px" |{{Color Icons|WUR}}
| style="border-left:0px" | [[Narset of the Ancient Way]]
|-
| style="border-right:0px" | {{Color Icons|WUG}}
| style="border-left:0px" | [[Tamiyo, Field Researcher]]
|-
| style="border-right:0px" |{{Color Icons|WB}}
|-
|}
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