Difference between revisions of "Template:Enemy Stats"
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{{#if:{{{Ability 1|}}}| | {{#if:{{{Ability 1|}}}| | ||
{{{!}} class="wikitable" | {{{!}} class="wikitable" | ||
− | ! | + | !Abilities |
!Effect | !Effect | ||
![[File:Icon L.png|x20px|Loyalty cost]] | ![[File:Icon L.png|x20px|Loyalty cost]] | ||
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| style="vertical-align: top" | <!-- Outer table column 2 --> | | style="vertical-align: top" | <!-- Outer table column 2 --> | ||
{| class="wikitable" | {| class="wikitable" | ||
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!Reward | !Reward | ||
|- | |- |
Revision as of 05:11, 19 February 2019
The Enemy Stats template is used for recording the enemy's statistics, abilities, and the criteria for winning ribbons against this opponent.
Parameters
Parameters are:
{{{Objective 1}}}
: The primary objective. Defaults to "Win the Fight."{{{Objective Ribbons 1}}}
: The number of ribbons for meeting Objective 1. Defaults to 5.{{{Objective Runes 1}}}
: The number of runes for meeting Objective 1. Defaults to empty.{{{Objective 2}}}
: The second node objective. Defaults to "Optional 1"{{{Objective Ribbons 2}}}
: The number of ribbons for meeting Objective 2. Defaults to 3.{{{Objective Runes 2}}}
: The number of runes for meeting Objective 2. Defaults to empty.{{{Objective 3}}}
: The second node objective. Defaults to "Optional 2"{{{Objective Ribbons 3}}}
: The number of ribbons for meeting Objective 2. Defaults to 2.{{{Objective Runes 3}}}
: The number of runes for meeting Objective 3. Defaults to empty.
{{{Name}}}
: The enemy's name.{{{Level}}}
: The enemy's level.{{{Hit Points}}}
: The number of hit points the enemy starts with.{{{White Mana}}}
: Enemy's White Mana Bonus. Defaults to +0{{{Blue Mana}}}
: Enemy's White Mana Bonus. Defaults to +0{{{Black Mana}}}
: Enemy's White Mana Bonus. Defaults to +0{{{Red Mana}}}
: Enemy's White Mana Bonus. Defaults to +0{{{Green Mana}}}
: Enemy's White Mana Bonus. Defaults to +0{{{Loyalty Bonus}}}
: Enemy's White Mana Bonus. Defaults to +0
{{{Ability 1}}}
: The Enenmy's first ability's name from the game. Defaults to "Ability 1"{{{Ability 1 Description}}}
: The first ability's description from the game. Defaults to "A1 Desc"{{{Ability 1 Cost}}}
: The loyalty cost for ability 1. Defaults to 0.
{{{Ability 2}}}
: The Enenmy's first ability's name from the game. Defaults to blank.{{{Ability 2 Description}}}
: The first ability's description from the game. Defaults to blank.{{{Ability 2 Cost}}}
: The loyalty cost for ability 1. Defaults to blank.
{{{Ability 3}}}
: The Enenmy's first ability's name from the game. Defaults to blank.{{{Ability 3 Description}}}
: The first ability's description from the game. Defaults to blank.{{{Ability 3 Cost}}}
: The loyalty cost for ability 1. Defaults to blank.
Example
The following is an example of how to use this template alongside the Deck List template to describe a fight:
{{Enemy Stats |Name=Zetalpa, Primal Dawn |Level=80 |Hit Points=166 |White Mana=+2 |Blue Mana=+3 |Black Mana=+2 |Ability 1=Affliction |Ability 1 Description=Your opponent takes 6 damage and you gain 6 life. |Ability 1 Cost=9 |Objective 1=Win the Fight. |Objective 1 Ribbons=15 |Objective 1 Runes=200 |Objective 2=Summon 2 or more Creatures during a turn. |Objective 2 Ribbons=5 |Objective 3=Cast 4 or more Artifact supports during a single fight. |Objective 3 Ribbons=5 }}
It produces:
Zetalpa, Primal Dawn | |
---|---|
Level | HP | ||||||
---|---|---|---|---|---|---|---|
80 | 166 | +2 | +3 | +2 | +0 | +0 | +0 |
Abilities | Effect | |
---|---|---|
Affliction | 9 | Your opponent takes 6 damage and you gain 6 life. |