Difference between revisions of "Template:Objective"
| Line 54: | Line 54: | ||
| Bayou = {{Ability|summon|Summon}} '''{{{2}}}''' or more Fungus or Elves during a single fight. | | Bayou = {{Ability|summon|Summon}} '''{{{2}}}''' or more Fungus or Elves during a single fight. | ||
| Beginner = Win with a [[Theme decks|Beginner]] deck. | | Beginner = Win with a [[Theme decks|Beginner]] deck. | ||
| + | | Bestiary = {{Ability|summon|Summon}} '''{{{2}}}''' or more Non-Human creatures during a single fight. | ||
| Bounty Hunter = Deal '''{{{2}}}''' or more damage to an opponent's Planeswalker during a single turn. | | Bounty Hunter = Deal '''{{{2}}}''' or more damage to an opponent's Planeswalker during a single turn. | ||
| Burst = {{Ability|cast|Cast}} '''{{{2}}}''' or less creatures during a single fight. | | Burst = {{Ability|cast|Cast}} '''{{{2}}}''' or less creatures during a single fight. | ||
| Call to Arms = Create '''{{{2}}}''' or more Creature {{Ability|Token|Tokens}} during a single fight. | | Call to Arms = Create '''{{{2}}}''' or more Creature {{Ability|Token|Tokens}} during a single fight. | ||
| + | | Civilization = {{Ability|summon|Summon}} '''{{{2}}}''' or more Creatures with any of these subtypes: Artifact, Human. | ||
| Comeback = Take '''{{{2}}}''' or more damage during a single fight. | | Comeback = Take '''{{{2}}}''' or more damage during a single fight. | ||
| Commander = {{#ifeq:{{{param2|}}}|Cast|{{Ability|cast|Cast}}|{{Ability|summon|Summon}}}} '''{{{2}}}''' or more creatures within a single fight. | | Commander = {{#ifeq:{{{param2|}}}|Cast|{{Ability|cast|Cast}}|{{Ability|summon|Summon}}}} '''{{{2}}}''' or more creatures within a single fight. | ||
Revision as of 04:03, 23 May 2020
The Objective template displays a single objective within an objectives table.
Parameters
Parameters are:
{{{1}}}: The name of the objective (e.g. "Speed").{{{2}}}: The first variable in the objective definition (e.g. "3", for win within 3 turns).{{{param2}}}: The second variable in the objective definition (Default: empty).{{{param3}}}: The third variable in the objective definition (Default: empty).{{{3}}}: The number of ribbons for meeting the objective. (Default: empty){{{4}}}: The number of runes for meeting the objective. (Default: empty){{{5}}}: Non-ribbon, non-runes reward for the objective. (Default: empty){{{bug}}}: The description of a bug affecting this objective, if any. (Default: empty)
Example
The following shorthand:
{{Objective table header}}
{{Objective|Win||5|200}}
{{Objective|Spell Caster|5|5}}
{{Objective|Weakstone|4|param2=3|5|bug=Bug text}}
|}
Produces:
| Objectives | Reward | ||
|---|---|---|---|
|
5 | ||
|
5 | ||
|
5 |