Difference between revisions of "Template:Objective"
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| Healer = Gain '''{{{2}}}''' or more life during a single fight. | | Healer = Gain '''{{{2}}}''' or more life during a single fight. | ||
| Hunter = Deal '''{{{2}}}''' or more damage to a creature during a single turn. | | Hunter = Deal '''{{{2}}}''' or more damage to a creature during a single turn. | ||
+ | | Inhuman = {{Ability|summon|Summon}} '''{{{2}}}''' or more Creatures with any of these subtypes: Beast, Elf, Giant, Wolf. | ||
+ | | Leyline = Convert '''{{{2}}}''' or more gems during a single fight. | ||
| Lifeless = {{Ability|summon|Summon}} no creatures with {{Ability|Lifelink}} during a single fight. | | Lifeless = {{Ability|summon|Summon}} no creatures with {{Ability|Lifelink}} during a single fight. | ||
| Loot = {{Ability|summon|Summon}} '''{{{2}}}''' or more Pirates during a single fight. | | Loot = {{Ability|summon|Summon}} '''{{{2}}}''' or more Pirates during a single fight. | ||
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| Partnership = {{Ability|cast|Cast}} '''{{{2}}}''' or more cards with {{Ability|Partner}} during a fight. | | Partnership = {{Ability|cast|Cast}} '''{{{2}}}''' or more cards with {{Ability|Partner}} during a fight. | ||
| Pauper = Win with only [[Rarity|Common and Uncommon]] Cards. | | Pauper = Win with only [[Rarity|Common and Uncommon]] Cards. | ||
+ | | Peasant = Win with only [[Rarity|Common, Uncommon, and Rare]] Cards. | ||
| Prodigal = Win with only cards that cost '''{{{2}}}''' or more mana. | | Prodigal = Win with only cards that cost '''{{{2}}}''' or more mana. | ||
| Progeny = {{Ability|cast|Cast}} '''{{{2}}}''' or more Creatures with any of these subtypes: Eldrazi, Vampire. | | Progeny = {{Ability|cast|Cast}} '''{{{2}}}''' or more Creatures with any of these subtypes: Eldrazi, Vampire. |
Revision as of 10:07, 28 November 2019
The Objective template displays a single objective within an objectives table.
Parameters
Parameters are:
{{{1}}}
: The name of the objective (e.g. "Speed").{{{2}}}
: The first variable in the objective definition (e.g. "3", for win within 3 turns).{{{param2}}}
: The second variable in the objective definition (Default: empty).{{{param3}}}
: The third variable in the objective definition (Default: empty).{{{3}}}
: The number of ribbons for meeting the objective. (Default: empty){{{4}}}
: The number of runes for meeting the objective. (Default: empty){{{5}}}
: Non-ribbon, non-runes reward for the objective. (Default: empty)
Example
The following shorthand:
{{Objective table header}} {{Objective|Win||5|200}} {{Objective|Spell Caster|5|5}} {{Objective|Weakstone|4|param2=3|5}} |}
Produces:
Objectives | Reward | ||
---|---|---|---|
|
5 · 200 | ||
|
5 | ||
|
5 |