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| Line 226: |
Line 226: |
| | |Color=UB | | |Color=UB |
| | |Level=60 | | |Level=60 |
| − | |Hit Points=124 | + | |Hit Points=130 |
| | |White Mana=+1 | | |White Mana=+1 |
| | |Blue Mana=+4 | | |Blue Mana=+4 |
Revision as of 13:22, 22 August 2021
| You've Found An Entrance (YFE) |
|---|
     |
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| Type |
PvE Legacy
|
|---|
| Rewards |
Progression
|
|---|
| Nodes |
10 |
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| Charges |
1 initial charges 4 maximum charges 8h recharge time |
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| Specials |
Perma-support in play
Special rules affect play
Begin with cards in play
|
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| Card XP gain |
20 XP (first win on node) 2 XP (subsequent wins on node) |
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| Introduced |
AFR · Aug 2021 · v5.1 |
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|
Portal:Events (Infobox · Data) |
Overview
You've Found An Entrance is a Standard PvE Event set released in August 2021 along with the Adventures in the Forgotten Realms card set.
Special rules
Permanent support
|
A permanent support affects play on one or more nodes.
|
Starting cards
|
One or both players begin the game with cards already in play
|
The player traces a path through the dungeon of the event based on which secondary objectives are achieved. Completing a node may unlock one of two possible nodes to encounter next. All nodes are unlocked after Node 10: Song of the Bard is completed.
Nodes
Node 1: Gather Your Party
| Level
|
HP
|
|
|
|
|
|
|
| 20
|
45
|
+1
|
+1
|
+2
|
-1
|
-1
|
+0
|
| Abilities
|
|
Effect
|
| I Smell Coins
|
6
|
If you don't control a card named Lightfoot Rogue, create a Copy of Lightfoot Rogue in play under your control.
|
| Pray
|
6
|
If you don't control a card named Dawnbringer Cleric, create a Copy of Dawnbringer Cleric in play under your control.
|
| Read a Book, Will Ya?
|
6
|
If you don't control a card named Arcane Investogator, create a Copy of Arcane Investogator in play under your control.
|
Starting cards in play
|
| enemy: Lightfoot Rogue
|
| Objectives
|
Reward
|
| Win the fight!
|
Win the fight against your opponent.
|
|
5 · 200
|
| Roll Player:
|
Roll 6 or more dice during a single fight.
|
|
3
|
| No Gambling:
|
Roll 6 or less dice during a single fight.
|
|
3
|
Node 2: Find Your Hirer in a Crowd
|
Find Your Hirer in a Crowd
|

|
| Level
|
HP
|
|
|
|
|
|
|
| 30
|
60
|
-1
|
+3
|
+0
|
+3
|
-1
|
+0
|
| Abilities
|
|
Effect
|
| Offer a Reward
|
8
|
Gain control of target opposing creature until end of turn. That creature gains Haste until end of turn. Then: Create 2 Gold Tokens under your opponent's control.
|
| Crowd Barrier
|
12
|
Create 2 Goblin Tokens . Your creatures gain Defender .
|
Starting cards in play
|
enemy: Goblin Token
|
| Objectives
|
Reward
|
| Win the fight!
|
Win the fight against your opponent.
|
|
5 · 200
|
| Run Over:
|
Summon 3 or more Creatures with Trample during a single fight.
|
|
3
|
| Sneak Around:
|
Summon 2 or less Creatures with Trample during a single fight.
|
|
3
|
Node 3: Equipment Room
| Level
|
HP
|
|
|
|
|
|
|
| 25
|
100
|
+1
|
+1
|
+1
|
+1
|
+1
|
+0
|
| Abilities
|
|
Effect
|
| Rookie Adventurer
|
4
|
Create a Human Token . Fetch the first Equipment support from your library.
|
| Magic Item +1
|
14
|
Your supports gain 1 shield. Your first creature gets +1/+1.
|
Starting cards in play
|
enemy: Goblin Token
|
| enemy: Goblin Morningstar
|
enemy: Greataxe · (3) ·
|
| enemy: +2 Mace
|
| enemy: Plate Armor
|
| Objectives
|
Reward
|
| Win the fight!
|
Win the fight against your opponent.
|
|
5 · 200
|
| Leyline:
|
Convert 25 or more gems during a single fight.
|
|
3
|
| Unresourceful:
|
Convert 24 or less gems during a single fight.
|
|
3
|
Node 4: Venture In
| Level
|
HP
|
|
|
|
|
|
|
| 25
|
115
|
+3
|
+3
|
-1
|
-2
|
-1
|
+0
|
| Abilities
|
|
Effect
|
| ...A Forgotten Maze
|
6
|
If you have Dungeon Spoils : Draw a card. It gains X mana. You gain X life. X is the number of differently named Dungeons you've completed. Otherwise: The first card with Venture Into the Dungeon in your hand gains 8 mana.
|
| ...The Monster's Lair
|
6
|
Roll a D20 . 1-9: Create 3 Goblin Tokens . 10-19: Create a Drider Token . 20: Create a White Dragon Token .
|
Starting cards in play
|
| enemy: Secret Door
|
| Objectives
|
Reward
|
| Win the fight!
|
Win the fight against your opponent.
|
|
5 · 200
|
|
|
3
|
| First Timer:
|
Complete 1 or less Dungeons during a single fight.
|
|
3
|
Node 5: Skeletal Swarming
| Level
|
HP
|
|
|
|
|
|
|
| 35
|
80
|
+0
|
+0
|
+2
|
+1
|
+2
|
+0
|
| Abilities
|
|
Effect
|
| Raise the Dead
|
8
|
Destroy target creature with base toughness 2 or less. Create a Skeleton Token .
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| Bone Arrows
|
15
|
Deal X damage to each opposing creature. X is the number of Skeleton creatures you control.
|
| Orb of the Undead
|
15
|
If you control less than 3 creatures: Create a Skeleton Token . Reinforce your Skeleton creatures.
|
| Objectives
|
Reward
|
| Win the fight!
|
Win the fight against your opponent.
|
|
5 · 200
|
| Mankind:
|
Cast 3 or more Creatures with the following subtype: Human.
|
|
3
|
| Inhuman:
|
Cast 2 or less Creatures with any of these subtypes: Human.
|
|
3
|
Node 6: Treasure Room
| Level
|
HP
|
|
|
|
|
|
|
| 35
|
80
|
-2
|
+0
|
+1
|
+1
|
+0
|
+0
|
| Abilities
|
|
Effect
|
| Mimic(ing)
|
9
|
Create 5 Gold Tokens under your opponent's control. All Treasure cards gain Enchanted - When this support's gem is matched: Its controller loses 2 life.
|
Starting cards in play
|
enemy: Mimic · (4) ·
|
| Objectives
|
Reward
|
| Win the fight!
|
Win the fight against your opponent.
|
|
5 · 200
|
|
|
3
|
|
|
3
|
Node 7: Pit Trap
|
Pit Trap
|
|
| Level
|
HP
|
|
|
|
|
|
|
| 35
|
75
|
+1
|
+3
|
+1
|
-1
|
-1
|
+0
|
| Abilities
|
|
Effect
|
| Flood
|
6
|
Convert 3 gems to Blue. Then: Disable until the beginning of your next turn each opposing creature with base mana cost equal or less to the number of Blue gems.
|
| Pit Trap
|
12
|
Roll a D20 . Deal damage to a random opposing target equal to the result.
|
| Poison Dart
|
15
|
Target creature gets -X/-X until end of turn. X is the number of Black gems.
|
Starting cards in play
|
| enemy: Eye Tyrant
|
| enemy: Fifty Feet of Rope
|
| enemy: Hall of the Storm Giants
|
| Objectives
|
Reward
|
| Win the fight!
|
Win the fight against your opponent.
|
|
5 · 200
|
| Commander:
|
Summon 7 or more creatures within a single fight.
|
|
3
|
| Burst:
|
Summon 6 or less creatures during a single fight.
|
|
3
|
Node 8: Summoning Vecna
| Level
|
HP
|
|
|
|
|
|
|
| 60
|
130
|
+1
|
+4
|
+4
|
+1
|
-3
|
+0
|
| Abilities
|
|
Effect
|
| Summon Vecna
|
10
|
Create a The Book of Vile Darkness Token . Then: Destroy all supports.
|
Starting cards in play
|
| enemy: Eye of Vecna
|
| enemy: Hand of Vecna
|
| Objectives
|
Reward
|
| Win the fight!
|
Win the fight against your opponent.
|
|
5 · 200
|
| God Slayer:
|
Destroy a creature with the God subtype.
|
|
3
|
Node 9: Dragon's Nest
| Level
|
HP
|
|
|
|
|
|
|
| 60
|
155
|
+2
|
+2
|
+2
|
+2
|
+2
|
+0
|
| Abilities
|
|
Effect
|
| Means to an End
|
6
|
Destroy 1 Dragon creature you control at random. Deal X damage to your opponent's Planeswalker. X is the number of Dragon cards in your graveyard.
|
| The Queen of Chaos
|
20
|
Deal 10 damage to each opposing creature.
|
Starting cards in play
|
| enemy: Tiamat
|
| Objectives
|
Reward
|
| Win the fight!
|
Win the fight against your opponent.
|
|
5 · 200
|
| Winged:
|
Cast 4 or more creatures with Flying during a fight.
|
|
3
|
|
Permanent support: Rise of the Chromatic Dragons    
|
Side: Enemy
|
- While on the board: Your Dragon creatures gain Haste
.
- When a non-token Dragon you control dies: Perform the following effects according to that creature's color:
- White: Create an Icingdeath, Frost Tongue Token
.
- Blue: Create an Iymrith, Desert Doom Token
.
- Black: Create an Ebondeath, Dracolich Token
.
- Red: Create an Inferno of the Star Mounts Token
.
- Black: Create an Ebondeath, Dracolich Token
.
|
Node 10: Song of the Bard
| Level
|
HP
|
|
|
|
|
|
|
| 40
|
80
|
+1
|
+0
|
+1
|
+2
|
+2
|
+0
|
| Abilities
|
|
Effect
|
| Song of the Bard
|
13
|
If you don't control a card named Song of the Bard, create a Song of the Bard Token . Otherwise: Convert 3 gems to your Planeswalker's colors.
|
| Objectives
|
Reward
|
| Win the fight!
|
Win the fight against your opponent.
|
|
5 · 200
|
| Multifocused:
|
Cast 1 or more multicolored spells during a single fight. Bug: This objective is gained by casting one spell having 2 or more different colors
|
|
3
|
| Mightstone:
|
Cast 3 or more creatures with power 4 or more.
|
|
2
|
- Winning on this node unlocks all 10 nodes for the rest of the event.
Rewards
Progression rewards (14 Aug 2021)
| Ribbons
|
Bronze
|
Silver
|
Gold
|
Platinum
|
| 10
|
1,500  |
2,000  |
2,500  |
3,000
|
| 20
|
5  |
10  |
15  |
20
|
| 30
|
AFR Booster Pack |
AFR Booster Pack |
AFR Booster Pack |
AFR Booster Pack
|
| 40
|
15  |
20  |
25  |
30
|
| 50
|
AFR Booster Pack |
AFR Booster Pack |
AFR Booster Pack |
AFR Booster Pack
|
| 60
|
15  |
20  |
25  |
30
|
| 70
|
AFR Booster Pack |
AFR Booster Pack |
AFR Booster Pack |
AFR Booster Pack
|
| 80
|
5  |
10  |
15  |
20
|
| 100
|
2,000  |
2,500  |
3,000  |
3,500
|
Strategies
Because only one node is available at a time until the final node is beaten, if a node is too difficult for a player to complete (for example, Node 9: Dragon's Nest), they will get stuck there. To avoid this, players can determine in advance which objectives need to be achieved to get their preferred path through the dungeon.
|
|---|
Individual |
|---|
| Standard | PvP  | |
|---|
|
|---|
| Legacy | PvE  | |
|---|
PvP  | |
|---|
|
|---|
| Block | PvP  | |
|---|
Duel  | |
|---|
|
|---|
|
Coalition |
|---|
| Standard | PvE  | |
|---|
PvP  | |
|---|
|
|---|
| Legacy | PvE  | |
|---|
PvP  | |
|---|
|
|---|
| Block | PvP  | |
|---|
|
|---|
|