Difference between revisions of "Template:Enemy Stats"
| Line 91: | Line 91: | ||
!Level | !Level | ||
!HP | !HP | ||
| − | ![[File:Icon W.png|x20px]] | + | ![[File:Icon W.png|x20px|White mana bonus]] |
| − | ![[File:Icon U.png|x20px]] | + | ![[File:Icon U.png|x20px|Blue mana bonus]] |
| − | ![[File:Icon B.png|x20px]] | + | ![[File:Icon B.png|x20px|Black mana bonus]] |
| − | ![[File:Icon R.png|x20px]] | + | ![[File:Icon R.png|x20px|Red mana bonus]] |
| − | ![[File:Icon G.png|x20px]] | + | ![[File:Icon G.png|x20px|Green mana bonus]] |
| − | ![[File:Icon L.png|x20px]] | + | ![[File:Icon L.png|x20px|Loyalty bonus]] |
| − | ! | + | !Ability |
| − | ! | + | !Effect |
| − | ! | + | ![[File:Icon L.png|x20px|Loyalty cost]] |
|- | |- | ||
|{{{Objective 1|Win the Fight.}}} | |{{{Objective 1|Win the Fight.}}} | ||
Revision as of 08:18, 18 February 2019
The Enemy Stats template is used for recording the enemy's statistics, abilities, and the criteria for winning ribbons against this opponent. It is typically coupled with the Template:Deck List Template as well.
Parameters
Parameters are:
{{{Objective 1}}}: The primary objective. Defaults to "Win the Fight."{{{Objective Ribbons 1}}}: The number of ribbons for meeting Objective 1. Defaults to 5.{{{Objective Runes 1}}}: The number of runes for meeting Objective 1. Defaults to empty.{{{Objective 2}}}: The second node objective. Defaults to "Optional 1"{{{Objective Ribbons 2}}}: The number of ribbons for meeting Objective 2. Defaults to 3.{{{Objective Runes 2}}}: The number of runes for meeting Objective 2. Defaults to empty.{{{Objective 3}}}: The second node objective. Defaults to "Optional 2"{{{Objective Ribbons 3}}}: The number of ribbons for meeting Objective 2. Defaults to 2.{{{Objective Runes 3}}}: The number of runes for meeting Objective 3. Defaults to empty.
{{{Level}}}: The enemy's level.{{{Hit Points}}}: The number of hit points the enemy starts with.{{{White Mana}}}: Enemy's White Mana Bonus. Defaults to +0{{{Blue Mana}}}: Enemy's White Mana Bonus. Defaults to +0{{{Black Mana}}}: Enemy's White Mana Bonus. Defaults to +0{{{Red Mana}}}: Enemy's White Mana Bonus. Defaults to +0{{{Green Mana}}}: Enemy's White Mana Bonus. Defaults to +0{{{Loyalty Bonus}}}: Enemy's White Mana Bonus. Defaults to +0
{{{Ability 1}}}: The Enenmy's first ability's name from the game. Defaults to "Ability 1"{{{Ability 1 Description}}}: The first ability's description from the game. Defaults to "A1 Desc"{{{Ability 1 Cost}}}: The loyalty cost for ability 1. Defaults to 0.
{{{Ability 2}}}: The Enenmy's first ability's name from the game. Defaults to blank.{{{Ability 2 Description}}}: The first ability's description from the game. Defaults to blank.{{{Ability 2 Cost}}}: The loyalty cost for ability 1. Defaults to blank.{{{Ability 3}}}: The Enenmy's first ability's name from the game. Defaults to blank.{{{Ability 3 Description}}}: The first ability's description from the game. Defaults to blank.{{{Ability 3 Cost}}}: The loyalty cost for ability 1. Defaults to blank.
Example
The following is an example of how to use this template alongside the Deck List template to describe a fight:
{{Enemy Stats
|Level=80
|Hit Points=166
|White Mana=+2
|Blue Mana=+3
|Black Mana=+2
|Ability 1=Affliction
|Ability 1 Description=Your opponent takes 6 damage and you gain 6 life.
|Ability 1 Cost=9
|Objective 1=Win the Fight.
|Objective 1 Ribbons=15
|Objective 1 Runes=200
|Objective 2=Summon 2 or more Creatures during a turn.
|Objective 2 Ribbons=5
|Objective 3=Cast 4 or more Artifact supports during a single fight.
|Objective 3 Ribbons=5
}}
It produces:
| ' | |
|---|---|
| Level | HP | ||||||
|---|---|---|---|---|---|---|---|
| 80 | 166 | +2 | +3 | +2 | +0 | +0 | +0 |
| Abilities | Effect | |
|---|---|---|
| Affliction | 9 | Your opponent takes 6 damage and you gain 6 life. |