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The Harvesttide

20 bytes added, 09:21, 27 October 2021
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|side=Player
|color=RG
|shield=4
|{{Ability|Dayshift}} - if it's Night, Wolf and Werewolf creatures you control gain {{Ability|Double Strike}} and {{Ability|Trample}} until end of turn.
|{{Ability|Activate}} 5 Red: Choose target creature. If it's a Wolf or Werewolf creature, it gets +1/+1. Otherwise, it gains the Werewolf subtype.
|side=Player
|color=WG
|shield=4
|When a creature enters the battlefield under your control: The first creature card in your hand with a lesser base bower gains 3 mana.
|At the beginning of combat in your turn: {{Ability|Coven}} - {{Ability|reinforce|Reinforce}} target creature you control. Creatures you control gain {{Ability|Lifelink}} until end of turn.