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Mana
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Mana of any of the five [[#Color|color]]s can be used to pay the casting cost of cards of any color. Other specialised types of mana exist. In paper Magic the Gathering, the system of [[#Color|Colored mana]] being required for colored cards replaces the MtGPQ requirement that colored cards can only be played by [[Planeswalkers]] of matching affinity.
Each [[Matching|Match]] of 3 or more [[Gems]] on the [[Gem board]] provides an amount of mana according to the number of gems matched, and the mana bonuses of the [[portal:Planeswalkers|Planeswalker]].
The [[Colors of Magic]] event has a permanent support that reduces cards' casting cost by 11, which can reduce the cost to to zero, as can some cards. When this happens, the card is displayed as though it had full mana.
===Gaining mana==Mana may be gained in several ways. When gained, mana is automatically assigned to the cards in your hand, from the top down, filling the casting cost of each card fully before charging up the next card. ===Gem matches===
[[Matching]] [[Gems]] on the [[Gem board]] is the most common way of gaining mana. Each gem match provides an amount of mana which is the sum of the following:
* The number of gems of the same [[#Color|color]] which were matched
In events which are [[Portal:Events#Icon descriptions|Supercharged]], each color match provides an additional 3 mana.
Mana can also be gained from certain [[Card|cards]] which provide mana when played, or while in play.
== Color==
In [[Events]], some nodes have color restrictions. Such nodes may only be played by a Planeswalker sharing a color with the node, or a colorless Planeswalker.
Like card abilities, [[:Category:Planeswalker abilities|Planeswalker abilities]] tend to be thematically linked to certain colors. For example, [[:Category:Vigilance|giving creatures Vigilance]] and [[:Category:First Strike|First Strike]] tends to be a White Planeswalker ability. [[:Category:Draw|Drawing cards]] and [[:Category:Drain mana|draining the mana out of opponents' cards tend to be Blue PW abilities; Black PWs may draw cards, but they often have to pay Life or some other cost. Black PWs [[:Category:Reanimate|Reanimate creatures out of the graveyard]] straight into play and [[:Category:Lose life|make opponents lose life]]. Red typically does [[:Category:Damage|Damage]] directly to the opponent or their creatures, and [[:Category:Destroy gems|destroys gems ]] of the opponent's colors. Green [[:Category:Convert gems|Converts gems]] to their own colors. Green PW's identity beyond that is less clear; they often tend to be a showcase of the [[:Category:Set ability|abilities featured in their set]], or in the case of dual color walkers, have abilities of the second color. Almost 40% of Planeswalkers [[:Category:Summon creatures|Summon some sort of token creature]]; along with the broad category of [[:Category:Buffs|Buffing creatures]] it is an ability that all the colors share.
Always-Standard Origins lands are only in the "Opposed" colors, and so can be optimally used only by Planeswalkers of [[#Dual color: Ravnica Guilds|opposed pairs of colors]]. They also favor the [[#Tri color: Clans of Tarkir|Tarkir Clan Planeswalkers]] over the [[#Tri color: Shards of Alara|Alara Shard Planeswalkers]]. For example, WUR "Jeskai" [[Narset of the Ancient Way]] receives direct benefits from both {{Card URL|Battlefield Forge}} and {{Card URL|Shivan Reef}}, where the UBR "Grixis" Nicol Bolas trio only directly benefit from Shivan Reef. WBR "Mardu" [[Dihada, Binder of Wills]] benefits from Battlefield Forge and {{Card URL|Caves of Koilos}}, where WUB "Esper" [[Dakkon, Shadow Slayer]] only directly benefits from Caves.