Revolving Planeswalk: BRO Edition is a Standard PvP event, released along with The Brothers’ War set. RP:BRO is planned as a complement to, not a replacement for, Revolving Planeswalk. The event is currently bugged, with the Red node unusable. The game freezes and locks, a few turns in to the match.
Revolving Planeswalks have five varieties, which are run as daily events during the week, each with an entry fee of 20
. Each version of the event and each node corresponds to a different colour. All five nodes and their special supports appear in every version, run in a different order for each color of event; the first node is always the color of the event. The rest are run in the order: Blue, Black, Green, Red, except White replaces whichever color is first. Subsequent nodes are unlocked by defeating the previous node.
A Planeswalker may be chosen for any combination of the nodes of its colors, but once a Planeswalker has been chosen for a node, another may not be chosen for that node, for the whole event. This differs from the usual type of Locked Nodes, where a PW can only be chosen for a single node.
The Special Rules are: Locked Nodes, Color Restricted, and Permanent Supports affecting play.
| Day
|
Event Version
|
Color
|
Node Order
|
|---|
| Monday
|
Order of the Blessed
|
White
|
|
| Tuesday
|
Faculty of the Wise
|
Blue
|
|
| Wednesday
|
Well of the Autocratic
|
Black
|
|
| Thursday
|
Battle Cry of the Furious
|
Red
|
|
| Friday
|
Nursery of the Consonant
|
Green
|
|
RP features no unique elements of the DMU set. Instead, like Break the Powerstone, artifacts are its focus.
Revolving Planeswalk nodes have a very fast, two hour recharge time.
Special rules
Each event in the series has the following special features:
Locked nodes
|
Once a Planeswalker has been chosen for a node, it's locked in for the whole event.
|
|---|
Color restriction
|
One or more nodes in this event can only be played by Planeswalkers of a specified color.
|
|---|
Permanent support
|
A permanent support affects play on one or more nodes.
|
|---|
Contents
When first announced, the points were stated to be 5, 3, 2, rather than 10, 5, 5.
Bugs
Matches on Red node freeze and lock after a few turns in.