- “Each step we take is a decision that changes the course of our futures. We must be careful where we tread.”
Event Type: PvP
No entry fee
Deck Restrictions: Standard
Number of nodes: 5
Planeswalkers Allowed: Clans of Tarkir colors. Upper Node: Mardu, Upper Right Node: Abzan, Bottom Right Node: Sultai, Bottom Left Node: Temur, Upper Left Node: Jeskai.
Duration: 46h
Charges (per node): 3
Total Charges: 15
Progression rewards
Special Rules and Objectives
Each node features a different event support spawned for the player and their opponent. Once you choose a node, you’ll battle against players who selected the same node.
The supports and respective objectives for each node are:
Upper Node - Path of Mardu


(Mardu)
Permanent support: Path of Mardu
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| Side: Both
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- When you make a white match by swap: Destroy a random opposing support.
- When you make a black match by swap: Create a Gold token.
- When you make a red match by swap: Your first creature gets +2/+2 until the beginning of your next turn."
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| Objectives
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Reward
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| Win the fight!
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Win the fight against your opponent.
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|
5 · 200
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| Weakstone:
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Cast 5 or more creatures with power {{{param2}}} or less.
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3
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| Assault:
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Attack 8 or more times during a single fight.
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2
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Upper Right Node - Path of Abzan


(Abzan)
Permanent support: Path of Abzan
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| Side: Both
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- When you make a white match by swap: Destroy a random opposing support.
- When you make a black match by swap: Create a Gold token.
- When you make a green match by swap: All your creatures get +1/+1."
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| Objectives
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Reward
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| Win the fight!
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Win the fight against your opponent.
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|
5 · 200
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| Call to Arms:
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Create 5 or more Creature Tokens during a single fight.
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3
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| Army:
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Summon 5 or more Knights, Soldiers, or Warriors during a single fight.
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2
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Bottom Right Node - Path of Sultai


(Sultai)
Permanent support: Path of Sultai
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| Side: Both
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- When you make a blue match by swap: The first spell in your hand gains 3 mana.
- When you make a black match by swap: Create a Gold token.
- When you make a green match by swap: All your creatures get +1/+1."
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| Objectives
|
Reward
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| Win the fight!
|
Win the fight against your opponent.
|
|
5 · 200
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| Millstone:
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Have 10 or more cards in your opponent's graveyard during a single fight.
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3
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| Tombstone:
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Have 15 or more cards in your graveyard during a single fight.
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2
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Bottom Left Node - Path of Temur


(Temur)
Permanent support: Path of Temur
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| Side: Both
|
- When you make a blue match by swap: The first spell in your hand gains 3 mana.
- When you make a red match by swap: Your first creature gets +2/+2 until the beginning of your next turn.
- When you make a green match by swap: All your creatures get +1/+1."
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| Objectives
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Reward
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| Win the fight!
|
Win the fight against your opponent.
|
|
5 · 200
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| Foundry:
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Cast 6 or more Artifact supports during a single fight.
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3
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| Leyline:
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Convert 15 or more gems during a single fight.
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2
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Upper Left Node - Path of Jeskai


(Jeskai)
Permanent support: Path of Jeskai
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| Side: Both
|
- When you make a white match by swap: Destroy a random opposing support.
- When you make a blue match by swap: The first spell in your hand gains 3 mana.
- When you make a red match by swap: Your first creature gets +2/+2 until the beginning of your next turn."
|
| Objectives
|
Reward
|
| Win the fight!
|
Win the fight against your opponent.
|
|
5 · 200
|
| Millstone:
|
Have 10 or more cards in your opponent's graveyard during a single fight.
|
|
3
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| Leyline:
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Convert 15 or more gems during a single fight.
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2
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Story
- "A delicate balance of power exists on Tarkir. With a unique geography, the clans have a wealth of materials and natural resources, thus developing different technologies and skills. With no clan occupying a more prominent position, territorial disputes and ideological conflicts often mean that alliances and trade agreements fall apart."
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Individual |
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| Standard | PvP  | |
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| Legacy | PvE  | |
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PvP  | |
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| Block | PvP  | |
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Duel  | |
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Coalition |
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| Standard | PvE  | |
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PvP  | |
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| Legacy | PvE  | |
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PvP  | |
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| Block | PvP  | |
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