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Setting Expectations: The First Few Weeks

2,108 bytes added, 22:19, 22 September 2021
Events substitutions. In praise of leveling.
* In particular, play through the Story Mode Training introducing new set mechanics to get the free [[Card|cards]] from completing the training
* Try to participate in [[Portal:Events|Events]] to the best of your abilities
* Do NOT join [[Trial of the Planes]] (as a new playeruntil you are in the end game, unless it's on or late game with the {{crystals|30}} discounted entry fee offer)* Play [[Rising TensionsZendikar Expeditions]] when available on Mondays , with its entry fee, nonetheless can reward more crystals in than it costs. The player can decide at what point or whether this is a better use of time than, or an addition to Saturday , the Training Grounds* Other events cost no crystals and get at least 1 win for the [[Guilds may likewise reward participation* If events are proving worthy of Ravnica]] / your time, consider joining a [[Ravnica AllegianceCoalition]] booster pack but ideally hit maximum Progression or creating your own, if nothing else, then for the exclusive Mythicevents that only Coalition members may enter
* Do not spend your Jewels {{jewels}} (yet)
* Save your UID somewhere (this is the number at the bottom of the Settings page and is greatly important for recovering your account in case anything bad happens) or better yet, take a screenshot of the Settings page
* Levelling your [[Portal:Planeswalkers|planeswalker]] too quickly or levelling the wrong planeswalker
* Moving up the Colour Mastery tiers too quickly
* Not levelling enough. For example, low level opponents with low HP will die quickly before objectives are completed.
* The ‘Wall’
==== Runes {{runes}} ====
On Using [[Runes]], levelling you can level up your planeswalkers will to unlock abilities and improve stats. The trade-off is that matchmaking for PvP is based on planeswalker level so you are likely to face more challenging opponents. There is no single best rule on how to level your planeswalkers, but the general consensus is that there is no rush to level them to the max level of 60.
== Colour Mastery and Why It Matters ==
Another consequence of this system is that it somewhat discourages experimentation with cards as mastering too many cards will push you more quickly towards a higher tier. This is unfortunate but the only option at the moment is to try to avoid mastering bad cards and to consciously only master the better cards you currently have, especially when your collection is small and you are still gaining new cards at a decent rate.
 
== PW level and Objectives ==
MtGPQ is almost all about objectives. Every event, all of Story mode-the whole game has objectives and quests. Many tactics help with not killing the opponent before they are completed, but only one can be achieved before the game even begins: ensuring that the opponent has a lot of HP, by being high level, by being high level yourself.
 
In PvP, if no opponents your level can be found, you will be matched with more difficult, higher level ones. In PvE, opponent levels reach much higher than player ones; level 200 and higher in some cases. Try to find the "sweet spot" in each Planeswalker's stats per level. Nissa 1, though she is no one's choice of most powerful Planeswalker, gives a good example of a level rise with unusually high gains: as she nears maximum level, her mana bonuses and deck limits increase dramatically.
 
Whether or not you decide to stay low level "Smurfing"), then playing creatures sparingly or not at all until objectives cards have been gathered, creature removal (can sometimes be used to destroy your own creatures if casting creatures or having your creatures destroyed is the objective), [[Defender]]s (and ones that Can't Attack), and many other tactics can aid the strategy of slowing the game down.
== The ‘Wall’ ==
* Both [[Training Grounds]] start/end each day at 11:00 UTC
(Check the MtGPQ Sneak Peek thread for this month in [https://forums.d3go.com/categories/mtgpq-events this forum] for official information)
*Legacy: [[Rising Tensions]] used to be in a different format, which was available on Mondays to Saturday. 1 win would get a [[Guilds of Ravnica]] / [[Ravnica Allegiance]] booster pack and maximum progression, an exclusive Mythic. After a few weeks of this, the Mythic duplicates became a significant source of Orbs for [[Crafting]]. There is a 2021 counterpart to this process: the [[Duel Decks]] event. However, it is much less frequent.
== What’s Next? ==
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