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Abilities

16,641 bytes added, 16:43, 24 March 2022
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==Overview==
This page describes abilities of cards. Abilities can influence creature combat, the gem [[Gem board]], cards in hand, or other aspects of the game.
Abilities fall into one of three categories:
*[[#General abilities and effects|'''General abilities and effects''']] - General terms used in card descriptions which may or may not be capitalised, and which have a well-defined effect
Many abilities are explained interactively in-game in tutorial battles. A table showing which abilities are taught in which tutorial battles can be found at [[Training_Training (Story)]].
==Icon Abilities==
Icon abilities are represented by an icon on the card having the ability. The color of the icon has a meaning as follows:
* A '''white''' icon represents an active ability which originally appeared on the card.
* A '''yellow''' icon represents an active ability which has been granted by an effect during the game.
* A '''red''' icon represents an ability which has been {{Ability|Disable|Disabled}} by an effect, or an ability on a {{Ability|Disabled}} creature.
 
=== Combat abilities ===
These abilities affect how attacking and blocking creatures interact in combat.  See [[Combat Basics]] for more information about creature combat.
{| class="wikitable"
|+
!Expansions
!Description
|- {{IconAbility|Berserker|''all''|Attacks the first enemy creatureit can, instead of the enemy Planeswalker.A creature with both {{Ability|Berserker}} and {{Ability|Menace}} acts like it does not have {{Ability|Berserker}}. Berserker creatures ignore {{Ability|Disabled}} creatures}}
|- {{IconAbility|Deathtouch|''all''|Whenever this creature deals {{Ability|combat damage}} to another creature, the other creature is {{Ability|Destroy|Destroyed}}.}}
|- {{IconAbility|Defender|''all''|Blocks your opponent's creatures' attacks, becoming their attack target in place of your Planeswalker. Your first creature with {{Ability|Defender}} or {{Ability|Reach}} is the creature which tries to block first.}}
|- {{IconAbility|Double Strike|''all''|Deals {{Ability|First Strike}} {{Ability|damage}} AND regular {{Ability|damage}} afterwards.}}
|- {{IconAbility|First Strike|''all''|{{Ability|First Strike}} {{Ability|damage}} is dealt {{Ability|damage}} before regular {{Ability|damage}}. The enemy only retaliates if it survives the A creature without {{Ability|First Strike}} which receives {{Ability|First Strike}}damage in combat only retaliates if it survives that damage.}}|- {{IconAbility|Flying|''all''|Can be blocked by creatures with {{Ability|Defender}} or {{Ability|Vigilance}} , or attacked by creatures with {{Ability|Berserker}}, only if they also have {{Ability|Flying}}. (Can be blocked by creatures with {{Ability|Reach}}.)}}|- {{IconAbility|Menace|''all''|This creature is {{Ability|Unblockable}} unless two or more creatures your opponent controls could block it. A creature with both {{Ability|Menace}} and {{Ability|Berserker}} acts like it does not have {{Ability|Berserker}}.}}
|- {{IconAbility|Reach|''all''|Blocks your opponent's creatures, becoming their attack target in place of your Planeswalker, including creatures with {{Ability|Flying}}. Your first creature with {{Ability|Defender}} or {{Ability|Reach}} is the creature which tries to block first.}}
|- {{IconAbility|Trample|''all''|Any {{Ability|damage}} in excess of a blocking creature's toughness is dealt to the Planeswalker instead of the blocking creature.}}
|- {{IconAbility|Unblockable|''all''|Cannot be blocked.}}
|- {{IconAbility|Vigilance|''all''|Blocks your opponent's creatures, if able, and if it will survive the {{Ability|combat damage}}, becoming their attack target instead of your Planeswalker, if you control no creatures with {{Ability|Defender}} or {{Ability|Reach}}.}}
|}
!Expansions
!Description
|- {{IconAbility|Adapt|{{RNA}}|When this creature enters play or is {{Ability|reinforce|reinforced}}, {{Ability|Adapt}} Gems are created such that the number of {{Ability|Adapt}} Gems associated with this creature is equal to the number beside its {{Ability|Adapt}} keyword. When you match this creature's {{Ability|Adapt}} gem, it gains the {{Ability|Adapt}} icon; it's {{Ability|buff|buffed}} for +1/+1; and its {{Ability|Adapt}} ability, if any, is {{Ability|trigger|triggered}}. If the opponent {{Ability|Destroy|Destroys}} your {{Ability|Adapt}} gem, a new {{Ability|Adapt}} gem is created.}}|- {{IconAbility|Adventure|{{ELD}}|{{Ability|Adventure}} cards are a special type of {{Ability|Split Card|Split Cards}}s with a Spell side and a Creature side. If you cast the Spell side, the Creature side returns to your hand.}}|- {{IconAbility|Afflict|{{HOU}}|When a creature with {{Ability|Afflict}} is blocked, your opponent additionally takes {{Ability|damage}} equal to this creature's Power.}}
|- {{IconAbility|Awaken|{{BFZ}}{{ZVE}}|An {{Ability|Awaken}} ability {{Ability|trigger|triggers}} if a secondary mana cost is paid in addition to the card's main cost. (Auto-casts if the {{Ability|Awaken}} cost is fully paid.)}}
|- {{IconAbility|Boast|{{KHM}}|When a creature with {{Ability|Boast}} attacks, you may drain mana from your hand equal to its {{Ability|Boast}} cost. If you do, it {{Ability|trigger|triggers}} a special effect.}}|- {{IconAbility|Bravery|{{M21}}|A creature with {{Ability|Bravery}} enters play in the first creature slot, regardless of defensive abilities.}}|- {{IconAbility|Buried|{{THB}}|A card with {{Ability|Buried}} can be cast from the graveyard for when it has mana equal to its {{Ability|Buried}} cost (the number in the tombstone icon) in one of several ways, such as {{Ability|Disturb}}, {{Ability|Escape}} or , {{Ability|Flashback}}, {{Ability|Jump-start}}, or {{Ability|Unearth}}. Matching a Graveyard [[Gems|Gem]] gives 3 mana to the last first card in your graveyard with {{Ability|Buried}}.}}|- {{IconAbility|Changeling|{{KHM}}|A card with {{Ability|Changeling}} counts as having every creature subtype at all times.}}|- {{IconAbility|Cleave|{{VOW}}|A card with {{Ability|Cleave}} accumulates extra mana up to its {{Ability|Cleave}} value. When the card is cast, its {{Ability|Cleave}} effect is automatically activated if its full cost has been paid. A card with {{Ability|Cleave}} can't have its mana drained or raised.}}|- {{IconAbility|Converge|{{BFZ}}|Cards with {{Ability|Converge}} have an effect which scales for each different mana color used to pay for the card.}}
|- {{IconAbility|Convoke|{{GRN}}|Costs one less mana for each creature and {{Ability|reinforce|reinforcement}} you control, up to the number in the {{Ability|Convoke}} symbol.}}
|- {{IconAbility|Copy|''all''|A card which is a copy gains the {{Ability|Copy}} icon and may be treated differently by some effects.}}|- {{IconAbility|Corrupt|{{PMA}}|When you {{Ability|Corrupt}}, you convert a Gem to a Corrupted Gem, and the first card in your graveyard without {{Ability|Buried}} gains {{Ability|Buried}} X, where X is its base mana cost. A Corrupted Gem is a type of {{Ability|Improved Gem}}. When a player destroys a Corrupted Gem, the first card with {{Ability|Buried}} in their graveyard that can gain mana gains 3 mana. If they can't, they lose 3 life instead.}}|- {{IconAbility|Coven|{{MID}}|The {{Ability|Coven}} ability of your creatures with {{Ability|Coven}} is active if the attack power of at least two of your creatures in play are different numbers.}}|- {{IconAbility|Cycling|{{AKH}}{{HOU}}{{IKO}}|When you {{Ability|Cycle}} a card, {{Ability|draw}} a card. {{Ability|Cycling}} {{Ability|trigger|triggers}} when you {{Ability|Exile}} a card with {{Ability|Cycling}} from your hand, if you can pay at least the specified amount of mana from your cards in hand (including this one).}}|- {{IconAbility|Daybound|{{MID}}|A {{Ability|Daybound}} card {{Ability|Transform|Transforms}} to its {{Ability|Nightbound}} side when it becomes night, or if played at night. It becomes night at the end of any player's turn if that player {{Ability|cast}} no cards.}}|- {{IconAbility|Dayshift|{{MID}}|A {{Ability|Dayshift}} A Dayshift ability {{Ability|trigger|triggers}} whenever day changes to night or night changes to day.}}|- {{IconAbility|Decayed|{{MID}}|Creatures with {{Ability|Decayed}} have {{Ability|Can't Attack}}. In your attack phase, you can choose to remove {{Ability|Can't Attack}} from your {{Ability|Decayed}} creature. If you do, the creature gains {{Ability|Imminent Death}}.}}
|- {{IconAbility|Devoid|{{BFZ}}{{OGW}}{{ZVE}}|Gains mana from Void Gem matches. Void Gems are created by cards with {{Ability|Ingest}}.}}
|- {{IconAbility|EscapeDevotion|{{THB}}|Some abilities become more powerful if you have a higher {{Ability|Devotion}} to a color. Your {{Ability|Devotion}} to a color is the number of mono-colored, non-{{Ability|copy}} cards of that color you've cast during the current fight.}}|- {{IconAbility|Disturb|{{MID}}|Some cards with {{Ability|Buried}} also have {{Ability|EscapeDisturb}}. Once When you match colored [[Gems]], the charged first card of that color with {{Ability|Disturb}} in your graveyard gains 3 mana in . When a card with {{Ability|EscapeDisturb}} in is cast from the graveyard equals its , it enters play {{Ability|Transformed}}.}}|- {{IconAbility|Dungeon|{{AFR}}|A {{Ability|Dungeon}} is a support {{Ability|Token}} from outside of the game which has a [[Dungeons|sequence of connected rooms]]. These rooms can be encountered and their effects performed by {{Ability|Venture|Venturing into the Dungeon}}. When a you complete the last room of a {{Ability|Dungeon}}, you gain {{Ability|Dungeon Spoils}}.}}|- {{IconAbility|Dungeon Spoils|{{AFR}}|When you complete a {{Ability|BuriedDungeon}} cost, then you gain {{Ability|Dungeon Spoils}} from that Dungeon. Some cards have beneficial effects or abilities which are only active if you canhave {{Ability|Dungeon Spoils}}.}}|- {{IconAbility|Enchanted|{{THB}}|Some cards grant or remove an {{Ability|Enchanted}} effect, which may be positive or negative, to a creature in play. Enchanted creatures gain the {{Ability|Enchanted}} icon.}}|- {{IconAbility|Enhance|{{STX}}|When a card with {{Ability|Enhance}} enters your hand from anywhere, the specified number of normal [[Gems]] become {{Ability|Enhanced}} Gems.}}|- {{IconAbility|Enhanced|{{STX}}|Matching an {{Ability|Enhanced}} [[Gems|Gem]] with a swap adds 1 to the first other 3 cards {{Ability|Enhanced}} value of a card in your graveyard hand not already at its maximum. Cards which are {{Ability|ExileEnhanced}} gain more powerful effects, or lose drawbacks.}}|- {{IconAbility|Equip|Exiled{{ZNR}}|When a creature you control attacks, allowing cards with {{Ability|Equip}} in your hand gain the specified amount of mana.}}|- {{IconAbility|Escape|{{THB}}|Some cards with {{Ability|Buried}} also have {{Ability|Escape}}. A card in the graveyard with {{Ability|Escape}} to can only be cast from the graveyardif it has full mana and you have 3 other cards in your graveyard, which are {{Ability|Exile|Exiled}} when the {{Ability|Escape}} card is cast.}}|- {{IconAbility|Experience|{{DvK}}|Some abilities or effects become more powerful if your Planeswalker has more {{Ability|Experience}} points.}}|- {{IconAbility|Exploit|{{VOW}}|When a creature with {{Ability|Exploit}} enters the battlefield, if you replaced another creature with this creature, this creature's associated {{Ability|Exploit}} effect is performed.}}
|- {{IconAbility|Flash|{{ZVE}}{{RIX}}{{DOM}}{{M19}}{{GRN}}|Before an opponent's creature attacks, if this card is {{Ability|Disable|Disabled}}, you may cast it for its normal mana cost. (Can also be cast during your turn, like normal.)}}
|- {{IconAbility|Flashback|{{ODY}}|Some cards with {{Ability|Buried}} also have {{Ability|Flashback}}. As well as being able to gain mana from Graveyard [[Gems]] like all {{Ability|Buried}} cards, the first {{Ability|Flashback}} card in your graveyard gains 2 mana when another card with {{Ability|Flashback}} enters the graveyard. If a card with {{Ability|Flashback}} is cast from the graveyard, it is {{Ability|Exile|Exiled}}.}}
|- {{IconAbility|Foretell|{{KHM}}|When a card you control with {{Ability|Foretell}} is {{Ability|Exile|Exiled}} from anywhere, if you don't already control a {{Ability|Foretold}} support {{Ability|Token}} of that card, create a {{Ability|Foretold}} support {{Ability|Token}} of that card on the [[Gem board]] with shield equal to the number in the {{Ability|Foretell}} symbol.}}
|- {{IconAbility|Foretold|{{KHM}}|When a {{Ability|Foretold}} support {{Ability|Token}} is destroyed, the card with {{Ability|Foretell}} that was {{Ability|Exile|Exiled}} is cast from the {{Ability|Exile}} zone and gains {{Ability|Foretold}}. If you can't, the card with {{Ability|Foretell}} that was {{Ability|Exile|Exiled}} enters your hand with full mana. A card with {{Ability|Foretold}} can't have its mana drained.}}
|- {{IconAbility|Haste|''all''|Attacks the turn it enters play.}}
|- {{IconAbility|Herald|{{KHM}}|When you have a support card in your hand with {{Ability|Herald}}, if you already have the same card in play, the cost of the card in hand becomes the card's {{Ability|Herald}} cost, and when it's {{Ability|cast}}, its {{Ability|Herald}} creature {{Ability|Token}} enters play instead of the support card.}}
|- {{IconAbility|Hexproof|''all''|Cannot be targeted by enemy spells and abilities. (Effects which don't require a target to be selected still affect creatures with {{Ability|Hexproof}}.)}}
|- {{IconAbility|Hired|{{AFR}}|When a card gains mana from a treasure {{Ability|Token}} on the gem board, that card gains {{Ability|Hired}}. Some cards have effects or abilities which are only active if the card is {{Ability|Hired}}.}}|- {{IconAbility|Ignite|{{PMA}}|When you {{Ability|Ignite}}, you convert a [[Gems|Gem]] to an Ignited Gem. An Ignited Gem is a type of {{Ability|Improved Gem}} which, when destroyed on the [[Gem board]], destroys a 3x3 block of gems around it.}}|- {{IconAbility|Imminent Death|{{MID}}|At the end of every turn, each creature with {{Ability|Imminent Death}} loses a {{Ability|reinforce|reinforcement}}, or if it can't, it's {{Ability|Destroy|destroyed}}.}}|- {{IconAbility|Invoke|{{STX}}|When a card with {{Ability|Invoke}} enters your hand from anywhere, you may choose to replace it with the card named by the {{Ability|Invoke}} ability. If you do, the card with {{Ability|Invoke}} is {{Ability|Exile|Exiled}}, and the replacement card gains the {{Ability|Invoked}} status.}}|- {{IconAbility|Invoked|{{STX}}|A card gains {{Ability|Invoked}} when you swap out an {{Ability|Invoke}} card for it. Cards with {{Ability|Invoke}} include an effect which only occurs if they do not have the {{Ability|Invoked}} status. An {{Ability|Invoked}} card may not be {{Ability|Invoked}} again.}}|- {{IconAbility|Jump-start|{{GRN}}|Some cards with {{Ability|Buried}} also have {{Ability|Jump-start}}. As well as being able to gain mana from Graveyard [[Gems]] like all {{Ability|Buried}} cards, the first {{Ability|Jump-start}} card in your graveyard gains the mana charged in any card {{Ability|Exile|Exiled}} from your hand. Once the charged mana in If a card with {{Ability|Jump-start}} in is cast from the graveyard equals , it is {{Ability|Exile|Exiled}}.}}|- {{IconAbility|Kicker|{{ZNR}}|When you {{Ability|cast}} a card or activate an ability with {{Ability|Kicker}}, you may drain additional mana from cards in your hand to {{Ability|trigger}} its {{Ability|BuriedKicker}} effect.}}|- {{IconAbility|Landforming|{{ZNR}}|When you cast a card with {{Ability|Landforming}} cost, it if you made a horizontal match with a swap in the same turn, the card's {{Ability|Landforming}} effect is cast from {{Ability|trigger|triggered}}.}}|- {{IconAbility|Leader|{{DOM}}{{M19}}{{GRN}}{{ZNR}}|Your {{Ability|Leader}} creature {{Ability|Exile|Exiles}} your {{Ability|Token}} creatures of the specified subtype and converts each one into a {{Ability|reinforce|reinforcement}} of itself. This effect occurs both as the graveyard{{Ability|Leader}} enters play, and then as you play any {{Ability|ExileToken}} creatures of the specified subtype.}}|- {{IconAbility|Learn|{{STX}}|When a {{Ability|Learn}} effect is {{Ability|trigger|triggered}}, you choose a {{Ability|Lesson}} card to add to your hand. Each card with {{Ability|Learn}} has its own selection of {{Ability|ExiledLesson}}cards, which are listed here: [[Learn cards]].}}
|- {{IconAbility|Legendary|''all''|This is a {{Ability|Legendary}} card. Some effects only work on {{Ability|Legendary}} cards.}}
|- {{IconAbility|Lesson|{{STX}}|A card with {{Ability|Lesson}} means it can appear as a possible choice of a card to receive for the {{Ability|Learn}} effect of at least one card.}}
|- {{IconAbility|Level|{{STX}}|Cards with {{Ability|Level}} become more powerful when their {{Ability|Level}} is higher. Their {{Ability|Level}} may be increased or decreased by effects and abilities.}}
|- {{IconAbility|Lifelink|''all''|Your Planeswalker gains life equal to the {{Ability|combat damage}} dealt by this creature.}}
|- {{IconAbility|Magecraft|{{STX}}|Whenever you {{Ability|cast}} a spell or {{Ability|Copy}} a spell, your cards in play with {{Ability|Magecraft}} {{Ability|trigger}} their {{Ability|Magecraft}} abilities. A card can trigger its {{Ability|Magecraft}} ability a number of times per turn up to the number in its {{Ability|Magecraft}} icon.}}
|- {{IconAbility|Mana Field|{{PMA}}|A support with {{Ability|Mana Field}} {{Ability|trigger|triggers}} its {{Ability|Mana Field}} ability when any [[Gems|Gem]] on the [[Gem board]] is matched adjacent or diagonally adjacent to the support.}}
|- {{IconAbility|Meld|{{EMN}}|When this creature and another specified creature are both in play on your side, they {{Ability|Meld}} to form a single {{Ability|Melded}} creature.}}
|- {{IconAbility|Melded|{{EMN}}|This creature is a combination of a specific pair of creatures with {{Ability|Meld}}. Playing either of those two creatures {{Ability|reinforce|reinforces}} this creature.}}
|- {{IconAbility|Mentor|{{GRN}}|Whenever this creature attacks, your other creatures with power lower than this creature's get a +1/+1 {{Ability|buff}}.}}
|- {{IconAbility|Mutate|{{IKO}}|A card with {{Ability|Mutate}} may be {{Ability|cast}} as a {{Ability|Mutation}} targeting a non-{{Ability|Token}} creature you control which has not already gained a {{Ability|Mutation}}. If you do, that creature gains the {{Ability|Mutation}} ability written on the card with {{Ability|Mutate}}, and is {{Ability|reinforce|reinforced}}.}}
|- {{IconAbility|Mutation|{{IKO}}|A card gains the {{Ability|Mutation}} icon, and cannot gain further {{Ability|Mutation|Mutations}}, once it has been the target of a card with {{Ability|Mutate}} cast as a {{Ability|Mutation}}. Each {{Ability|Mutation}} ability of a creature, whether an original Mutation ability of the card or one granted by another card with {{Ability|Mutate}}, {{Ability|trigger|triggers}} each time that creature is {{Ability|reinforce|reinforced}} via {{Ability|cast|casting}}.}}
|- {{IconAbility|Nightbound|{{MID}}|A {{Ability|Nightbound}} card {{Ability|Transform|Transforms}} to its {{Ability|Daybound}} side when it becomes day. It becomes day at the end of any player's turn if that player {{Ability|cast}} at least two cards.}}
|- {{IconAbility|Outcast|{{VOW}}|A card with {{Ability|Outcast}} must be played on the current turn or it will be {{Ability|Exile|exiled}}. When this card is moved to anywhere other than the battlefield, {{Ability|Exile|exile}} it. At the end of this turn, if this card is not {{Ability|Exile|exiled}}, {{Ability|Exile|exile}} it.}}
|- {{IconAbility|Party|{{ZNR}}|Your {{Ability|Party}} consists of up to one each of a Cleric, Rogue, Warrior, and Wizard amongst creatures and supports you control. {{Ability|Party}} effects on your cards are {{ability|trigger|triggered}} if the corresponding {{Ability|Party}} condition is met. (If a creature or support has more than one party subtype, it only counts as one party member.)}}
|- {{IconAbility|Prevent Damage|''all''|{{Ability|damage|Damage}} effects applied to this creature or Planeswalker, including {{Ability|combat damage}}, are reduced to zero. (Other effects, including {{Ability|Destroy}}, are not prevented.)}}
|- {{IconAbility|Protection from Black|{{M20}}|Gains {{Ability|Hexproof}} while the opponent controls a black creature. Damage received from black sources is reduced by half, rounded up.}}
|- {{IconAbility|Protection from Blue|{{M20}}|Gains {{Ability|Hexproof}} while the opponent controls a blue creature. Damage received from blue sources is reduced by half, rounded up.}}
|- {{IconAbility|Protection from Red|{{M20}}|Gains {{Ability|Hexproof}} while the opponent controls a red creature. Damage received from red sources is reduced by half, rounded up.}}
|- {{IconAbility|Protection from White|{{M20}}|Gains {{Ability|Hexproof}} while the opponent controls a white creature. Damage received from white sources is reduced by half, rounded up.}}
|- {{IconAbility|Prevent DamageRenown|''all''{{ORI}}|The first time a creature with {{Ability|Renown}} deals {{Ability|Combat damage|Damage}} effects applied to this creature or Planeswalkeran opponent, including it gains the {{Ability|combat damageRenown}}icon, and its power and toughness are reduced to zeroincreased by the number beside the {{Ability|Renown}} keyword. }}|- {{IconAbility|Resilient|{{THB}}|After being matched (Other effectsand losing 1 shield), including a support gem in play with {{Ability|DestroyResilient}}gains 1 shield, are not preventedthen changes its color.)}}
|- {{IconAbility|Riot|{{RNA}}|When this creature enters play, choose one: It gets a +1/+1 {{Ability|buff}}, or it gains {{Ability|Haste}}.}}
|- {{IconAbility|Roll a D20|{{AFR}}|When a {{Ability|Roll a D20}} effect is {{Ability|trigger|triggered}}, the [[Gem board]] is {{Ability|Shuffle|Shuffled}}, then a random D20 roll (in the range 1-20) is made. An effect on the card which caused the roll is performed, its strength depending on the result of the roll.}}
|- {{IconAbility|Snow|{{KHM}}|Each {{Ability|Snow}} [[Gems|Gem]] destroyed in a Gem match gives 1 extra mana to the first card in your hand with {{Ability|Snow}} which doesn't have full mana. Some cards with {{Ability|Snow}} become more powerful if there are enough {{Ability|Snow}} Gems on the [[Gem board]].}}
|- {{IconAbility|Split Card|{{GRN}}|You can select which side of this card you want to play. Tap the flip symbol on the card to change its side. Mana gained charges both sides, up to a maximum of the cost of the currently selected side.}}
|- {{IconAbility|Stored Mana|{{M19}}{{GRN}}|This card stores extra mana up to a maximum of the number in the {{Ability|Stored Mana}} icon, and {{Ability|trigger|triggers}} additional effects when cast. (Auto-casts if the Stored Mana is full.) A Stored Mana card can't have its mana drained or raised.}}
|- {{IconAbility|Token|''all''|This is Creature or supports created by other cards or abilities enter play as a {{Ability|Token}} creature or support. If it a token would enter a graveyard, hand, library, or the {{Ability|Exile}} zone, it's removed from the game instead.}}|- {{IconAbility|Training|{{VOW}}|At the begining of combat on your turn, your creature with {{Ability|Training}} gets a +1/+1 {{Ability|buff}} if you control another creature with power greater than this creature's.}}
|- {{IconAbility|Transform|{{SOI}}{{EMN}}{{XLN}}{{RIX}}|When the specified conditions are met, this card becomes {{Ability|Transformed}}, flipping to its other side.}}
|- {{IconAbility|Transformed|{{SOI}}{{EMN}}{{XLN}}{{RIX}}|Shown on the flipped side of a card with {{Ability|Transform}}.}}
|- {{IconAbility|Unearth|{{PMA}}|Some cards with {{Ability|Buried}} also have {{Ability|Unearth}}. When a card with {{Ability|Unearth}} is {{Ability|cast}} from the graveyard, it gains {{Ability|Unearthed}} and {{Ability|Haste}}, and is returned to play with all its {{Ability|reinforce|reinforcements}}.}}
|- {{IconAbility|Unearthed|{{PMA}}|At the end of the turn, or when it dies, a creature with {{Ability|Unearthed}} is {{Ability|Exile|exiled}}.}}
|- {{IconAbility|Vanguard|{{WAR}}|A {{Ability|Vanguard}} is a special support card representing a Planeswalker. Vanguards have activated abilities which increase or decrease the shield amount to perform an effect, and can be used once per turn per Vanguard. Vanguards are considered {{Ability|Legendary}}, and are also only affected by effects which specifically name Vanguards as targets.}}
|- {{IconAbility|Venture|{{AFR}}|When you {{Ability|Venture|Venture into the Dungeon}}, if you don't have one already, you choose from several {{Ability|Dungeon}} support {{Ability|Token|Tokens}} to enter play under your control. Each time you {{Ability|Venture}}, the {{Ability|Dungeon}} advances to the next room according to your chosen path through the Dungeon. Each room {{Ability|trigger|triggers}} an effect when entered.}}
|- {{IconAbility|Ward|{{STX}}|Your creature in play with {{Ability|Ward}} gains {{Ability|Hexproof}} during the opponent's turn unless they pays the creature's {{Ability|Ward}} cost. The opponent may choose to do this when they make their first swap on their turn, if they have a spell with full mana in their hand.}}
|}
|- {{TextAbility|Activate|''all''|The specified number of normal Gems become {{Ability|Activate|Activated}} Gems associated with this card. When you match one of your {{Ability|Activate|Activated}} Gems, its associated ability is {{Ability|trigger|triggered}}. If your opponent {{Ability|Destroy|Destroys}} one of your {{Ability|Activate|Activated}} Gems which is caused by an ongoing effect, a new Gem becomes {{Ability|Activate|Activated}} on your turn after next.}}
|- {{TextAbility|Adamant|{{ELD}}|When you cast a card, its {{Ability|Adamant}} effect triggers if you matched gems of the specified color during your turn.}}
|- {{TextAbility|Adapt|{{RNA}}|When this creature enters play or is {{Ability|reinforce|reinforced}}, {{Ability|Adapt}} Gems will be created such that the number of {{Ability|Adapt}} Gems associated with this creature is equal to the number beside its {{Ability|Adapt}} keyword. When you match this creature's {{Ability|Adapt}} gem, it is {{Ability|buff|buffed}} for +1/+1 and its {{Ability|Adapt}} ability, if any, is {{Ability|trigger|triggered}}. If the opponent {{Ability|Destroy|Destroys}} your {{Ability|Adapt}} gem, a new {{Ability|Adapt}} gem is created.}}
|- {{TextAbility|Addendum|{{RNA}}|When you cast a card with {{Ability|Addendum}}, its {{Ability|Addendum}} effect {{Ability|trigger|triggers}} if the card had full mana at the start of your turn.}}
|- {{TextAbility|Afflict|{{HOU}}|When a creature with {{Ability|Afflict}} is blocked, your opponent additionally takes {{Ability|damage}} equal to this creature's Power.}}
|- {{TextAbility|Afterlife|{{RNA}}|Whenever a creature with {{Ability|Afterlife}} dies or loses a {{Ability|reinforce|reinforcement}}, create the specified number of Orzhov Spirits (1/1 flying {{Ability|Token}} creature).}}
|- {{TextAbility|Aftermath|{{HOU}}|When in the graveyard, {{Ability|Activate}} for the number beside the {{Ability|Aftermath}} keyword on the back of the card. Matching one or more {{Ability|Activate|Activated}} Gems of your {{Ability|Aftermath}} card {{Ability|trigger|triggers}} the effect on the back of the card, and then {{Ability|Exile|Exiles}} the card.}}
|- {{TextAbility|Alignment|{{AFR}}|An associated effect is {{Ability|trigger|triggered}} the first time you {{Ability|cast}} a monocolored card each turn.}}
|- {{TextAbility|Amass|{{WAR}}|Create the specified number of Zombie Army {{Ability|token|tokens}} [1/1, with "At 0+ reinforcements, gain +1/+1; at 8+ reinforcements, gain {{Ability|Afflict}}; and at 12+ reinforcements, gain +2/+2"].}}
|- {{TextAbility|Anticipation|{{THB}}|Whenever you cast a card during your opponent's turn (such as a card with {{Ability|Flash}}), the {{Ability|Anticipation}} effect is {{Ability|trigger|triggered}} on all of your cards in play with {{Ability|Anticipation}}.}}
|- {{TextAbility|Basic Evergreen|{{IKO}}|Refers to a set of basic icon abilities: {{Ability|Berserker}}, {{Ability|Deathtouch}}, {{Ability|Defender}}, {{Ability|Double Strike}}, {{Ability|First Strike}}, {{Ability|Flying}}, {{Ability|Hexproof}}, {{Ability|Lifelink}}, {{Ability|Menace}}, {{Ability|Reach}}, {{Ability|Trample}}, and {{Ability|Vigilance}}.}}
|- {{TextAbility|Bloodletting|{{MID}}|Your creatures' {{Ability|Bloodletting}} abilities are active as long as your opponent has lost life this turn.}}
|- {{TextAbility|Can't Attack|''all''|A creature with {{Ability|Can't Attack}} can't attack.}}
|- {{TextAbility|Can't Block|''all''|A creature with {{Ability|Can't Block}} can't block.}}
|- {{TextAbility|Casting a Spell|{{MID}}|A {{Ability|Casting a Spell}} effect on a card in play is {{Ability|trigger|triggered}} whenever you {{Ability|cast}} a Spell card.}}
|- {{TextAbility|City's Blessing|{{RIX}}|Some abilities become more powerful if you have the {{Ability|City's Blessing}}. You gain the {{Ability|City's Blessing}} for the rest of the game when you play a card with {{Ability|Ascend}} if the sum of your creatures, supports, and {{Ability|reinforce|reinforcements}} is greater than or equal to 10.}}
|- {{TextAbility|Companion|{{IKO}}|If your deck meets the condition in the {{Ability|Companion}} tooltip, your cards in play with {{Ability|Companion}} gain the {{Ability|Companion}} ability described on the card.}}
|- {{TextAbility|Constellation|{{THB}}|Whenever you cast an Aura spell or play an Enchantment support or creature, the {{Ability|Constellation}} effect is {{Ability|trigger|triggered}} on all of your cards in play with {{Ability|Constellation}}.}}
|- {{TextAbility|Converge|{{BFZ}}|Cards with {{Ability|Converge}} have an effect which scales for each different mana color used to pay for the card.}}
|- {{TextAbility|Crew|{{KLD}}{{AER}}{{XLN}}{{DOM}}|Each card in your hand with {{Ability|Crew}} gains its specified amount of mana whenever a non-{{Ability|Token}} creature enters play on your side.}}
|- {{TextAbility|Cycle|{{AKH}}{{HOU}}|A card with {{Ability|Cycling|Cycling}} may be {{Ability|Cycle|Cycled}} in order to {{Ability|draw}} a card. {{Ability|Cycling}} {{Ability|trigger|triggers}} when you {{Ability|Exile}} this card from your hand, if you can pay at least the specified amount of mana from your hand's cards (including this one). Mana is paid for {{Ability|Cycling}} starting from the top card in your hand.}}
|- {{TextAbility|Delirium|{{SOI}}{{EMN}}|An associated effect is {{Ability|trigger|triggered}} if there are 5 or less Gems on the board of the specified color, or the card's color if unspecified.}}
|- {{TextAbility|Destroy|''all''|{{Ability|Destroy|Destroying}} a card moves it to the graveyard. Cards are most often {{Ability|Destroy|Destroyed}} from play, but may be {{Ability|Destroy|Destroyed}} from other zones like your hand or library. {{Ability|Destroy|Destroying}} a {{Ability|Token}} removes it from the game. {{Ability|Destroy|Destroying}} a gem means to remove the gem from the board by a gem match, or by a card's effect.}}
|- {{TextAbility|Devotion|{{THB}}|Some abilities become more powerful if you have a higher {{Ability|Devotion}} to a color. Your {{Ability|Devotion}} to a color is the number of mono-colored, non-{{Ability|copy}} cards of that color you've cast during the current fight.}}
|- {{TextAbility|Disable|''all''|Creatures in play which an effect {{Ability|Disable|Disables}} cannot attack or block, and stop all of their Abilities from working. A second meaning is to {{Ability|Disable}} cards in your hand, to prevent them from auto-casting when they're full of mana.}}
|- {{TextAbility|Discard|''all''|{{Ability|Discard|Discarding}} moves one or more cards from the target player's hand into their graveyard. Unless otherwise specified, cards are {{Ability|Discard|Discarded}} starting from the bottom of their hand.}}
|- {{TextAbility|Embalm|{{AKH}}{{HOU}}|When in the graveyard, {{Ability|Activate}} for the number beside the {{Ability|Embalm}} keyword. Matching one or more {{Ability|Activate|Activated}} Gems of your {{Ability|Embalm}} creature {{Ability|Exile|Exiles}} the creature, and brings a Zombie {{Ability|Token}} copy of the creature into play (minus the {{Ability|Embalm}} ability).}}
|- {{TextAbility|Emerge|{{EMN}}|When a creature you control is {{Ability|Destroy|Destroyed}}, your cards with {{Ability|Emerge}} gain the specified amount of mana.}}
|- {{TextAbility|Enchanted|{{THB}}|Some cards grant or remove an {{Ability|Enchanted}} effect, which may be positive or negative, to a creature in play.}}
|- {{TextAbility|Energize|{{KLD}}{{AER}}|The specified number of normal gems become {{Ability|Energize|Energized}} Gems. Matching {{Ability|Energize|Energized}} gems can {{Ability|trigger}} {{Ability|Overload}} effects.}}
|- {{TextAbility|Enrage|{{XLN}}{{RIX}}|Whenever a creature with {{Ability|Enrage}} receives {{Ability|damage}}, it {{Ability|trigger|triggers}} a specified effect.}}
|- {{TextAbility|Fabricate|{{KLD}}{{AER}}|Bring the specified number of Supporting Servo support {{Ability|Token|Tokens}} into play. Each of your Supporting Servo {{Ability|Token|Tokens}} gives the first creature you control +1/+1.}}
|- {{TextAbility|Ferocious|{{THB}}|While you control a creature with a base power of at least 5, all of your creatures in play with {{Ability|Ferocious}} have their associated {{Ability|Ferocious}} effect active.}}
|- {{TextAbility|Fight|{{M20}}|When two creature creatures {{Ability|Fight}}, each creature deals damage equal to its power to the other creature.}}|- {{TextAbility|Food|{{ELD}}|Your effects which create {{Ability|Food}} bring 1/1 {{Ability|Token|token}} supports with 1 shield into play on your side. When one of your {{Ability|Food}} Tokens is matched or destroyed by anyoneyou, you gain 3 life. Other creatures or supports in play other than Food Tokens may also have the Food sub-type.}}
|- {{TextAbility|Heroic|{{THB}}|Whenever you cast a spell targeting your creature with {{Ability|Heroic}}, its associated {{Ability|Heroic}} effect is {{Ability|trigger|triggered}}.}}
|- {{TextAbility|Historic|{{DOM}}|Your cards with the {{Ability|Historic}} ability have their associated effect {{Ability|trigger|triggered}} by any {{Ability|Legendary}} card(including [[Gems#Vanguard|Vanguard]]s), Artifact, or {{Ability|Saga}} being played on your side, or being in play on your side.}}|- {{TextAbility|Improved Gem|{{PMA}}|{{Ability|Ignite|Ignited}} gems and {{Ability|Corrupt|Corrupted}} gems are the two types of {{Ability|Improved Gem}}.}}
|- {{TextAbility|Ingest|{{BFZ}}{{OGW}}{{ZVE}}|The specified number of normal Gems of your opponent's color become Void Gems. Void Gems may be consumed by a {{Ability|Process|Process}} ability, or matched on the board. Matching Void Gems only gives mana to cards with {{Ability|Devoid}}.}}
|- {{TextAbility|Investigate|{{SOI}}|A normal gem becomes an {{Ability|Activate|Activated}} Gem with a two-turn timer. The timer counts down by 1 at the start of your turn. If any player matches your {{Ability|Investigate}} Gem or its timer reaches zero, you {{Ability|draw}} a card.}}
|- {{TextAbility|Landfall|{{BFZ}}{{OGW}}{{ZVE}}{{SOI}}{{EMN}}|Your cards with {{Ability|Landfall}} have their associated effects {{Ability|trigger|triggered}} whenever you match 4 or more gems of the specified color, or any color if no color is specified.}}
|- {{TextAbility|Leader|{{DOM}}{{M19}}{{GRN}}|Your {{Ability|Leader}} creature {{Ability|Exile|Exiles}} your {{Ability|Token}} creatures of the specified subtype and converts each one into a {{Ability|reinforce|reinforcement}} of itself. This effect occurs both as the {{Ability|Leader}} enters play, and as you play any {{Ability|Token}} creatures of the specified subtype.}}
|- {{TextAbility|Madness|{{SOI}}{{EMN}}|All of your cards with {{Ability|Madness}} gain their specified amount of mana whenever a card is {{Ability|Discard|Discarded}} (not {{Ability|Exile|Exiled}}) from your hand. A card with {{Ability|Madness}} is immune to being {{Ability|Discard|Discarded}} itself.}}
|- {{TextAbility|Mill|{{ELD}}|{{Ability|Mill}} effects on your cards are active while the opponent's graveyard contains at least the specified number of cards.}}
|- {{TextAbility|Morbid|{{M21}}|If any creature dies or loses a {{Ability|reinforce|reinforcement}}, the associated effect becomes active until the end of the turn.}}
|- {{TextAbility|Overflow|{{M20}}|When you draw a card with {{Ability|Overflow}}, if you then have 5 or more cards, you may {{Ability|exile}} that card to trigger the associated effect.}}
|- {{TextAbility|Overload|{{KLD}}{{AER}}|Each of your {{Ability|Overload}} abilities of a specified number is {{Ability|trigger|triggered}} any time you {{Ability|Destroy}} that many or more [[#Energize|Energized]] Gems in a single match.}}
|- {{TextAbility|Pack Tactics|{{AFR}}|The {{Ability|Pack Tactics}} effects of your cards in play are {{Ability|trigger|triggered}} at the start of combat on your turn, if you control 2 or more {{Ability|buff|buffed}} creatures.}}
|- {{TextAbility|Partner|{{WAR}}|An associated effect is triggered if you control a {{Ability|Vanguard}} support.}}
|- {{TextAbility|Populate|{{M21}}|{{Ability|reinforce|Reinforce}} the first creature {{Ability|Token|token}} you control with the greatest base power.}}
|- {{TextAbility|Process|{{BFZ}}|{{Ability|Process}} only works if the specified number of Void Gems are present. If so, then that many Void Gems become gems of your opponent's color, and the associated effect is {{Ability|trigger|triggered}}. Void Gems are created by cards with {{Ability|Ingest}}.}}
|- {{TextAbility|Proliferate|{{WAR}}|Gain 1 loyalty, give your buffed creatures +1/+1, give your {{Ability|Vanguard}} supports +1 shield, and read the next chapter of each of your {{Ability|Saga|Sagas}}.}}
|- {{TextAbility|Prowess|{{M21}}|Whenever you {{Ability|cast}} a spell or support, the associated effect is {{Ability|trigger|triggered}}.}}
|- {{TextAbility|Raided|{{XLN}}{{RIX}}|If one of your creatures attacked on your last turn, a {{Ability|Raided}} effect on one of your cards {{Ability|trigger|triggers}} this turn. Only the first {{Ability|Raided}} effect on a turn {{Ability|trigger|triggers}}; any further {{Ability|Raided}} effects do nothing.}}
|- {{TextAbility|Rally|{{BFZ}}{{ZVE}}|Your creatures with {{Ability|Rally}} have their associated effects {{Ability|trigger|triggered}} whenever you bring a creature with the Ally subtype into play.}}
|- {{TextAbility|Regenerate|''all''|At the start of your turn, your creatures with {{Ability|Regenerate}} regain the specified amount of toughness which had previously been lost by taking {{Ability|damage}}.}}
|- {{TextAbility|RenownRenewal|{{ORIM21}}|The first time If you gained the specified amount of life or more in a creature with {{Ability|Renown}} deals {{Ability|Combat damage}} to an opponentturn, increase that creature's power and toughness by the number beside associated effect becomes active until the end of the {{Ability|Renown}} keywordturn.}}
|- {{TextAbility|Resourceful|{{ELD}}|The associated effects of your cards in play with {{Ability|Resourceful}} are {{Ability|trigger|triggered}} whenever you draw a card beyond the first in a turn, up to a maximum number of times per turn equal to the number beside the {{Ability|Resourceful}} keyword.}}
|- {{TextAbility|Saga|{{DOM}}|When you play a {{Ability|Saga}}, the first chapter's effects are {{Ability|trigger|triggered}}. At the start of each of your turns, the next chapter's effects are {{Ability|trigger|triggered}}. A {{Ability|Saga}} is {{Ability|Destroy|Destroyed}} at the end of a turn in which its final chapter was {{Ability|trigger|triggered}}. {{Ability|reinforce|Reinforcing}} a {{Ability|Saga}} {{Ability|trigger|triggers}} the current chapter but does not advance to the next chapter.}}
|- {{TextAbility|Shuffle|{{ZNR}}|When the [[Gem board]] is {{Ability|Shuffle|Shuffled}}, each [[Gems|Gem]]'s position is randomized to make a new stable (non-cascading) board state.}}
|- {{TextAbility|Spectacle|{{RNA}}|At the end of any turn, if your opponent {{Ability|life loss|lost life}} during that turn, each card in your hand with {{Ability|Spectacle}} gains its specified amount of mana.}}
|- {{TextAbility|Surveil|{{GRN}}|Look at the top four cards of your library, and choose any number up to the number beside the {{Ability|Surveil}} keyword. Those cards are discarded, and the rest return to your library.}}
|- {{TextAbility|Threshold|''special''{{ODY}}|If you have the specified number of copies of this card in your graveyard, the associated ability is triggered.}}
|- {{TextAbility|Trap|''all''|The specified number of normal Gems become {{Ability|Trap}} Gems associated with this card. When your opponent destroys one of your {{Ability|Trap}} Gems, its associated ability is triggered. If you match one of your {{Ability|Trap}} Gems which is caused by an ongoing effect, a new Gem becomes {{Ability|Trap|Trapped}} on your next turn.}}
|- {{TextAbility|Treasure|{{XLN}}{{AER}}|Your effects which find {{Ability|Treasure|Treasures}} bring the specified number of {{Ability|Treasure}} {{Ability|Token|Tokens}} into play on your side. Once you have four {{Ability|Treasure}} tokens, one of your existing {{Ability|Treasure}} {{Ability|Token|Tokens}} is {{Ability|reinforce|reinforced}} rather than a new one being created. Matching your {{Ability|Treasure}} {{Ability|Token}} adds 3 mana to a random card in your hand. Matching your opponent's {{Ability|Treasure}} {{Ability|Token}} adds 2 mana to a random card in your hand, and 2 mana to a random card in your opponent's hand.}}
|- {{TextAbility|Undergrowth|{{GRN}}|An {{Ability|Undergrowth}} effect on a card occurs when a card with {{Ability|Undergrowth}} is played. {{Ability|Undergrowth}} effects are described in terms of a number, X, which is the number of creatures in your graveyard, up to a maximum of the number beside the {{Ability|Undergrowth}} keyword.}}
|- {{TextAbility|Wizardry|{{ZNR}}|Whenever you {{Ability|cast}} a spell or a Wizard card, the associated effect is {{Ability|trigger|triggered}}.}}
|}
!Description
|- {{TextAbility|buff||Increase a creature's Power and/or Toughness by a specified amount. Does not count as {{Ability|reinforce|reinforcing}}.}}
|- {{TextAbility|cast||Pay Play a card's cost and bring it into play directly from your handor pay its cost from another zone, such as opposed to an effect the graveyard. (Effects which creates create a {{Ability|Token}}, or {{ability|fetch|fetches}} a card from your library or graveyard into playdo not count as casting.)}}|- {{TextAbility|combat damage||{{Ability|damage|Damage}} dealt by a creature by its normal attack, equal to its Power.}}
|- {{TextAbility|copy||{{Ability|copy|Copying}} a card in any zone creates a {{Ability|copy}} of the card in your hand. In a previous release of the game, copies cannot be cast on the same turn they are copied.}}
|- {{TextAbility|damage||{{Ability|damage|Damage}} to a Planeswalker causes {{Ability|life loss}} equal to the amount of damage. {{Ability|damage|Damage}} to a Creature causes its health to be reduced by the amount of damage.}}
|- {{TextAbility|fetch||Move a card from one specified zone (such as your library) to another (such as your hand). A {{Ability|fetch}} effect does not count as {{Ability|draw|drawing}} a card, and does not trigger {{Ability|draw}} effects.}}
|- {{TextAbility|life loss||Reduce a Planeswalker's health by the amount of life lost. {{Ability|life loss}} may be caused by {{Ability|damage}}, or it may be caused directly. Direct {{Ability|life loss}} does not count as {{Ability|damage}}.}}
|- {{TextAbility|reinforce||For a Creature, increase a creature's Power and Toughness by the Power and Toughness of its base card, and increase the creature's {{Ability|reinforce|reinforcement}} count by 1. For a Support, increase the Support's Shield count by the Shield count of its base card. When you play a Creature or Support which is already in play on your side, you {{Ability|reinforce}} that card in play. {{Ability|reinforce|reinforcement}} can also be {{Ability|trigger|triggered}} by the effects of other cards. {{Ability|reinforce|reinforcementReinforcing}} a Creature increases its Power and Toughness by the Power and Toughness of the base card, and, if the Creature has one or more {{Ability|Mutation}} abilities, {{Ability|trigger|triggers}} each of those abilities. {{Ability|reinforce|Reinforcing}} a Support increases its Shield count by the Shield count of the base card. {{Ability|reinforce|Reinforcement}} does not count as {{Ability|buff|buffing}}.}}
|- {{TextAbility|summon||Bring a creature into play by any means. This includes {{Ability|cast|casting}}, creating a {{Ability|Token}}, or {{ability|fetch|fetching}} a creature into play from your library or graveyard.}}
|- {{TextAbility|trigger||Some abilities have a condition which must be met for the ability to work. When an ability's condition is met, the ability is {{Ability|trigger|triggered}}, and its effect occurs.}}
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