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Abilities

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{{Infobox portals}}This page describes abilities of cards. Abilities can influence creature combat, the [[Gem board]], cards in hand, or other aspects of the game. Abilities fall into one of three categories: *[[#Icon Abilities|'''Icon abilities''']] - Abilities denoted by an icon on a card*[[#Keyword Abilities|'''Keyword abilities''']] - Abilities denoted by a keyword on a card, which is typically capitalised, bolded, and underlined in the card's text. Bold text in MtGPQ is almost always a link to a pop-up window with explanatory text.*[[#General abilities and effects|'''General abilities and effects''']] - General terms used in card descriptions which may or may not be capitalised, and which have a well-defined effect Many abilities are explained interactively in-game in tutorial battles. A table showing which abilities are taught in which [[set]]'s tutorial battles can be found at [[Training (Story)]]. == Card Icon Abilities ==Icon abilities are represented by an icon on the card having the ability. The color of the icon has a meaning as follows:* A '''white''' icon represents an active ability which originally appeared on the card.* A '''yellow''' icon represents an active ability which has been granted by an effect during the game.* A '''red''' icon represents an ability which has been {{Ability|Disable|Disabled}} by an effect, or an ability on a {{Ability|Disabled}} creature. === Combat abilities ===These abilities affect how attacking and blocking creatures interact in combat. See [[Combat Basics]] for more information about creature combat.{| class="wikitable"|+!Ability!Icon!Expansions!Description|- {{IconAbility|Berserker|''all''|Attacks the first enemy creature it can, instead of the enemy Planeswalker. A creature with both {{Ability|Berserker}} and {{Ability|Menace}} acts like it does not have {{Ability|Berserker}}. Berserker creatures ignore {{Ability|Disabled}} creatures}}|- {{IconAbility|Deathtouch|''all''|Whenever this creature deals {{Ability|combat damage}} to another creature, the other creature is {{Ability|Destroy|Destroyed}}.}}|- {{IconAbility|Defender|''all''|Blocks your opponent's creatures' attacks, becoming their attack target in place of your Planeswalker. Your first creature with {{Ability|Defender}} or {{Ability|Reach}} is the creature which tries to block first.}}|- {{IconAbility|Double Strike|''all''|Deals {{Ability|First Strike}} {{Ability|damage}} AND regular {{Ability|damage}} afterwards.}}|- {{IconAbility|First Strike|''all''|{{Ability|First Strike}} {{Ability|damage}} is dealt {{Ability|damage}} before regular {{Ability|damage}}. A creature without {{Ability|First Strike}} which receives {{Ability|First Strike}} damage in combat only retaliates if it survives that damage.}}|- {{IconAbility|Flying|''all''|Can be blocked by creatures with {{Ability|Defender}} or {{Ability|Vigilance}}, or attacked by creatures with {{Ability|Berserker}}, only if they also have {{Ability|Flying}}. (Can be blocked by creatures with {{Ability|Reach}}.)}}|- {{IconAbility|Menace|''all''|This creature is {{Ability|Unblockable}} unless two or more creatures your opponent controls could block it. A creature with both {{Ability|Menace}} and {{Ability|Berserker}} acts like it does not have {{Ability|Berserker}}.}}|- {{IconAbility|Reach|''all''|Blocks your opponent's creatures, becoming their attack target in place of your Planeswalker, including creatures with {{Ability|Flying}}. Your first creature with {{Ability|Defender}} or {{Ability|Reach}} is the creature which tries to block first.}}|- {{IconAbility|Trample|''all''|Any {{Ability|damage}} in excess of a blocking creature's toughness is dealt to the Planeswalker instead of the blocking creature.}}|- {{IconAbility|Unblockable|''all''|Cannot be blocked.}}|- {{IconAbility|Vigilance|''all''|Blocks your opponent's creatures, if able, and if it will survive the {{Ability|combat damage}}, becoming their attack target instead of your Planeswalker, if you control no creatures with {{Ability|Defender}} or {{Ability|Reach}}.}}|} === Other icon abilities ===
{| class="wikitable"
|+
!Expansions
!Description
|-{{IconAbility| <span id="Ascend">Ascend</span> Adapt|{{RNA}}| When this creature enters play or is {{Ability|reinforce| reinforced}}, {{RIXAbility|Adapt}}| Whenever an effect of an Ascend card is performed, if Gems are created such that the sum number of your creatures, supports, and reinforcements {{Ability|Adapt}} Gems associated with this creature is greater than or equal to 10, you gain the City's Blessing for the rest of the game.|-| Awaken || || number beside its {{nowrapAbility|{{BFZAdapt}}keyword. When you match this creature's {{ZVE{Ability|Adapt}}gem, it gains the {{Ability|Adapt}}| An Awaken ability triggers if a secondary mana cost is paid in addition to the cardicon; it's main cost. (Auto-casts if the Awaken cost is fully paid.)|-| Berserker || {{Ability|buff| buffed}} for +1/+1; and its {{EvergreenAbility|Adapt}}| Attacks the first enemy creature.ability, if any, is {{Ability|-| Convoke trigger|triggered}}. If the opponent {{Ability| Destroy|Destroys}} your {{Ability| Adapt}} gem, a new {{GRNAbility|Adapt}} gem is created.}}| Costs one less for each creature and reinforcement you control, up to this card's Convoke value.|-| Cycling || || - {{nowrapIconAbility|Adventure|{{AKHELD}}|{{HOU}Ability|Adventure}}cards are a special type of {{Ability|Split Card|Split Cards}| When you Cycle } with a card, you draw Spell side and a cardCreature side. Cycling triggers when If you exile this card from cast the Spell side, the Creature side returns to your hand, if you can pay at least the specified amount of mana from your hand's cards (including this one). .}}|-| Deathtouch || {{IconAbility|Afflict| {{EvergreenHOU}}| When this a creature deals combat damage with {{Ability|Afflict}} is blocked, your opponent additionally takes {{Ability|damage}} equal to another this creature, the other creature is Destroyed's Power.}}|-| Defender || {{IconAbility|Alliance| {{EvergreenSNC}}| Blocks your opponent's Your creatures. Your first with {{Ability|Alliance}} have their associated effects {{Ability|trigger|triggered}} whenever you bring a creature with Defender into play or Reach your Alliance creature is the creature which blocks, if ablereinforced.}}|-| Devoid || || {{nowrapIconAbility|Assemble|{{BFZPMA}}|When they [[Matching|match]] any non-basic [[Gems|gem]], an owner of a creature with Assemble may choose an enemy target; all of their creatures with Assemble will attack only that target during combat. If the chosen target is not the enemy [[Planeswalker]], creatures with Assemble lose {{OGWAbility|Trample}}, {{ZVE}Ability|First Strike}}, and {{Ability|Double Strike}| Gains mana from Void gem matches} until end of turn.}}|-| Double Strike |{{IconAbility| Automate|{{PMA}}| Creatures with {{EvergreenAbility|Automate}}gain bonuses when [[Matching| Deals first strike damage AND regular damage afterwards.matches]] of [[Gems#Activated gems|-| Double-Faced || || {{nowrap|{{SOI}}{{EMNActivated gems]] or Artifact support gems are made: if the matches are made during their owner's turn, the creatures get a +1/+0 bonus, and get +0/+1 if made during the opponent's turn. These bonuses are multiplied by the number of creatures with Automate the owner controls.}}|- {{IconAbility|Awaken|{{XLNBFZ}}{{RIXZVE}}| Shown on the transformed side of a card with Transform.An {{Ability|-| First Strike Awaken}} ability {{Ability|trigger| || {{Evergreentriggers}} || Deals damage before regular damage. The enemy only retaliates if it survives the First Strikea secondary mana cost is paid in addition to the card's main cost.| (Auto-| Flash || || casts if the {{nowrapAbility|{{ZVEAwaken}}{{RIXcost is fully paid.)}}|- {{IconAbility|Blitz|{{DOMSNC}}|When creatures with Blitz come into play, the player may choose to remove Blitz. If they keep Blitz, the creature gains {{M19Ability|Haste}}and {{GRNAbility|Imminent Death}}}}| Before an opponent's creature attacks, if this and when it dies, the player draws a card is Disabled, you may cast it for its normal which gains mana costequal to the card's Blitz value.}}|-| Flying || {{IconAbility|Boast| {{EvergreenKHM}}| Can be blocked by creatures with Defender or Vigilance only if they also have Flying. Can be blocked by creatures When a creature with Reach.|-| Haste || || {{EvergreenAbility|Boast}}| Attacks the turn attacks, you may drain mana from your hand equal to its {{Ability|Boast}} cost. If you do, it enters the battlefield{{Ability|trigger|triggers}} a special effect.}}|-| Hexproof || {{IconAbility|Bravery| {{EvergreenM21}}| Cannot be targeted by enemy spells and A creature with {{Ability|Bravery}} enters play in the first creature slot, regardless of defensive abilities.}}|-| Jump-start || {{IconAbility|Buried| {{GRNTHB}}| Can be A card with {{Ability|Buried}} can be cast (and then exiled) from your graveyard. The first Jump-start card in your the graveyard gains the mana charged in any card when you exile it from your hand.|-| Legendary |has mana equal to its {{Ability| Buried}} cost (the number in the tombstone icon) in one of several ways, such as {{Ability|Disturb}}, {{Ability| Escape}}, {{EvergreenAbility|Flashback}}| This is a Legendary card. Some effects only work on Legendary cards.|-| Lifelink || |, {{Ability| Jump-start}}, or {{EvergreenAbility|Unearth}}. Matching a Graveyard [[Gems| Your Planeswalker gains life equal Gem]] gives 3 mana to the combat damage dealt by this creaturefirst card in your graveyard with {{Ability|Buried}}.}}|-{{IconAbility| Meld Casualty|{{SNC}}| Cards with Casualty may be {{Ability|Copy| {{EMNCopied}}| When this creature , and another specified creature are both in play on your sidethe copy receive full mana, they Meld to form if a single Melded friendly creaturewith power equal to or greater than the Casualty value is destroyed. The Casualty ability is removed from the copy.}}|-| Melded || {{IconAbility|Changeling| {{EMNKHM}}| This creature is a combination of a specific pair of creatures A card with Meld. Playing either of those two creatures reinforces this {{Ability|Changeling}} counts as having every creaturesubtype at all times.}}|-{{IconAbility| Menace Channel|{{NEO}}| When cards with mana equal to the required Channel value are {{Ability|Exile| {{EvergreenExiled}}| This creature from hand, the Channel effect is Unblockable unless two or more creatures your opponent controls could block itactivated.}}|-| Mentor {{IconAbility|Cleave| {{VOW}}|A card with {{Ability| Cleave}} accumulates extra mana up to its {{GRNAbility|Cleave}}| Whenever this creature attacksvalue. When the card is cast, your other creatures its {{Ability|Cleave}} effect is automatically activated if its full cost has been paid. A card with power lower than this creature{{Ability|Cleave}} can's get +1/+1t have its mana drained or raised.}}|-| Prevent Damage |{{IconAbility|Compleated| {{DMU}}|When you match a [[Gems#Activated gems| Phyrexian gem]], you lose 2 life and the first card in your hand with {{EvergreenAbility|Compleated}}that can gain mana gains 3 mana. Only activates if you have a card with {{Ability| Damage effects applied to this creature, including combat damage, are reduced to zeroCompleated}} in hand that does not have full mana and you have 5 or more life.}}|-| Reach || {{IconAbility|Connive| {{EvergreenSNC}}| Blocks your opponents creatures, including When a creature with Flying. Your first creature with Defender or Reach Connive comes into play, the last card in hand is the creature which blocks, if able.|-| Split Card {{Ability|Discard| || {{GRNDiscarded}}| You can select which side of this , a card you want to play. Tap the flip symbol on is drawn, and, if the last card to change its side. Mana can be charged up to in the cost of graveyard is not a support, the currently selected side onlycreature gets +1/+1.}} |-| Stored Mana || || {{nowrapIconAbility|Converge|{{M19BFZ}}|Cards with {{GRNAbility|Converge}}}}| This card stores extra have an effect which scales for each different mana up color used to a specified maximum amount, and triggers additional effects when cast. (Auto-casts if pay for the Stored Mana is fullcard.)}}|-| Trample || {{IconAbility|Convoke| {{EvergreenGRN}}| Any damage in excess of a blocking Costs one less mana for each creature's toughness is dealt and {{Ability|reinforce|reinforcement}} you control, up to the Planeswalker instead of number in the blocking creature.{{Ability|-Convoke}} symbol.}}| Transform - {{IconAbility|Copy|''all''| A card which is a copy gains the {{Ability|Copy}} icon and may be treated differently by some effects.}}| - {{nowrapIconAbility|Corrupt|{{SOIPMA}}|When you {{EMNAbility|Corrupt}}, you convert a Gem to a Black [[Gems#Improved gems|Corrupted Gem]], and the first card in your graveyard without {{XLNAbility|Buried}}gains {{RIXAbility|Buried}}X, where X is its base mana cost. A Corrupted Gem is a type of {{Ability|Improved Gem}}| This card flips to its other side when . When a player destroys a Corrupted Gem, the specified conditions are metfirst card with {{Ability|Buried}} in their graveyard that can gain mana gains 3 mana. If they can't, they lose 3 life instead.}}|-{{IconAbility| Unblockable Coven|{{MID}}|The {{Ability| Coven}} ability of your creatures with {{Ability|Coven}} is active if the attack power of at least two of your creatures in play are different numbers.}}| - {{EvergreenIconAbility|Crystalize|{{PMA}}|The {{Ability|Crystalize}} ability destroys enemy supports and creates in its place a [[Gems#Improved gems|Crystalized Gem]], which counts as a [[matching|match]] when swapped into line with any two gems of the same color. A Crystalized Gem is a type of {{Ability|Improved Gem}}| Cannot be blocked}.}}|- {{IconAbility|Cycling|{{AKH}}{{HOU}}{{IKO}}|When you {{Ability|Cycle}} a card, {{Ability|draw}} a card. {{Ability|Cycling}} {{Ability|trigger|triggers}} when you {{Ability|Exile}} a card with {{Ability|Cycling}} from your hand, if you can pay at least the specified amount of mana from your cards in hand (including this one).}}|- {{IconAbility|Daybound|{{MID}}|A {{Ability|Daybound}} card {{Ability|Transform|Transforms}} to its {{Ability|Nightbound}} side when it becomes [[Gems#Day and Night|Night]], or if played at Night. It becomes Night at the end of any player's turn during which no cards were {{Ability|cast}}.}}|- {{IconAbility|Dayshift|{{MID}}|A {{Ability|Dayshift}} A Dayshift ability {{Ability|trigger|triggers}} whenever Day changes to Night or Night changes to Day, and the one [[Gems#Day and Night|Day or Night Support Gem]] is replaced by the other.}}|- {{IconAbility|Decayed|{{MID}}|Creatures with {{Ability|Decayed}} have {{Ability|Can't Attack}}. In your attack phase, you can choose to remove {{Ability|Can't Attack}} from your {{Ability|Decayed}} creature. If you do, the creature gains {{Ability|Imminent Death}}.}}|- {{IconAbility|Denied|{{PMA}}|The {{Ability|Deny}} ability gives the opponent the Denied status. If a Denied player matches a [[Gems#Improved gems|Deny support Gem]], that player is {{Ability|Restrained}}.}}|- {{IconAbility|Deny|{{PMA}}|Creates a [[Gems#Improved gems|Deny support Gem]] and gives the opponent the {{Ability|Denied}} status. A Deny Gem is a type of {{Ability|Improved Gem}}}}|- {{IconAbility|Devoid|{{BFZ}}{{OGW}}{{ZVE}}|Gains mana from Void Gem matches. Void Gems are created by cards with {{Ability|Ingest}}.}}|- {{IconAbility|Devotion|{{THB}}|Some abilities become more powerful if you have a higher {{Ability|Devotion}} to a color. Your {{Ability|Devotion}} to a color is the number of mono-colored, non-{{Ability|copy}} cards of that color you've cast during the current fight.}}|- {{IconAbility|Disturb|{{MID}}|Some cards with {{Ability|Buried}} also have {{Ability|Disturb}}. When you match colored [[Gems]], the first card of that color with {{Ability|Disturb}} in your graveyard gains 3 mana. When a card with {{Ability|Disturb}} is cast from the graveyard, it enters play {{Ability|Transformed}}.}}|- {{IconAbility|Domain|{{DMU}}|Domain value equals 1 plus one for every color of support Gem controlled.}}|- {{IconAbility|Draft|{{PRO}}|Pick one card from a random pool of cards of a specified theme and fetch that card. Players do not need to own those cards.}}|- {{IconAbility|Dungeon|{{AFR}}|A {{Ability|Dungeon}} is a support {{Ability|Token}} from outside of the game which has a [[Dungeons|sequence of connected rooms]]. These rooms can be encountered and their effects performed by {{Ability|Venture|Venturing into the Dungeon}}. When a you complete the last room of a {{Ability|Dungeon}}, you gain {{Ability|Dungeon Spoils}}.}}|- {{IconAbility|Dungeon Spoils|{{AFR}}|When you complete a {{Ability|Dungeon}}, you gain {{Ability|Dungeon Spoils}} from that Dungeon. Some cards have beneficial effects or abilities which are only active if you have {{Ability|Dungeon Spoils}}.}}|- {{IconAbility|Enchanted|{{THB}}|Some cards grant or remove an {{Ability|Enchanted}} effect, which may be positive or negative, to a creature in play. Enchanted creatures gain the {{Ability|Enchanted}} icon.}}|- {{IconAbility|Enhance|{{STX}}|When a card with {{Ability|Enhance}} enters your hand from anywhere, the specified number of normal [[Gems]] become {{Ability|Enhanced}} Gems.}}|- {{IconAbility|Enhanced|{{STX}}|Matching an {{Ability|Enhanced}} [[Gems|Gem]] with a swap adds 1 to the first {{Ability|Enhanced}} value of a card in your hand not already at its maximum. Cards which are {{Ability|Enhanced}} gain more powerful effects, or lose drawbacks.}}|- {{IconAbility|Enlist|{{PMA}}|The {{Ability|Enlist}} ability converts a [[gems|gem]] to a White [[Gems#Improved gems|Enlist support Gem]]; players that match this gem gain 2 Life. When an Enlisted gem reaches the bottom of the [[gem board]], all Enlisted gems are destroyed, and friendly creatures with {{Ability|Assemble}} gain +1/+1 until end of turn, for each gem destroyed. An Enlist Gem is a type of {{Ability|Improved Gem}}}}|- {{IconAbility|Equip|{{ZNR}}|When a creature you control attacks, cards with {{Ability|Equip}} in your hand gain the specified amount of mana.}}|- {{IconAbility|Escape|{{THB}}|Some cards with {{Ability|Buried}} also have {{Ability|Escape}}. A card in the graveyard with {{Ability|Escape}} can only be cast from the graveyard if it has full mana and you have 3 other cards in your graveyard, which are {{Ability|Exile|Exiled}} when the {{Ability|Escape}} card is cast.}}|- {{IconAbility|Experience|{{DvK}}|Some abilities or effects become more powerful if your Planeswalker has more {{Ability|Experience}} points.}}|- {{IconAbility|Exploit|{{VOW}}|When a creature with {{Ability|Exploit}} enters the battlefield, if you replaced another creature with this creature, this creature's associated {{Ability|Exploit}} effect is performed.}}|- {{IconAbility|Flash|{{ZVE}}{{RIX}}{{DOM}}{{M19}}{{GRN}}|Before an opponent's creature attacks, if this card is {{Ability|Disable|Disabled}}, you may cast it for its normal mana cost. (Can also be cast during your turn, like normal.)}}|- {{IconAbility|Flashback|{{ODY}}|Some cards with {{Ability|Buried}} also have {{Ability|Flashback}}. As well as being able to gain mana from Graveyard [[Gems]] like all {{Ability|Buried}} cards, the first {{Ability|Flashback}} card in your graveyard gains 2 mana when another card with {{Ability|Flashback}} enters the graveyard. If a card with {{Ability|Flashback}} is cast from the graveyard, it is {{Ability|Exile|Exiled}}.}}|- {{IconAbility|Foretell|{{KHM}}|When a card you control with {{Ability|Foretell}} is {{Ability|Exile|Exiled}} from anywhere, if you don't already control a {{Ability|Foretold}} support {{Ability|Token}} of that card, create a {{Ability|Foretold}} support {{Ability|Token}} of that card on the [[Gem board]] with shield equal to the number in the {{Ability|Foretell}} symbol.}}|- {{IconAbility|Foretold|{{KHM}}|When a {{Ability|Foretold}} support {{Ability|Token}} is destroyed, the card with {{Ability|Foretell}} that was {{Ability|Exile|Exiled}} is cast from the {{Ability|Exile}} zone and gains {{Ability|Foretold}}. If you can't, the card with {{Ability|Foretell}} that was {{Ability|Exile|Exiled}} enters your hand with full mana. A card with {{Ability|Foretold}} can't have its mana drained.}}|- {{IconAbility|Haste|''all''|Attacks the turn it enters play.}}|- {{IconAbility|Herald|{{KHM}}|When you have a support card in your hand with {{Ability|Herald}}, if you already have the same card in play, the cost of the card in hand becomes the card's {{Ability|Herald}} cost, and when it's {{Ability|cast}}, its {{Ability|Herald}} creature {{Ability|Token}} enters play instead of the support card.}}|- {{IconAbility|Hexproof|''all''|Cannot be targeted by enemy spells and abilities. (Effects which don't require a target to be selected still affect creatures with {{Ability|Hexproof}}.)}}|- {{IconAbility|Hideaway|{{SNC}}|When a card with Hideaway enters play, choose one of the first four cards of library to Exile; it gains {{Ability|Hidden}}. Cards with Hideaway have conditions that, once met, move Hidden cards from Exile to hand and give them full mana.}}|- {{IconAbility|Hidden|{{SNC}}|Hidden cards are moved from Exile to hand with full mana, once the conditions of {{Ability|Hideaway}} cards are met.}}|- {{IconAbility|Hired|{{AFR}}|When a card gains mana from a treasure {{Ability|Token}} on the gem board, that card gains {{Ability|Hired}}. Some cards have effects or abilities which are only active if the card is {{Ability|Hired}}.}}|- {{IconAbility|Ignite|{{PMA}}|When you {{Ability|Ignite}}, you convert a [[Gems|Gem]] to an [[Gems#Improved gems|Ignited Gem]]. An Ignited Gem is a type of {{Ability|Improved Gem}} which, when destroyed on the [[Gem board]], destroys a 3x3 block of gems around it.}}|- {{IconAbility|Imminent Death|{{MID}}|At the end of every turn, each creature with {{Ability|Imminent Death}} loses a {{Ability|reinforce|reinforcement}}, or if it can't, it's {{Ability|Destroy|destroyed}}.}}|- {{IconAbility|Invoke|{{STX}}|When a card with {{Ability|Invoke}} enters your hand from anywhere, you may choose to replace it with the card named by the {{Ability|Invoke}} ability. If you do, the card with {{Ability|Invoke}} is {{Ability|Exile|Exiled}}, and the replacement card gains the {{Ability|Invoked}} status.}}|- {{IconAbility|Invoked|{{STX}}|A card gains {{Ability|Invoked}} when you swap out an {{Ability|Invoke}} card for it. Cards with {{Ability|Invoke}} include an effect which only occurs if they do not have the {{Ability|Invoked}} status. An {{Ability|Invoked}} card may not be {{Ability|Invoked}} again.}}|- {{IconAbility|Jump-start|{{GRN}}|Some cards with {{Ability|Buried}} also have {{Ability|Jump-start}}. As well as being able to gain mana from Graveyard [[Gems]] like all {{Ability|Buried}} cards, the first {{Ability|Jump-start}} card in your graveyard gains the mana charged in any card {{Ability|Exile|Exiled}} from your hand. If a card with {{Ability|Jump-start}} is cast from the graveyard, it is {{Ability|Exile|Exiled}}.}}|- {{IconAbility|Kicker|{{ZNR}}|When you {{Ability|cast}} a card or activate an ability with {{Ability|Kicker}}, you may drain additional mana from cards in your hand to {{Ability|trigger}} its {{Ability|Kicker}} effect.}}|- {{IconAbility|Landforming|{{ZNR}}|When you cast a card with {{Ability|Landforming}}, if you made a horizontal match with a swap in the same turn, the card's {{Ability|Landforming}} effect is {{Ability|trigger|triggered}}.}}|- {{IconAbility|Leader|{{DOM}}{{M19}}{{GRN}}{{ZNR}}|Your {{Ability|Leader}} creature {{Ability|Exile|Exiles}} your {{Ability|Token}} creatures of the specified subtype and converts each one into a {{Ability|reinforce|reinforcement}} of itself. This effect occurs both as the {{Ability|Leader}} enters play, and as you play any {{Ability|Token}} creatures of the specified subtype.}}|- {{IconAbility|Learn|{{STX}}|When a {{Ability|Learn}} effect is {{Ability|trigger|triggered}}, you choose a {{Ability|Lesson}} card to add to your hand. Each card with {{Ability|Learn}} has its own selection of {{Ability|Lesson}} cards, which are listed here: [[Learn cards]].}}|- {{IconAbility|Legendary|''all''|This is a {{Ability|Legendary}} card. Some effects only work on {{Ability|Legendary}} cards.}}|- {{IconAbility|Lesson|{{STX}}|A card with {{Ability|Lesson}} means it can appear as a possible choice of a card to receive for the {{Ability|Learn}} effect of at least one card.}}|- {{IconAbility|Level|{{STX}}|Cards with {{Ability|Level}} become more powerful when their {{Ability|Level}} is higher. Their {{Ability|Level}} may be increased or decreased by effects and abilities.}}|- {{IconAbility|Leyline|{{PMA}}|When their owner matches 3 or more Green gems, creatures with Leyline gain +1/+1 for each Green gem on the [[Gem board]].}}|- {{IconAbility|Lifelink|''all''|Your Planeswalker gains life equal to the {{Ability|combat damage}} dealt by this creature.}}|- {{IconAbility|Lotus Field|{{PMA}}|A support with {{Ability|Lotus Field}} {{Ability|trigger|triggers}} its ability when any [[Gems|Gem]] on the [[Gem board]] is matched a distance horizontally, vertically, or diagonally from the support. The color matched determines the effect; usually converting gems to that color or increasing that color's mana bonus.}}|- {{IconAbility|Magecraft|{{STX}}|Whenever you {{Ability|cast}} a spell or {{Ability|Copy}} a spell, your cards in play with {{Ability|Magecraft}} {{Ability|trigger}} their {{Ability|Magecraft}} abilities. A card can trigger its {{Ability|Magecraft}} ability a number of times per turn up to the number in its {{Ability|Magecraft}} icon.}}|- {{IconAbility|Mana Field|{{PMA}}|A support with {{Ability|Mana Field}} {{Ability|trigger|triggers}} its {{Ability|Mana Field}} ability when any [[Gems|Gem]] on the [[Gem board]] is matched adjacent or diagonally adjacent to the support.}}|- {{IconAbility|Meld|{{EMN}}|When this creature and another specified creature are both in play on your side, they {{Ability|Meld}} to form a single {{Ability|Melded}} creature.}}|- {{IconAbility|Melded|{{EMN}}|This creature is a combination of a specific pair of creatures with {{Ability|Meld}}. Playing either of those two creatures {{Ability|reinforce|reinforces}} this creature.}}|- {{IconAbility|Mentor|{{GRN}}|Whenever this creature attacks, your other creatures with power lower than this creature's get a +1/+1 {{Ability|buff}}.}}|- {{IconAbility|Mutate|{{IKO}}|A card with {{Ability|Mutate}} may be {{Ability|cast}} as a {{Ability|Mutation}} targeting a non-{{Ability|Token}} creature you control which has not already gained a {{Ability|Mutation}}. If you do, that creature gains the {{Ability|Mutation}} ability written on the card with {{Ability|Mutate}}, and is {{Ability|reinforce|reinforced}}.}}|- {{IconAbility|Mutation|{{IKO}}|A card gains the {{Ability|Mutation}} icon, and cannot gain further {{Ability|Mutation|Mutations}}, once it has been the target of a card with {{Ability|Mutate}} cast as a {{Ability|Mutation}}. Each {{Ability|Mutation}} ability of a creature, whether an original Mutation ability of the card or one granted by another card with {{Ability|Mutate}}, {{Ability|trigger|triggers}} each time that creature is {{Ability|reinforce|reinforced}} via {{Ability|cast|casting}}.}}|- {{IconAbility|Nightbound|{{MID}}|A {{Ability|Nightbound}} card is the [[Gems#Day and Night|Night]] side of a {{Ability|Transform}} card. It usually has more Power and Toughness than its {{Ability|Daybound}} counterpart. It {{Ability|Transforms}} to its {{Ability|Daybound}} side, and it becomes Day, at the end of any player's turn during which two cards were {{Ability|cast}}.}}|- {{IconAbility|Ninjutsu|{{NEO}}|Creatures' {{Ability|Ninjutsu}} value starts at zero and adds 1 each time a creature of power 3 or less deals combat damage to the opponent's [[Planeswalker]]. Ninjutsu creatures also have a target value; when the Ninjutsu value equals or exceeds the target value, the player may, at the beginning of combat, replace one of their creatures with the activated Ninjutsu creature. The Ninjutsu creature gains {{Ability|Haste}} and the other creature is returned to hand.}}|- {{IconAbility|Oil Counter|{{VOW}}|Like shields on supports, Oil Counter is a cumulative numerical value that is increases or reduced, and ceases to exist when the value is reduced to zero.}}|- {{IconAbility|Outcast|{{VOW}}|A card with {{Ability|Outcast}} must be played on the current turn or it will be {{Ability|Exile|exiled}}. When this card is moved to anywhere other than the battlefield, {{Ability|Exile|exile}} it. At the end of this turn, if this card is not {{Ability|Exile|exiled}}, {{Ability|Exile|exile}} it.}}|- {{IconAbility|Party|{{ZNR}}|Your {{Ability|Party}} consists of up to one each of a Cleric, Rogue, Warrior, and Wizard amongst creatures and supports you control. {{Ability|Party}} effects on your cards are {{ability|trigger|triggered}} if the corresponding {{Ability|Party}} condition is met. (If a creature or support has more than one party subtype, it only counts as one party member.)}}|- {{IconAbility|Pilot|{{NEO}}|Cards of a given Pilot value may receive effects from other cards; this may be dependent on the Pilot value being equal to or greater than the sources' {{Ability|Crew}} value.}}|- {{IconAbility|Prevent Damage|''all''|{{Ability|damage|Damage}} effects applied to this creature or Planeswalker, including {{Ability|combat damage}}, are reduced to zero. (Other effects, including {{Ability|Destroy}}, are not prevented.)}}|- {{IconAbility|Protection from Black|{{M20}}|Gains {{Ability|Hexproof}} while the opponent controls a black creature. Damage received from black sources is reduced by half, rounded up.}}|- {{IconAbility|Protection from Blue|{{M20}}|Gains {{Ability|Hexproof}} while the opponent controls a blue creature. Damage received from blue sources is reduced by half, rounded up.}}|- {{IconAbility|Protection from Colorless|{{M20}}|Gains {{Ability|Hexproof}} while the opponent controls a colorless creature. Damage received from colorless sources is reduced by half, rounded up.}}|- {{IconAbility|Protection from Green|{{M20}}|Gains {{Ability|Hexproof}} while the opponent controls a green creature. Damage received from green sources is reduced by half, rounded up.}}|- {{IconAbility|Protection from Red|{{M20}}|Gains {{Ability|Hexproof}} while the opponent controls a red creature. Damage received from red sources is reduced by half, rounded up.}}|- {{IconAbility|Protection from White|{{M20}}|Gains {{Ability|Hexproof}} while the opponent controls a white creature. Damage received from white sources is reduced by half, rounded up.}}|- {{IconAbility|Reconfigure|{{NEO}}|Support cards that buff the first creature with an ability, if all three creature lanes are full, but make a creature with a similar ability, if there are two creatures or less. The creature check and buff occurs at the beginning of turn.}}|- {{IconAbility|Recruit|{{DMU}}|Creatures with Recruit may add the power of another creature without {{Ability|Tapped}} or {{Ability|Summoning Sickness}}. In return, the recruited creature gains {{Ability|Can't Attack}} and {{Ability|Can't Block}}. All Recruit creatures in DMU also have {{Ability|Bravery}} so that they attack before others become Tapped.}}|- {{IconAbility|Renown|{{ORI}}|The first time a creature with {{Ability|Renown}} deals {{Ability|Combat damage}} to an opponent, it gains the {{Ability|Renown}} icon, and its power and toughness are increased by the number beside the {{Ability|Renown}} keyword.}}|- {{IconAbility|Resilient|{{THB}}{{AFR}}|After being matched (and losing 1 shield), a support gem in play with {{Ability|Resilient}} gains 1 shield, then changes its color.}}|- {{IconAbility|Restrain|{{PMA}}|When a {{Ability|Denied}} player matches a [[Gems#Improved gems|Deny support Gem]], that player is Restrained: their non-Blue [[mana]] bonuses are -1 until the end of their next turn.}}|- {{IconAbility|Riot|{{RNA}}|When this creature enters play, choose one: It gets a +1/+1 {{Ability|buff}}, or it gains {{Ability|Haste}}.}}|- {{IconAbility|Roll a D20|{{AFR}}|When a {{Ability|Roll a D20}} effect is {{Ability|trigger|triggered}}, the [[Gem board]] is {{Ability|Shuffle|Shuffled}}, then a random D20 roll (in the range 1-20) is made. An effect on the card which caused the roll is performed, its strength depending on the result of the roll.}}|- {{IconAbility|Seed|{{PMA}}|Creates a [[Gems#Improved gems|Seed support Gem]]; a player that [[Matching|matches]] it gets +1 mana for each creature and reinforcement they control. A Seed Gem is a type of {{Ability|Improved Gem}}.}}|- {{IconAbility|Shield Counter|{{SNC}}|Like shields on supports, Shield Counter increases or reduces its numerical value, and ceases to exist when the value is reduced to zero. Shield Counter prevents damage, destruction or support shield loss; each time it does, its value reduces by one.}}|- {{IconAbility|Snow|{{KHM}}|Each {{Ability|Snow}} [[Gems|Gem]] destroyed in a Gem match gives 1 extra mana to the first card in your hand with {{Ability|Snow}} which doesn't have full mana. Some cards with {{Ability|Snow}} are affected by the number of {{Ability|Snow}} Gems on the [[Gem board]].}}|- {{IconAbility|Split Card|{{GRN}}|You can select which side of this card you want to play. Tap the flip symbol on the card to change its side. Mana gained charges both sides, up to a maximum of the cost of the currently selected side.}}|- {{IconAbility|Stored Mana|{{M19}}{{GRN}}|This card stores extra mana up to a maximum of the number in the {{Ability|Stored Mana}} icon, and {{Ability|trigger|triggers}} additional effects when cast. (Auto-casts if the Stored Mana is full.) A Stored Mana card can't have its mana drained or raised.}}|- {{IconAbility|Stun Counter|{{DMU}}|A cumulative value: it can be added to. Creatures with Stun Counter are disabled, and the counter value is reduced by 1 at the end of turn, until it reaches zero and is removed.}}|- {{IconAbility|Tapped|{{DMU}}|Creatures become Tapped when they attack. While they are Tapped by an ability, they can't attack. They untap (stop being Tapped) at end of turn.}}|- {{IconAbility|Token|''all''|Creature or supports created by other cards or abilities enter play as a {{Ability|Token}}. If a token would enter a graveyard, hand, library, or the {{Ability|Exile}} zone, it is removed from the game instead.}}|- {{IconAbility|Toxic|{{ONE}}|When a creature with Toxic does damage to an opponent, a {{Ability|Phyrexian Toxin}} support is created under the opponent's control, or that support is reinforced, by the creature's Toxic value. A 20 or greater Toxin shield is a win condition}}|- {{IconAbility|Training|{{VOW}}|At the begining of combat on your turn, your creature with {{Ability|Training}} gets a +1/+1 {{Ability|buff}} if you control another creature with power greater than this creature's.}}|- {{IconAbility|Transform|{{SOI}}{{EMN}}{{XLN}}{{RIX}}{{MID}}{{VOW}}|{{Ability|Daybound}} and {{Ability|Disturb}} cards have two sides, and the {{Ability|Daybound}} may {{Ability|Transform}} to and fro; Other cards can only become {{Ability|Transformed}} to their flip side. Special conditions for Transformation may be specified on cards.}}|- {{IconAbility|Transformed|{{SOI}}{{EMN}}{{XLN}}{{RIX}}{{MID}}{{VOW}}|Shown on the flipped side of a card with {{Ability|Transform}}, e.g. {{Ability|Nightbound}} cards, {{Ability|Disturb}} cards cast from the {{Ability|Graveyard}}, or supports from the [[XLN]], [[RIX]] and [[ELD]] sets.}}|- {{IconAbility|Unearth|{{PMA}}|Some cards with {{Ability|Buried}} also have {{Ability|Unearth}}. When a card with {{Ability|Unearth}} is {{Ability|cast}} from the graveyard, it gains {{Ability|Unearthed}} and {{Ability|Haste}}, and is returned to play with all its {{Ability|reinforce|reinforcements}}.}}|- {{IconAbility|Unearthed|{{PMA}}|At the end of the turn, or when it dies, a creature with {{Ability|Unearthed}} is {{Ability|Exile|exiled}}.}}|- {{IconAbility|Vanguard|{{WAR}}|A [[Gems#Vanguards|Vanguard]] is a special support card representing a Planeswalker. Vanguards have activated abilities which increase or decrease the shield amount to perform an effect, and can be used once per turn per Vanguard. Vanguards are considered {{Ability|Legendary}}, and are also only affected by effects which specifically name Vanguards as targets.}}|- {{IconAbility|Venture|{{AFR}}|When you {{Ability|Venture|Venture into the Dungeon}}, if you don't have one already, you choose from several {{Ability|Dungeon}} support {{Ability|Token|Tokens}} to enter play under your control. Each time you {{Ability|Venture}}, the {{Ability|Dungeon}} advances to the next room according to your chosen path through the Dungeon. Each room {{Ability|trigger|triggers}} an effect when entered.}}|- {{IconAbility|Ward|{{STX}}|Your creature in play with {{Ability|Ward}} gains {{Ability|Hexproof}} during the opponent's turn unless they pays the creature's {{Ability|Ward}} cost. The opponent may choose to do this when they make their first swap on their turn, if they have a spell with full mana in their hand.|-| Vigilance || || {{Evergreen}}| Your first creature with Vigilance blocks your opponent's creatures, if able, if you control no creatures with Defender or Reach.
|}
== Card Text Keyword Abilities ==
{| class="wikitable"
|+
!Expansions
!Description
|-{{TextAbility| Activate || {{Evergreen}}''all''| The specified number of normal Gems become {{Ability|Activate|Activated }} Gems associated with this card. When you destroy match one of your {{Ability|Activate|Activated }} Gems, its associated ability is {{Ability|trigger|triggered}}. If your opponent destroys {{Ability|Destroy|Destroys}} one of your {{Ability|Activate|Activated }} Gems which is caused by an ongoing effect, a new Gem becomes {{Ability|Activate|Activated }} on your turn after next.}}|-| Afflict {{TextAbility|Adamant| {{HOUELD}}| When this creature is blockedyou cast a card, your opponent also takes damage equal to this creature's Powerits {{Ability|Adamant}} effect triggers if you matched gems of the specified color during your turn.}}|-| Aftermath {{TextAbility|Addendum| {{HOURNA}}| When in the graveyardyou cast a card with {{Ability|Addendum}}, Activate for its {{Ability|Addendum}} effect {{Ability|trigger|triggers}} if the number beside card had full mana at the Aftermath keyword on the back start of the cardyour turn. Matching one or more Activated Gems of your Aftermath card triggers the effect on the back of the card, and Exiles the card. }}|-{{TextAbility|Afterlife| City's Blessing {{RNA}}|Whenever a creature with {{Ability| Afterlife}} dies or loses a {{RIXAbility|reinforce|reinforcement}}| Some abilities become more powerful if you have , create the City's Blessingspecified number of Orzhov Spirits (1/1 flying {{Ability|Token}} creature). You gain }}|- {{TextAbility|Aftermath|{{HOU}}|When in the City's Blessing when you play an Ascend card if the sum of your creatures, supports, and reinforcements is greater than or equal to 10.graveyard, {{Ability|-| Converge || {{BFZActivate}}for the number beside the {{Ability| Cards with Converge have an effect which scales for each different mana color used to pay for Aftermath}} keyword on the back of the card.|-| Crew || Matching one or more {{nowrapAbility|{{KLDActivate|Activated}}Gems of your {{AERAbility|Aftermath}}card {{XLNAbility|trigger|triggers}}the effect on the back of the card, and then {{DOMAbility|Exile|Exiles}}the card.}}| Each card with Crew in your hand gains its specified amount of mana whenever a non-token creature enters play on your side.|-| Cycle || - {{nowrapTextAbility|Alignment|{{AKHAFR}}|An associated effect is {{HOUAbility|trigger|triggered}}the first time you {{Ability|cast}}| When you cycle a card, you draw a monocolored cardeach turn. Cycling triggers when you exile this card from your hand, if you can pay at least }}|- {{TextAbility|Amass|{{WAR}}|Create the specified amount number of mana from your hand's cards (including this one).Zombie Army {{Ability|-token| Delirium || {{nowrap|{{SOItokens}}[1/1, with "At 0+ reinforcements, gain +1/+1; at 8+ reinforcements, gain {{EMN}}Ability|Afflict}}; and at 12+ reinforcements, gain +2/+2"].}}| An associated effect is triggered if there are 5 or less Gems on the board of the specified color, or the - {{TextAbility|Anticipation|{{THB}}|Whenever you cast a cardduring your opponent's color if unspecified.|-| Destroy |turn (such as a card with {{Ability| Flash}}), the {{EvergreenAbility|Anticipation}} effect is {{Ability|trigger|triggered}} on all of your cards in play with {{Ability|Anticipation}}| Destroying a card moves it to the graveyard. Cards are most often destroyed from play, but may be destroyed from other zones like your hand or library. Destroying a token creature or support removes it from the game.}}|-| Disable {{TextAbility|Basic Evergreen| {{EvergreenIKO}}| Creatures in play which an effect Disables cannot attackRefers to a set of basic icon abilities: {{Ability|Berserker}}, {{Ability|Deathtouch}}, block{{Ability|Defender}}, and have all their abilities disabled. You may also Disable cards in your hand{{Ability|Double Strike}}, to prevent them from auto-casting when they're full of mana.|-| Discard |{{Ability| First Strike}}, {{EvergreenAbility|Flying}}, {{Ability| Discarding moves one or more cards from the target player's hand into their graveyard. Unless otherwise specifiedHexproof}}, cards are discarded starting from the bottom of their hand.|-| Embalm |{{Ability|Lifelink}}, {{Ability| Menace}}, {{nowrapAbility|Reach}}, {{AKHAbility|Trample}}, and {{HOUAbility|Vigilance}}.}}| When in the graveyard, Activate for the number beside the Embalm keyword- {{TextAbility|Bloodletting|{{MID}}|Your creatures' {{Ability|Bloodletting}} abilities are active as long as your opponent has lost life this turn. Matching one or more Activated Gems of your Embalm creature Exiles the creature, and brings a Zombie token copy of the creature into play (minus the Embalm ability).|}}|-| Emerge || {{EMN}}TextAbility|Can't Attack| When a ''all''|A creature you control dies, gain the specified amount of manawith {{Ability|Can't Attack}} can't attack.}}|-| Energize || {{nowrapTextAbility|Can't Block|''all''|A creature with {{KLDAbility|Can't Block}}can't block. {{AERAbility|Can't Block}}will not stop creatures with {{Ability|Berserker}}from attacking as {{Ability| The specified number of normal gems become Energized Gems. Matching Energized gems can trigger Overload effectsDisable}} does.}}|-| Enrage || {{nowrapTextAbility|Casting a Spell|{{XLNMID}}|A {{RIXAbility|Casting a Spell}}}}| Whenever effect on a creature with Enrage takes damage, it triggers a specified effect.|-| Eternalize card in play is {{Ability|trigger| triggered}} whenever you {{HOUAbility|cast}} a Spell card.}}| When in - {{TextAbility|City's Blessing|{{RIX}}|Some abilities become more powerful if you have the graveyard, Activate for the number beside the Eternalize keyword{{Ability|City's Blessing}}. Matching one or more Activated Gems You gain the {{Ability|City's Blessing}} for the rest of your Eternalize creature Exiles the creature, and brings game when you play a 4/4 Zombie token copy of the creature into play (minus the Eternalize ability).|-| Exert || card with {{nowrapAbility|{{AKHAscend}}{{HOU}if the sum of your creatures, supports, and {{Ability|reinforce|reinforcements}}is greater than or equal to 10.}}| A normal gem becomes an Activated Gem with a timer equal to the number beside the Exert keyword. The timer counts down by 1 at the start of - {{TextAbility|Companion|{{IKO}}|If your turn. If you destroy deck meets the Gem or condition in the timer reaches zero{{Ability|Companion}} tooltip, your cards in play with {{Ability|Companion}} gain the associated effect is triggered, and a new Gem becomes Activated at the start of your next turn.|-| Exile || {{EvergreenAbility|Companion}}| Exiling a ability described on the card moves it to the Exiled zone. Cards cannot usually be accessed from Exile. Exiled cards are not considered Destroyed and do not go to }}|- {{TextAbility|Constellation|{{THB}}|Whenever you cast an Aura spell or play an Enchantment support or creature, the graveyard. Exiling a token makes it cease to exist.|-| Explore || {{nowrapAbility|{{XLNConstellation}}effect is {{RIXAbility|trigger|triggered}}on all of your cards in play with {{Ability|Constellation}}.}}| Convert gems equal to twice the number beside the Explore keyword to the colors of the creature targeted by - {{TextAbility|Crew|{{KLD}}{{AER}}{{XLN}}{{DOM}}|Each card in your Explore effect. If hand with {{Ability|Crew}} gains its specified amount of mana whenever a match doesn't happen, also increase the non-{{Ability|Token}} creature's power and toughness by the number beside the Explore keywordenters play on your side.}}|-| Fabricate {{TextAbility|Cycle| {{nowrap|AKH}}{{KLDHOU}}|A card with {{AERAbility|Cycling|Cycling}}may be {{Ability|Cycle|Cycled}}| Bring the specified number of Supporting Servo support tokens into playin order to {{Ability|draw}} a card. Each of your Supporting Servo tokens gives the first creature {{Ability|Cycling}} {{Ability|trigger|triggers}} when you control +1/+1.|-| Historic || {{DOMAbility|Exile}}| Your cards with the Historic ability have their associated effect triggered by any Legendary card, Artifact, or Saga being played on this card from your hand, if you can pay at least the specified amount of mana from your side, or being in play on hand's cards (including this one). Mana is paid for {{Ability|Cycling}} starting from the top card in your sidehand.}}|-| Ingest || {{nowrapTextAbility|Delirium|{{BFZSOI}}{{OGWEMN}}{{ZVE|An associated effect is {{Ability|trigger|triggered}}}}| The specified number of normal if there are 5 or less Gems on the board of your opponentthe specified color, or the card's color become Void Gems. Void Gems may be consumed by a Process ability, or matched on the board. Matching Void Gems only gives mana to cards with Devoidif unspecified.}}|-{{TextAbility| Investigate Destroy|''all''| {{SOIAbility|Destroy|Destroying}}| A normal gem becomes an Activated Gem with a two-turn timercard moves it to the graveyard. The timer counts down by 1 at the start of Cards are most often {{Ability|Destroy|Destroyed}} from play, but may be {{Ability|Destroy|Destroyed}} from other zones like your turnhand or library. If you destroy your Investigate Gem or its timer reaches zero, the associated effect is triggered.{{Ability|-Destroy| Landfall || {{nowrap|{{BFZDestroying}}a {{OGWAbility|Token}}removes it from the game. {{ZVEAbility|Destroy|Destroying}}{{SOIa gem means to remove the gem from the board by a gem match, or by a card's effect.}}|- {{EMN}}}}TextAbility| Your cards with Landfall have their associated effects triggered whenever you match 4 or more gems of the specified color, or any color if no color is specified.|-| Leader Disable|''all''| Creatures in play which an effect {{nowrapAbility|{{DOMDisable|Disables}}cannot attack or block, and all of their Abilities stop working. A second meaning is to {{M19}}{{GRNAbility|Disable}} cards in your hand, to prevent them from auto-casting when they are full of mana. Creatures with {{Ability|Berserker}} will not attack disabled creatures, as they do creatures that {{Ability|Can't Block}}}}| Your Leader creature exiles your token creatures of - {{TextAbility|Discard|''all''|{{Ability|Discard|Discarding}} moves one or more cards from the specified subtype and converts each one into a reinforcement of itselftarget player's hand into their graveyard. This effect occurs both as the Leader enters playUnless otherwise specified, and as you play any token creatures of the specified subtype.cards are {{Ability|-Discard|Discarded}} starting from the bottom of their hand.}}| Madness || - {{nowrapTextAbility|Embalm|{{SOIAKH}}{{EMNHOU}}|When in the graveyard, {{Ability|Activate}}| All for the number beside the {{Ability|Embalm}} keyword. Matching one or more {{Ability|Activate|Activated}} Gems of your cards with Madness gain their specified amount of mana whenever a card is Discarded (not Exiled) from your hand. Cards with Madness are immune to being Discarded.|-| Overload || {{nowrapAbility|Embalm}} creature {{Ability|{{KLDExile|Exiles}}the creature, and brings a Zombie {{AERAbility|Token}} copy of the creature into play (minus the {{Ability|Embalm}}ability).}}| Each of your Overload abilities of a specified number is triggered any time you destroy that many or more Energized Gems in a single match.|-| Process || - {{TextAbility|Emerge|{{BFZEMN}}| Process only works if When a creature you control is {{Ability|Destroy|Destroyed}}, your cards with {{Ability|Emerge}} gain the specified number amount of Void Gems are presentmana. If so, then that many Void Gems become gems of your opponent's color, and the associated effect is triggered.|-| Raided }}|- {{TextAbility|Energize| {{nowrap|{{XLNKLD}}{{RIXAER}}}}| If you attacked on your last turn, a Raided effect on one The specified number of your cards triggers this turnnormal gems become {{Ability|Energize|Energized}} Gems. Only the first Raided effect on a turn triggers; any further Raided effects do nothing.|-| Rally |Matching {{Ability|Energize| Energized}} gems can {{nowrapAbility|{{BFZtrigger}}{{ZVEAbility|Overload}}effects.}}| Your creatures with Rally have their associated effects triggered whenever you bring a creature with the Ally subtype into play.|-| Regenerate - {{TextAbility|Enrage| {{EvergreenXLN}}{{RIX}}| At the start of your turn, your creatures Whenever a creature with Regenerate regain the specified amount of toughness which had previously been lost by taking damage.|-| Renown |{{Ability| Enrage}} receives {{ORIAbility|damage}}, it {{Ability|trigger|triggers}}| When a creature with Renown first deals combat damage to an opponent, increase that creature's power and toughness by the number beside the Renown keywordspecified effect.}}|-{{TextAbility|Escalate|{{ONE}}|Escalate increases the value of both {{Ability|Oil Counter}} and {{Ability|Phyrexian Toxin}}.}}| <span id="Ascend">Saga</span> - {{TextAbility|Eternalize| {{DOMHOU}}| When you play a Sagain the graveyard, {{Ability|Activate}} for the number beside the first chapter's effects are triggered{{Ability|Eternalize}} keyword. At the start of each Matching one or more {{Ability|Activate|Activated}} Gems of your turns{{Ability|Eternalize}} creature {{Ability|Exile|Exiles}} the creature, the next chapter's effects are triggered. A Saga is destroyed at the end and brings a 4/4 Zombie {{Ability|Token}} copy of a turn in which its final chapter was triggered. Reinforcing a Saga triggers the current chapter but does not advance to creature into play (minus the next chapter{{Ability|Eternalize}} ability).}}|-| Surveil {{TextAbility|Exert| {{GRNAKH}}{{HOU}}| Look at the top four cards of your library, and choose any number up A normal gem becomes an {{Ability|Activate|Activated}} Gem with a timer equal to the number beside the Surveil {{Ability|Exert}} keyword. Those cards are discarded, and The timer counts down by 1 at the rest return to start of your libraryturn.|-| Trap If you match the Gem or the timer reaches zero, the associated effect is {{Ability|trigger| triggered}}, and a new Gem becomes {{EvergreenAbility|Activate|Activated}} at the start of your next turn.}}| The specified number of normal Gems become Trap Gems associated with this - {{TextAbility|Exile|''all''|{{Ability|Exile|Exiling}} a cardmoves it to the Exiled zone. When your opponent destroys one of your Trap Gems, its associated ability is triggeredCards cannot usually be accessed after being {{Ability|Exile|Exiled}}. If you destroy one of your Trap Gems which is caused by an ongoing effect, a new Gem becomes Trapped on your next turn.|-| Treasure || {{nowrapAbility|Exile|Exiled}} cards are not considered {{Ability|{{XLNDestroy|Destroyed}}and do not go to the graveyard. {{AERAbility|Exile|Exiling}} a {{Ability|Token}}removes it from the game.}}| Your effects which find Treasures bring the specified number of Treasure tokens into play on - {{TextAbility|Explore|{{XLN}}{{RIX}}|Convert gems equal to twice the number beside the {{Ability|Explore}} keyword to the colors of the creature targeted by your side{{Ability|Explore}} effect. Once you have four Treasure tokensIf a match doesn't happen, one of your existing Treasure tokens is reinforced rather than a new one being created. Matching your Treasure token adds 3 mana to a random card in your handalso {{Ability|buff}} the creature's power and toughness by the number beside the {{Ability|Explore}} keyword. Matching your opponent's Treasure token adds 2 mana to a random card in your hand, and 2 mana to a random card in your opponent's hand.}}|-| Undergrowth {{TextAbility|Fabricate| {{GRNKLD}}| An Undergrowth effect on a card occurs when a card with Undergrowth is played. Undergrowth effects are described in terms of a number, X, which is {{AER}}|Bring the specified number of creatures in Supporting Servo support {{Ability|Token|Tokens}} into play. Each of your graveyard, up to a maximum of Supporting Servo {{Ability|Token|Tokens}} gives the number beside the Undergrowth keywordfirst creature you control +1/+1.}}|- {{TextAbility|Ferocious|{{THB}}|While you control a creature with a base power of at least 5, all of your creatures in play with {{Ability|Ferocious}} have their associated {{Ability|Ferocious}} effect active.}}|- {{TextAbility|Fight|{{M20}}|When two creatures {{Ability|Fight}}, each creature deals damage equal to its power to the other creature.}}|- {{TextAbility|Food|{{ELD}}|Your effects which create {{Ability|Food}} bring 1/1 {{Ability|Token|token}} supports with 1 shield into play on your side. When one of your {{Ability|Food}} Tokens is matched or destroyed by you, you gain 3 life. Other creatures or supports in play other than Food Tokens may also have the Food sub-type.}}|- {{TextAbility|For Mirrodin!|{{ONE}}|Triggered when certain artifacts come into play, this creates a 2/2 Red Rebel creature {{Ability|Token}} with {{Ability|Bravery}}.}}|- {{TextAbility|Heroic|{{THB}}|Whenever you cast a spell targeting your creature with {{Ability|Heroic}}, its associated {{Ability|Heroic}} effect is {{Ability|trigger|triggered}}.}}|- {{TextAbility|Historic|{{DOM}}|Your cards with the {{Ability|Historic}} ability have their associated effect {{Ability|trigger|triggered}} by any {{Ability|Legendary}} card (including [[Gems#Vanguard|Vanguard]]s), Artifact, or {{Ability|Saga}} being played on your side, or being in play on your side.}}|- {{TextAbility|Improved Gem|{{PMA}}| {{Ability|Corrupt|Corrupted}}, {{Ability|Crystalize|Crystalized}}, {{Ability|Deny}}, {{Ability|Enlist}}, {{Ability|Ignite|Ignited}}, and {{Ability|Seed}} gems are the six types of {{Ability|Improved Gem}}.}}|- {{TextAbility|Ingest|{{BFZ}}{{OGW}}{{ZVE}}|The specified number of normal Gems of your opponent's color become Void Gems. Void Gems may be consumed by a {{Ability|Process|Process}} ability, or matched on the board. Matching Void Gems only gives mana to cards with {{Ability|Devoid}}.}}|- {{TextAbility|Indestructible||Support gems in play with {{Ability|Indestructible}} lose no shields when matched, and cannot be destroyed by card or Planeswalker abilities.}}|- {{TextAbility|Investigate|{{SOI}}|A normal gem becomes an {{Ability|Activate|Activated}} Gem with a two-turn timer. The timer counts down by 1 at the start of your turn. If any player matches your {{Ability|Investigate}} Gem or its timer reaches zero, you {{Ability|draw}} a card.}}|- {{TextAbility|Landfall|{{BFZ}}{{OGW}}{{ZVE}}{{SOI}}{{EMN}}|Your cards with {{Ability|Landfall}} have their associated effects {{Ability|trigger|triggered}} whenever you match 4 or more gems of the specified color, or any color if no color is specified.}}|- {{TextAbility|Madness|{{SOI}}{{EMN}}|All of your cards with {{Ability|Madness}} gain their specified amount of mana whenever a card is {{Ability|Discard|Discarded}} (not {{Ability|Exile|Exiled}}) from your hand. A card with {{Ability|Madness}} is immune to being {{Ability|Discard|Discarded}} itself.}}|- {{TextAbility|Mill|{{ELD}}|{{Ability|Mill}} effects on your cards are active while the opponent's graveyard contains at least the specified number of cards.}}|- {{TextAbility|Modified|{{NEO}}|Creatures that are buffed or have {{Ability|Pilot}} are Modified creatures.}}|- {{TextAbility|Morbid|{{M21}}|If any creature dies or loses a {{Ability|reinforce|reinforcement}}, the associated effect becomes active until the end of the turn.}}|- {{TextAbility|Overflow|{{M20}}|When you draw a card with {{Ability|Overflow}}, if you then have 5 or more cards, you may {{Ability|exile}} that card to trigger the associated effect.}}|- {{TextAbility|Overload|{{KLD}}{{AER}}|Each of your {{Ability|Overload}} abilities of a specified number is {{Ability|trigger|triggered}} any time you {{Ability|Destroy}} that many or more [[#Energize|Energized]] Gems in a single match.}}|- {{TextAbility|Pack Tactics|{{AFR}}|The {{Ability|Pack Tactics}} effects of your cards in play are {{Ability|trigger|triggered}} at the start of combat on your turn, if you control 2 or more {{Ability|buff|buffed}} creatures.}}|- {{TextAbility|Partner|{{WAR}}|An associated effect is triggered if you control a {{Ability|Vanguard}} support.}}|- {{TextAbility|Phyrexian Toxin|{{ONE}}|When a creature with {{Ability|Toxic}} does damage to an opponent, a Phyrexian Toxin support is created under the opponent's control, or that support is reinforced, by the creature's Toxic value. At the beginning of a player's turn, if they control a Phyrexian Toxin support with 20 or greater shield, they lose all their life.}}|- {{TextAbility|Populate|{{M21}}|{{Ability|reinforce|Reinforce}} the first creature {{Ability|Token|token}} you control with the greatest base power.}}|- {{TextAbility|Process|{{BFZ}}|{{Ability|Process}} only works if the specified number of Void Gems are present. If so, then that many Void Gems become gems of your opponent's color, and the associated effect is {{Ability|trigger|triggered}}. Void Gems are created by cards with {{Ability|Ingest}}.}}|- {{TextAbility|Proliferate|{{WAR}}|Gain 1 loyalty, give your buffed creatures +1/+1, give your {{Ability|Vanguard}} supports +1 shield, and read the next chapter of each of your {{Ability|Saga|Sagas}}.}}|- {{TextAbility|Prowess|{{M21}}|Whenever you {{Ability|cast}} a spell or support, the associated effect is {{Ability|trigger|triggered}}.}}|- {{TextAbility|Raided|{{XLN}}{{RIX}}|If one of your creatures attacked on your last turn, a {{Ability|Raided}} effect on one of your cards {{Ability|trigger|triggers}} this turn. Only the first {{Ability|Raided}} effect on a turn {{Ability|trigger|triggers}}; any further {{Ability|Raided}} effects do nothing.}}|- {{TextAbility|Rally|{{BFZ}}{{ZVE}}|Your creatures with {{Ability|Rally}} have their associated effects {{Ability|trigger|triggered}} whenever you bring a creature with the Ally subtype into play.}}|- {{TextAbility|Read Ahead|{{DMU}}|When you play a {{Ability|Saga}}, you choose which chapter to read. Any skipped chapters are not read. Subsequent chapters, reinforcement and {{Ability|Destroy|Destruction}} after the final chapter are the same as reading from the beginning.}}|- {{TextAbility|Regenerate|''all''|At the start of your turn, your creatures with {{Ability|Regenerate}} regain the specified amount of toughness which had previously been lost by taking {{Ability|damage}}.}}|- {{TextAbility|Renewal|{{M21}}|If you gained the specified amount of life or more in a turn, the associated effect becomes active until the end of the turn.}}|- {{TextAbility|Resourceful|{{ELD}}|The associated effects of your cards in play with {{Ability|Resourceful}} are {{Ability|trigger|triggered}} whenever you draw a card beyond the first in a turn, up to a maximum number of times per turn equal to the number beside the {{Ability|Resourceful}} keyword.}}|- {{TextAbility|Saga|{{DOM}}|When you play a {{Ability|Saga}}, the first chapter's effects are {{Ability|trigger|triggered}}. At the start of each of your turns, the next chapter's effects are {{Ability|trigger|triggered}}. A {{Ability|Saga}} is {{Ability|Destroy|Destroyed}} at the end of a turn in which its final chapter was {{Ability|trigger|triggered}}. {{Ability|reinforce|Reinforcing}} a {{Ability|Saga}} {{Ability|trigger|triggers}} the current chapter but does not advance to the next chapter.}}|- {{TextAbility|Shuffle|{{ZNR}}|When the [[Gem board]] is {{Ability|Shuffle|Shuffled}}, each [[Gems|Gem]]'s position is randomized to make a new stable (non-cascading) board state.}}|- {{TextAbility|Spectacle|{{RNA}}|At the end of any turn, if your opponent {{Ability|life loss|lost life}} during that turn, each card in your hand with {{Ability|Spectacle}} gains its specified amount of mana.}}|- {{TextAbility|Surveil|{{GRN}}|Look at the top four cards of your library, and choose any number up to the number beside the {{Ability|Surveil}} keyword. Those cards are discarded, and the rest return to your library.}}|- {{TextAbility|Threshold|{{ODY}}|If you have the specified number of copies of this card in your graveyard, the associated ability is triggered.}}|- {{TextAbility|Time Bubble|{{PMA}}|When a player who is not {{Ability|Denied}} matches a [[Gems#Improved gems|Deny support Gem]], a [[Gems|Time Bubble Gem]] is created. When it is destroyed on its owner's turn, 3 [[mana]] is drained from their opponent. When it is destroyed on their opponent's turn, the opponent {{Ability|Discard|Discards}} the first card with mana in their hand.}}|- {{TextAbility|Trap|''all''|The specified number of normal Gems become {{Ability|Trap}} Gems associated with this card. When your opponent destroys one of your {{Ability|Trap}} Gems, its associated ability is triggered. If you match one of your {{Ability|Trap}} Gems which is caused by an ongoing effect, a new Gem becomes {{Ability|Trap|Trapped}} on your next turn.}}|- {{TextAbility|Treasure|{{XLN}}{{AER}}|Your effects which find {{Ability|Treasure|Treasures}} bring the specified number of {{Ability|Treasure}} {{Ability|Token|Tokens}} into play on your side. Once you have four {{Ability|Treasure}} tokens, one of your existing {{Ability|Treasure}} {{Ability|Token|Tokens}} is {{Ability|reinforce|reinforced}} rather than a new one being created. Matching your {{Ability|Treasure}} {{Ability|Token}} adds 3 mana to a random card in your hand. Matching your opponent's {{Ability|Treasure}} {{Ability|Token}} adds 2 mana to a random card in your hand, and 2 mana to a random card in your opponent's hand.}}|- {{TextAbility|Undergrowth|{{GRN}}|An {{Ability|Undergrowth}} effect on a card occurs when a card with {{Ability|Undergrowth}} is played. {{Ability|Undergrowth}} effects are described in terms of a number, X, which is the number of creatures in your graveyard, up to a maximum of the number beside the {{Ability|Undergrowth}} keyword.}}|- {{TextAbility|Wizardry|{{ZNR}}|Whenever you {{Ability|cast}} a spell or a Wizard card, the associated effect is {{Ability|trigger|triggered}}.}}
|}
 
==General abilities and effects==
{| class="wikitable"
|+
!Ability
!Description
|- {{TextAbility|buff||Increase a creature's Power and/or Toughness by a specified amount. Does not count as {{Ability|reinforce|reinforcing}}.}}
|- {{TextAbility|cast||Play a card from your hand or pay its cost from another zone, such as the graveyard. (Effects which create a {{Ability|Token}} or {{ability|fetch|fetches}} a card into play do not count as casting.)}}
|- {{TextAbility|combat damage||{{Ability|damage|Damage}} dealt by a creature by its normal attack, equal to its Power.}}
|- {{TextAbility|copy||{{Ability|copy|Copying}} a card in any zone creates a {{Ability|copy}} of the card in your hand. In a previous release of the game, copies cannot be cast on the same turn they are copied.}}
|- {{TextAbility|damage||{{Ability|damage|Damage}} to a Planeswalker causes {{Ability|life loss}} equal to the amount of damage. {{Ability|damage|Damage}} to a Creature causes its health to be reduced by the amount of damage.}}
|- {{TextAbility|draw||Move the top card of your library to your hand. Cards in which may have effects which {{Ability|trigger}} when cards are {{Ability|draw|drawn}}. A card can only be {{Ability|draw|drawn}} if the hand contains less than 5 cards.}}
|- {{TextAbility|fetch||Move a card from one specified zone (such as your library) to another (such as your hand). A {{Ability|fetch}} effect does not count as {{Ability|draw|drawing}} a card, and does not trigger {{Ability|draw}} effects.}}
|- {{TextAbility|life loss||Reduce a Planeswalker's health by the amount of life lost. {{Ability|life loss}} may be caused by {{Ability|damage}}, or it may be caused directly. Direct {{Ability|life loss}} does not count as {{Ability|damage}}.}}
|- {{TextAbility|reinforce||When you play a Creature or Support which is already in play on your side, you {{Ability|reinforce}} that card in play. {{Ability|reinforce|reinforcement}} can also be {{Ability|trigger|triggered}} by the effects of other cards. {{Ability|reinforce|Reinforcing}} a Creature increases its Power and Toughness by the Power and Toughness of the base card, and, if the Creature has one or more {{Ability|Mutation}} abilities, {{Ability|trigger|triggers}} each of those abilities. {{Ability|reinforce|Reinforcing}} a Support increases its Shield count by the Shield count of the base card. {{Ability|reinforce|Reinforcement}} does not count as {{Ability|buff|buffing}}.}}
|- {{TextAbility|summon||Bring a creature into play by any means. This includes {{Ability|cast|casting}}, creating a {{Ability|Token}}, or {{ability|fetch|fetching}} a creature into play from your library or graveyard.}}
|- {{TextAbility|trigger||Some abilities have a condition which must be met for the ability to work. When an ability's condition is met, the ability is {{Ability|trigger|triggered}}, and its effect occurs.}}
|}
 
== See also==
* [[Terms and abbreviations]]
* [[Combat Basics]]
 
{{Game concepts}}
[[Category:Game mechanics]]
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