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Abilities

41 bytes added, 11:55, 18 March 2019
General abilities and effects
|- {{TextAbility|damage||{{Ability|damage|Damage}} to a Planeswalker causes {{Ability|life loss}} equal to the amount of damage. {{Ability|damage|Damage}} to a Creature causes its health to be reduced by the amount of damage.}}
|- {{TextAbility|draw||Move the top card of your library to your hand. Cards in which may have effects which {{Ability|trigger}} when cards are {{Ability|draw|drawn}}. A card can only be {{Ability|draw|drawn}} if the hand contains less than 5 cards.}}
|- {{TextAbility|fetch||Move a card from a one specified zone into (such as your library) to another (such as your hand). A {{Ability|fetch}} effect does not count as {{Ability|draw|drawing}} a card, and does not trigger {{Ability|draw}} effects.}}
|- {{TextAbility|life loss||Reduce a Planeswalker's health by the amount of life lost. {{Ability|life loss}} may be caused by {{Ability|damage}}, or it may be caused directly. Direct {{Ability|life loss}} does not count as {{Ability|damage}}.}}
|- {{TextAbility|reinforce||For a Creature, increase a creature's Power and Toughness by the Power and Toughness of its base card, and increase the creature's {{Ability|reinforce|reinforcement}} count by 1. For a Support, increase the Support's Shield count by the Shield count of its base card. When you play a Creature or Support which is already in play on your side, you {{Ability|reinforce}} that card in play. {{Ability|reinforce|reinforcement}} can also be {{Ability|trigger|triggered}} by the effects of other cards. {{Ability|reinforce|reinforcement}} does not count as {{Ability|buff|buffing}}.}}

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