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Kasmina, Enigma Sage

768 bytes added, 17:03, 15 February 2023
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Kasmina has a variety of powerful abilities including card draw, mana gain, gem conversion, creature and support buffs, and the power to use Vanguards a second time after using a Loyalty ability.
[[#Mentor's Guidance|Mentor's Guidance|]] is an ability unique to Planeswalkers, that fetches cards from outside the game, or even outside the player's collection. This works the same way, and with the same cards, as the [[Learn cards]] from [[Strixhaven]].
Its activation is considerably than a pessimistic reading of its text would indicate. It can be better understood as, "{{Ability|Adamant}}: Color OR Color, since a match of EITHER of the two [[color]]s activates the search for a Lesson card.
| PW Level 2 = 20-35
| Loyalty 2 = 6
| Effect 2 = <b>Create a Fractal {{Ability|Token}}</b> [Blue/Green Support with 2 shields, Resilient, and "When this support loses shield for the first time on your turn: Reinforce it. When this support is reinforced: Increase its Level by 1. At the beginning of the combat on your turn: Your first creature gets +X/+X until end of turn. X is equal to this support’s Level."]. Pick and fetch 1 of the first 2 cards from your library.
| PW Level 3 = 36-49
| Loyalty 3 = 6
| Effect 3 = Create a Fractal {{Ability|Token}}. Pick and fetch 1 of the first <b>3 </b> cards from your library. <b>It gains X mana. X is equal to the highest shield among supports you control.</b>
| PW Level 4 = 50-60
| Loyalty 4 = 6
| Effect 4 = Create a Fractal {{Ability|Token}}. Pick and fetch 1 of the first <b>4 </b> cards from your library. It gains X mana. X is equal to the highest shield among supports you control.
}}
{{Planeswalker Ability
| PW Level 2 = 26-39
| Loyalty 2 = 12
| Effect 2 = Create an Unsolved Enigma {{Ability|Token}} [6 shield with "{{Ability|Adamant}} - Red and White: At the end of your turn, {{Ability|Learn}} - Lorehold. {{Ability|Adamant}} - Blue and Red: At the end of your turn, {{Ability|Learn}} - Prismari. {{Ability|Adamant}} - Blue and Green: At the end of your turn, {{Ability|Learn}} - Quandrix. {{Ability|Adamant}} - Black and White: At the end of your turn, {{Ability|Learn}} - Silverquill. {{Ability|Adamant}} - Black and Green: At the end of your turn, {{Ability|Learn}} - Witherbloom. When you activate a loyalty ability: Re-enable your {{Ability|Vanguard}} abilities."]. <b>Then, {{Ability|Copy}} the first spell card in your hand. That card gains half of its mana.</b>
| PW Level 3 = 40-55
| Loyalty 3 = 12
| Effect 3 = Create an Unsolved Enigma {{Ability|Token}} [6 shield with "{{Ability|Adamant}} - Red and White: At the end of your turn, {{Ability|Learn}} - Lorehold. {{Ability|Adamant}} - Blue and Red: At the end of your turn, {{Ability|Learn}} - Prismari. {{Ability|Adamant}} - Blue and Green: At the end of your turn, {{Ability|Learn}} - Quandrix. {{Ability|Adamant}} - Black and White: At the end of your turn, {{Ability|Learn}} - Silverquill. {{Ability|Adamant}} - Black and Green: At the end of your turn, {{Ability|Learn}} - Witherbloom. When you activate a loyalty ability: Re-enable your {{Ability|Vanguard}} abilities."]. Then, {{Ability|Copy}} the first spell card in your hand. That card gains half of its mana. <b>Convert all gems on the board to a random colour.</b>
| PW Level 4 = 56-60
| Loyalty 4 = 12
| Effect 4 = Create an Unsolved Enigma {{Ability|Token}} [6 shield with "{{Ability|Adamant}} - Red and White: At the end of your turn, {{Ability|Learn}} - Lorehold. {{Ability|Adamant}} - Blue and Red: At the end of your turn, {{Ability|Learn}} - Prismari. {{Ability|Adamant}} - Blue and Green: At the end of your turn, {{Ability|Learn}} - Quandrix. {{Ability|Adamant}} - Black and White: At the end of your turn, {{Ability|Learn}} - Silverquill. {{Ability|Adamant}} - Black and Green: At the end of your turn, {{Ability|Learn}} - Witherbloom. When you activate a loyalty ability: Re-enable your {{Ability|Vanguard}} abilities."]. Then, {{Ability|Copy}} the first spell card in your hand. That card gains <b>full mana</b>. Convert all gems on the board to a random colour.
}}
{{Planeswalker Ability
| PW Level 2 = 30-45
| Loyalty 2 = 18
| Effect 2 = Draw 3 cards. <b>Then: Increase your non-Spell cards' {{Ability|Level}} by X. X is the number of cards in your hand.</b>
| PW Level 3 = 46-59
| Loyalty 3 = 18
| Effect 3 = Draw 3 cards. Then: Increase your non-Spell cards' {{Ability|Level}} by X. <b>Your creatures get +X/+X. </b> X is the number of cards in your hand.
| PW Level 4 = 60
| Loyalty 4 = 18
| Effect 4 = Draw 3 cards. Then: Increase your non-Spell cards' {{Ability|Level}} by X. Your creatures get +X/+X. <b>Your supports gain X shield. </b> X is the number of cards in your hand.
}}
=== Blue {{U|20}} ===
* Prismari {{U|20}}{{R|20}}
* Quandrix {{U|20}}{{G|20}}
==Story==
<blockquote>''How would you feel if your mentor could easily transform you into a frog? Or if you'd heard that she had once used her magic to control an Eternal during an all-out battle? Well, that's Kasmina—one and only. Her transmutation skills and control spells makes her not only an amazing and powerful Planeswalker, but also an astounding mentor to learn from!''</blockquote>
==Starting Deck==
{{Planeswalkers}}
[[Category:Planeswalkers]]
[[Category:Blue]]
[[Category:Green]]
[[Category:Alter shield]]
[[Category:Card from outside of game]]
[[Category:Convert gems]]
[[Category:Copy]]
[[Category:Draw]]
[[Category:Fetch]]
[[Category:Fetch from library]]
[[Category:Gain mana]]
[[Category:Gain full mana]]
[[Category:Level]]
[[Category:Power / Toughness bonus]]
[[Category:Randomization]]
[[Category:Rare ability]]
[[Category:Set ability]]
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