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Mastery

857 bytes added, 23:23, 12 September 2022
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Player {{Infobox portals}}'''Mastery ''' is a system introduced in Version July 2016 (version 1.5.8 ) to separate players into Tiers , based on their collection sizethe number of cards they have mastered.
When opponents Cards are selected mastered by gaining experience for you those cards. Winning [[Portal:Story|Story Mode]] and [[Portal:Events|Event]] battles give the cards in your deck experience, or XP. Higher rarity cards take more XP to face master, but award more Mastery points. Since January 2019 (version 3.2), [[XP]] gained in eventscards is also gained by the player, they will only be selected from within your Tierand counts toward the player's Level.
Currently there are 4 Tiers: == Mastery Points ==When a card reaches full XP and becomes Mastered, you gain Mastery Points for each of the card's colors based on the card's rarity. BronzeColorless cards provide half of the usual Mastery Points, Silver, Gold, and Platinumbut for all 5 colors.
Higher tiers give out better rewards (Once a card becomes mastered, you can never gain any more runes, crystals, and jewels) in events, but feature much stronger competitionexperience or Mastery Points from that card.
Using cards in Story Mode and Event Battles give those cards experience with each win. Starting in Version 3.2 that experience also counts toward each player's Level.
 
Once a card is Mastered, you gain Mastery Points for each of the card's colors based on the card's rarity. Colorless cards give 1/2 of the Mastery Points for that rarity, but for all 5 colors. You tier up in each color separately.
 
Once a card is mastered you '''CANNOT''' gain any more experience or Mastery Points from that card.
{| class="wikitable"
|+
!Card Rarity
!XP Needed to Master
!Mastery Points Gained
|-
! {{Rarity|C}} Common|100|2|-! {{Rarity|U}} Uncommon| 200| 4|-! {{Rarity|R}} Rare| 400| 8|-! {{Rarity|M}} Mythic| 800| 16|-! {{Rarity|MP}} Masterpiece| 800| 16|} == Mastery Tiers ==There are four Mastery Tiers: Bronze, Silver, Gold, and Platinum. Each tier takes progressively more Mastery Points to reach. {| class="wikitable"! rowspan="2" | Tier! colspan = "2" | Mastery Points needed|-! For this tier! Cumulative
|-
|Uncommon! Bronze|0|40
|-
|Rare! Silver|100|8100
|-
|Mythic Rare! Gold|150|16250
|-
! Platinum| 250| 500|} When opponents are selected for you to face in events, they will only be selected from within your Tier. Playing an event at higher tiers often earns slightly better rewards (more {{Runes}}, {{Crystals}} and {{Jewels}}), but pits you against stronger [[PvP]] opponents. A separate Mastery tier is maintained for each [[Color]]. When you enter an event, you are placed into the '''highest Tier''' among your colors that is represented by a node in the event.  {|Masterpiece|- style="vertical-align: top"|32'''Example''': || If an event has a Red Node, a Green Node, and a Black Node, you are placed into the highest tier you have reached between Red, Green, and Black.
|}
When you enter an event, you are placed into the '''Highest Tier''' among your colors that is represented by a node in the event.
<u>For Example</u>: If an event has a Red Node, a Green Node, and a Black Node == Strategies ==* Since the [[PvP]] competition gets significantly harder each time you are placed into the highest tier you have reached between Redup, Green, and Blackit is usually recommended that players do not go out of their way to tier up until they can win matches consistently at their current Tier.
Since the PvP competition gets significantly harder each time you tier up it is usually recommended that players do not go out of their way to tier up until they can win matches consistently at their current Tier.{{Game concepts}}[[Category:Game mechanics]]
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