Changes

Jump to: navigation, search

The Harvesttide

703 bytes added, 04:17, 13 May 2023
no edit summary
|At the beginning of combat in your turn: {{Ability|Coven}} - {{Ability|reinforce|Reinforce}} target creature you control. Creatures you control gain {{Ability|Lifelink}} until end of turn.
}}
 
== Schedule==
{| class="wikitable"
|+ Total Possible Points
! rowspan="2" | Number of charges
! colspan="3" | Possible points
! rowspan="2" | Time elapsed
! rowspan="2" | Time in UTC
|-
! Base
! Bonus
! Total
|-
| 4 <small>'''''(Initial charges)'''''</small> || 40 || 40 || 80 || -START- || 12:00 AM
|-
| 7 || 70 || 70 || 140 || +23.5 Hrs || 11:30 PM
|-
| colspan="3" | <small>'''''Event end'''''</small> || '''140''' || +46 Hrs || 10:00 PM
|}
Begins at midnight UTC with 4 charges on each of two nodes. Acquires three charges on each node 23.5 hours later and ends 46 hours from commencement, at 10PM UTC. With seven charges and a maximum of 14 charges, it is impossible to lose charges.
 
After 6.1.1, The Harvesttide was changed from a schedule of two initial charges, with new charges every 8 hours.
== Rewards ==
| {{Runes|1,000}}
|}
 
{{Event points table
|event=The Harvesttide
|start_hour=4
|total_hours=46
|base_1=10
|bonus_1=10
}}
{{Events}}
2,899
edits

Navigation menu