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Mana Burn

1,635 bytes added, 24 July
Created page with "Standard PvP event released along with [https://forums.d3go.com/discussion/90561/release-notes-6-7-0#latest update 6.7] and Puzzle Masters 2. The inspiration for..."
[[Standard]] [[PvP]] event released along with [https://forums.d3go.com/discussion/90561/release-notes-6-7-0#latest update 6.7] and [[Puzzle Masters 2]].

The inspiration for this event comes from the paper game. In Magic the Gathering, when Mana is created by lands and such, it goes into a pool; any Mana not used up is converted into damage, called Mana Burn.

There is one node, with the maximum 12 charges available from the beginning.

:”Do you smell something burning?”
:''"Burning Isles, a volcanic archipelago ravaged by drakes and with a dozen lords, all claiming dominion. A place full of dangers, with flames so intense that they are capable of burning even the remnants of mana, bringing danger to most planeswalkers."

"The node features two similar supports, one under each player’s control. These supports effectively change how the game works, adding a detrimental effect when each player is greedier than they should and generate too much mana."

== Living Flame ==
When you gain mana and your cards can’t receive more mana: Increase its Level by X. X is the amount of mana your cards would gain.

At the beginning of the combat on your turn: Deal Y damage to your Planeswalker. Y is this card’s Level times 3. At the end of your turn: This card’s Level becomes 1.

Win the Fight!

Win the fight against your opponent!
Reward: 200 Mana Runes, +5 Score

Shield

Win the fight with 40 or more HP remaining.
Reward: +3 Score

Leyline

Convert 5 or more gems during a single fight.
Reward: +2 Score

== Rewards ==


== Schedule ==

{{Events}}
[[Category:Event]]
[[Category:PvP]]
[[Category:Individual Events]]
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