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Battle of Four Tribes

3,459 bytes added, 04:01, 11 August 2018
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|5 Gems
|Whenever you match 5 or more gems, gain control of your opponent's first creature and give it '''Haste'''
|}
 
=== Node 2 - Sun Empire (Dinosaurs) ===
 
==== 2.1 Blood Sun ====
{{Enemy Stats
|Level=50
|Hit Points=101
|Black Mana=+1
|Red Mana+4
|Ability 1=Red Omen
|Ability 1 Description=Your supports gain 1 shield. Change 3 gems to red. Draw a card.
|Ability 1 Cost=4
|Objective 1=Win the Fight.
|Objective 1 Ribbons=10
|Objective 2=Cast 3 or more supports.
|Objective 2 Ribbons=3
|Objective 3=Summon 4 or less creatures.
|Objective 3 Ribbons=2
}}
 
==== Blood Sun Deck ====
{{Deck List
|[[Avaricious Dragon]]|creature
|[[Fire Shrine Keeper]]|creature
|[[Chandra's Ignition]]|spell
|[[Demolish]]|spell
|[[Star of Extinction]]|spell
|[[Unfriendly Fire]]|spell
|[[Blood Sun]]|support
|[[Makeshift Munitions]]|support
|[[Molten Vortex]]|support
|[[Vance's Blasting Cannons]]|support
}}
 
 
==== 2.2 Zetalpa, Primal Dawn ====
{{Enemy Stats
|Level=60
|Hit Points=136
|White Mana=+3
|Red Mana=+2
|Ability 1=Praise the Sun
|Ability 1 Description=Your first creature gains Flying, Double Strike, Prevent Damage, Vigilance, and Trample until the beginning of your next turn.
|Ability 1 Cost=9
|Objective 1=Win the Fight.
|Objective 1 Ribbons=10
|Objective 2=Cast 2 or less supports.
|Objective 2 Ribbons=3
|Objective 3=Cast 4 or more creatures.
|Objective 3 Ribbons=2
}}
 
==== Zetalpa, Primal Dawn Deck ====
{{Deck List
|[[Kinjalli's Sunwing]]|creature
|[[Relentless Raptor]]|creature
|[[Ripjaw Raptor]]|creature
|[[Trapjaw Tyrant]]|creature
|[[Zetalpa, Primal Dawn]]|creature
|[[Demystify]]|spell
|[[Savage Stomp]]|spell
|[[Tragic Arrogance]]|spell
|[[Baffling End]]|support
|[[Sphinx's Decree]]|support
}}
 
==== 2.3 Zacama, Priamal Calamity ====
{{Enemy Stats
|Level=80
|Hit Points=202
|Blue Mana=+1
|Black Mana=+2
|Red Mana=+2
|Ability 1=Primal Roar
|Ability 1 Description=Deal 4 damage to your opponent. Create a 3/3 green Dinosaur token with Trample.
|Ability 1 Cost=6
|Ability 2=Primal Rend
|Ability 2 Description=Deal 4 damage to all creatures your opponent controls. Create 2 3/3 green Dinosaur tokens with Trample.
|Ability 2 Cost=12
|Ability 3=Primal Bite
|Ability 3 Description=Deal 12 damage to your opponent. Fetch the next Dinosaur from your library. It gains 15 mana.
|Ability 3 Cost=18
|Objective 1=Win the Fight.
|Objective 1 Ribbons=10
|Objective 2=Summon 4 or more Dinosaurs.
|Objective 2 Ribbons=3
|Objective 3=Take 30 or less damage.
|Objective 3 Ribbons=2
}}
 
==== Zacama, Primal Calamity Deck ====
{{Deck List
|[[Regisaur Alpha]]|creature
|[[Thundering Spineback]]|creature
|[[Zacama, Primal Calamity]]|creature
|[[Commune with Dinosaurs]]|spell
|[[Emergent Growth]]|spell
|[[Savage Stomp]]|spell
|[[Thunderherd Migration]]|spell
|[[New Horizons]]|support
|[[Sunbird's Innvocation]]|support
|[[Unclaimed Territory]]|support
}}
 
==== Zacama Permanent Node - Primal Hunt ====
During the boss fight, activated gems (Red, Green and White) will grant special benefits for each player's Dinosaurs, while harming their opponent's strategy.
{| class="wikitable"
|+
If you have a dinosaur in play:
! colspan="2" |Node Effect: Permanent Support (both players) * see bugs
|-
|Activate 1 Red
|Deal 3 damage to your opponent's first creature. Your Dinosaurs gain '''Beserker''' and '''Trample''' until the end of turn.
|-
|Activate 1 White
|Wain 3 life. Your dinosaurs gain '''Vigilance''' and '''Regenerate 3''' until the beginning of your next turn. *See Bugs
|-
|Activate 1 Green
|Destroy a non-land support your opponent controls. Your Dinosaurs get +1/+1
|}
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