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Abilities

4,269 bytes added, 09:57, 5 December 2020
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==Icon Abilities==
Icon abilities are represented by an icon on the card having the ability. The color of the icon has a meaning as follows:
* A '''white''' icon represents an active ability which originally appeared on the card.
* A '''yellow''' icon represents an active ability which has been granted by an effect during the game.
* A '''red''' icon represents an ability which has been {{Ability|Disable|Disabled}} by an effect, or an ability on a {{Ability|Disabled}} creature.
 
=== Combat abilities ===
These abilities affect how attacking and blocking creatures interact in combat.
|- {{IconAbility|Trample|''all''|Any {{Ability|damage}} in excess of a blocking creature's toughness is dealt to the Planeswalker instead of the blocking creature.}}
|- {{IconAbility|Unblockable|''all''|Cannot be blocked.}}
|- {{IconAbility|Vigilance|''all''|Blocks your opponent's creatures, if able, and if it will survive the {{Ability|combat damage}}, becoming their attack target instead of your Planeswalker, if you control no creatures with {{Ability|Defender}} or {{Ability|Reach}}.}}
|}
!Description
|- {{IconAbility|Adapt|{{RNA}}|When this creature enters play or is {{Ability|reinforce|reinforced}}, {{Ability|Adapt}} Gems will be created such that the number of {{Ability|Adapt}} Gems associated with this creature is equal to the number beside its {{Ability|Adapt}} keyword. When you match this creature's {{Ability|Adapt}} gem, it gains the {{Ability|Adapt}} icon; it's {{Ability|buff|buffed}} for +1/+1; and its {{Ability|Adapt}} ability, if any, is {{Ability|trigger|triggered}}. If the opponent {{Ability|Destroy|Destroys}} your {{Ability|Adapt}} gem, a new {{Ability|Adapt}} gem is created.}}
|- {{IconAbility|Adventure|{{ELD}}|{{Ability|Adventure}} cards are a special type of {{Ability|Split Card|Split Cards}}s with a Spell side and a Creature side. If you cast the Spell side, the Creature side returns to your hand.}}|- {{IconAbility|Afflict|{{HOU}}|When a creature with {{Ability|Afflict}} is blocked, your opponent additionally takes {{Ability|damage}} equal to this creature's Power.}}
|- {{IconAbility|Awaken|{{BFZ}}{{ZVE}}|An {{Ability|Awaken}} ability {{Ability|trigger|triggers}} if a secondary mana cost is paid in addition to the card's main cost. (Auto-casts if the {{Ability|Awaken}} cost is fully paid.)}}
|- {{IconAbility|Bravery|{{M21}}|A creature with {{Ability|Bravery}} enters play in the first creature slot, regardless of defensive abilities.}}|- {{IconAbility|Buried|{{THB}}|A card with {{Ability|Buried}} can be cast from the graveyard when it has mana equal to its {{Ability|Buried}} cost (the number in the tombstone icon) in one of several ways, such as {{Ability|Escape}}, {{Ability|Flashback}}, or {{Ability|Jump-start}}. Matching a Graveyard [[Gems|Gem]] gives 3 mana to the last first card in your graveyard with {{Ability|Buried}}.}}
|- {{IconAbility|Converge|{{BFZ}}|Cards with {{Ability|Converge}} have an effect which scales for each different mana color used to pay for the card.}}
|- {{IconAbility|Convoke|{{GRN}}|Costs one less mana for each creature and {{Ability|reinforce|reinforcement}} you control, up to the number in the {{Ability|Convoke}} symbol.}}
|- {{IconAbility|Copy|''all''|A card which is a copy gains the {{Ability|Copy}} icon and may be treated differently by some effects.}}
|- {{IconAbility|Cycling|{{AKH}}{{HOU}}{{IKO}}|When you {{Ability|Cycle}} a card, {{Ability|draw}} a card. {{Ability|Cycling}} {{Ability|trigger|triggers}} when you {{Ability|Exile}} a card with {{Ability|Cycling}} from your hand, if you can pay at least the specified amount of mana from your cards in hand (including this one).}}
|- {{IconAbility|Devoid|{{BFZ}}{{OGW}}{{ZVE}}|Gains mana from Void Gem matches. Void Gems are created by cards with {{Ability|Ingest}}.}}
|- {{IconAbility|Devotion|{{THB}}|Some abilities become more powerful if you have a higher {{Ability|Devotion}} to a color. Your {{Ability|Devotion}} to a color is the number of mono-colored, non-{{Ability|copy}} cards of that color you've cast during the current fight.}}
|- {{IconAbility|Experience|{{DvK}}|Some abilities or effects become more powerful if your Planeswalker has more {{Ability|Experience}} points.}}
|- {{IconAbility|Enchanted|{{THB}}|Some cards grant or remove an {{Ability|Enchanted}} effect, which may be positive or negative, to a creature in play. Enchanted creatures gain the {{Ability|Enchanted}} icon.}}
|- {{IconAbility|Equip|{{ZNR}}|When a creature you control attacks, cards with {{Ability|Equip}} in your hand gain the specified amount of mana.}}
|- {{IconAbility|Escape|{{THB}}|Some cards with {{Ability|Buried}} also have {{Ability|Escape}}. A card in the graveyard with {{Ability|Escape}} can only be cast from the graveyard if it has full mana and you have 3 other cards in your graveyard, which are {{Ability|Exile|Exiled}} when the {{Ability|Escape}} card is cast.}}
|- {{IconAbility|Flash|{{ZVE}}{{RIX}}{{DOM}}{{M19}}{{GRN}}|Before an opponent's creature attacks, if this card is {{Ability|Disable|Disabled}}, you may cast it for its normal mana cost. (Can also be cast during your turn, like normal.)}}
|- {{IconAbility|Hexproof|''all''|Cannot be targeted by enemy spells and abilities. (Effects which don't require a target to be selected still affect creatures with {{Ability|Hexproof}}.)}}
|- {{IconAbility|Jump-start|{{GRN}}|Some cards with {{Ability|Buried}} also have {{Ability|Jump-start}}. As well as being able to gain mana from Graveyard [[Gems]] like all {{Ability|Buried}} cards, the first {{Ability|Jump-start}} card in your graveyard gains the mana charged in any card {{Ability|Exile|Exiled}} from your hand. If a card with {{Ability|Jump-start}} is cast from the graveyard, it is {{Ability|Exile|Exiled}}.}}
|- {{IconAbility|Kicker|{{ZNR}}|When you {{Ability|cast}} a card or activate an ability with {{Ability|Kicker}}, you may drain additional mana from cards in your hand to {{Ability|trigger}} its {{Ability|Kicker}} effect.}}
|- {{IconAbility|Landforming|{{ZNR}}|When you cast a card with {{Ability|Landforming}}, if you made a horizontal match with a swap in the same turn, the card's {{Ability|Landforming}} effect is {{Ability|trigger|triggered}}.}}
|- {{IconAbility|Leader|{{DOM}}{{M19}}{{GRN}}{{ZNR}}|Your {{Ability|Leader}} creature {{Ability|Exile|Exiles}} your {{Ability|Token}} creatures of the specified subtype and converts each one into a {{Ability|reinforce|reinforcement}} of itself. This effect occurs both as the {{Ability|Leader}} enters play, and as you play any {{Ability|Token}} creatures of the specified subtype.}}
|- {{IconAbility|Legendary|''all''|This is a {{Ability|Legendary}} card. Some effects only work on {{Ability|Legendary}} cards.}}
|- {{IconAbility|Lifelink|''all''|Your Planeswalker gains life equal to the {{Ability|combat damage}} dealt by this creature.}}
|- {{IconAbility|Melded|{{EMN}}|This creature is a combination of a specific pair of creatures with {{Ability|Meld}}. Playing either of those two creatures {{Ability|reinforce|reinforces}} this creature.}}
|- {{IconAbility|Mentor|{{GRN}}|Whenever this creature attacks, your other creatures with power lower than this creature's get a +1/+1 {{Ability|buff}}.}}
|- {{IconAbility|Mutate|{{IKO}}|A card with {{Ability|Mutate}} may be {{Ability|cast}} as a {{Ability|Mutation}} targeting a non-{{Ability|Token}} creature you control which has not already gained a {{Ability|Mutation}}. If you do, that creature gains the {{Ability|Mutation}} ability written on the card with {{Ability|Mutate}}, and is {{Ability|reinforce|reinforced}}.}}
|- {{IconAbility|Mutation|{{IKO}}|A card gains the {{Ability|Mutation}} icon, and cannot gain further {{Ability|Mutation|Mutations}}, once it has been the target of a card with {{Ability|Mutate}} cast as a {{Ability|Mutation}}. Each {{Ability|Mutation}} ability of a creature, whether an original Mutation ability of the card or one granted by another card with {{Ability|Mutate}}, {{Ability|trigger|triggers}} each time that creature is {{Ability|reinforce|reinforced}} via {{Ability|cast|casting}}.}}
|- {{IconAbility|Party|{{ZNR}}|Your {{Ability|Party}} consists of up to one each of a Cleric, Rogue, Warrior, and Wizard amongst creatures and supports you control. {{Ability|Party}} effects on your cards are {{ability|trigger|triggered}} if the corresponding {{Ability|Party}} condition is met. (If a creature or support has more than one party subtype, it only counts as one party member.)}}
|- {{IconAbility|Prevent Damage|''all''|{{Ability|damage|Damage}} effects applied to this creature or Planeswalker, including {{Ability|combat damage}}, are reduced to zero. (Other effects, including {{Ability|Destroy}}, are not prevented.)}}
|- {{IconAbility|Protection from Black|{{M20}}|Gains {{Ability|Hexproof}} while the opponent controls a black creature. Damage received from black sources is reduced by half, rounded up.}}
|- {{IconAbility|Protection from White|{{M20}}|Gains {{Ability|Hexproof}} while the opponent controls a white creature. Damage received from white sources is reduced by half, rounded up.}}
|- {{IconAbility|Renown|{{ORI}}|The first time a creature with {{Ability|Renown}} deals {{Ability|Combat damage}} to an opponent, it gains the {{Ability|Renown}} icon, and its power and toughness are increased by the number beside the {{Ability|Renown}} keyword.}}
|- {{IconAbility|Resilient|{{THB}}|When After being matched, instead of (and losing 1 shield), a support gem in play with {{Ability|Resilient}} gains 1 shield, then changes its color.}}
|- {{IconAbility|Riot|{{RNA}}|When this creature enters play, choose one: It gets a +1/+1 {{Ability|buff}}, or it gains {{Ability|Haste}}.}}
|- {{IconAbility|Split Card|{{GRN}}|You can select which side of this card you want to play. Tap the flip symbol on the card to change its side. Mana gained charges both sides, up to a maximum of the cost of the currently selected side.}}
|- {{TextAbility|Adamant|{{ELD}}|When you cast a card, its {{Ability|Adamant}} effect triggers if you matched gems of the specified color during your turn.}}
|- {{TextAbility|Addendum|{{RNA}}|When you cast a card with {{Ability|Addendum}}, its {{Ability|Addendum}} effect {{Ability|trigger|triggers}} if the card had full mana at the start of your turn.}}
|- {{TextAbility|Afflict|{{HOU}}|When a creature with {{Ability|Afflict}} is blocked, your opponent additionally takes {{Ability|damage}} equal to this creature's Power.}}
|- {{TextAbility|Afterlife|{{RNA}}|Whenever a creature with {{Ability|Afterlife}} dies or loses a {{Ability|reinforce|reinforcement}}, create the specified number of Orzhov Spirits (1/1 flying {{Ability|Token}} creature).}}
|- {{TextAbility|Aftermath|{{HOU}}|When in the graveyard, {{Ability|Activate}} for the number beside the {{Ability|Aftermath}} keyword on the back of the card. Matching one or more {{Ability|Activate|Activated}} Gems of your {{Ability|Aftermath}} card {{Ability|trigger|triggers}} the effect on the back of the card, and then {{Ability|Exile|Exiles}} the card.}}
|- {{TextAbility|Amass|{{WAR}}|Create the specified number of Zombie Army {{Ability|token|tokens}} [1/1, with "At 0+ reinforcements, gain +1/+1; at 8+ reinforcements, gain {{Ability|Afflict}}; and at 12+ reinforcements, gain +2/+2"].}}
|- {{TextAbility|Anticipation|{{THB}}|Whenever you cast a card during your opponent's turn (such as a card with {{Ability|Flash}}), the {{Ability|Anticipation}} effect is {{Ability|trigger|triggered}} on all of your cards in play with {{Ability|Anticipation}}.}}
|- {{TextAbility|Basic Evergreen|{{IKO}}|Refers to a set of basic icon abilities: {{Ability|Berserker}}, {{Ability|Deathtouch}}, {{Ability|Defender}}, {{Ability|Double Strike}}, {{Ability|First Strike}}, {{Ability|Flying}}, {{Ability|Hexproof}}, {{Ability|Lifelink}}, {{Ability|Menace}}, {{Ability|Reach}}, {{Ability|Trample}}, and {{Ability|Vigilance}}.}}
|- {{TextAbility|Can't Attack|''all''|A creature with {{Ability|Can't Attack}} can't attack.}}
|- {{TextAbility|Can't Block|''all''|A creature with {{Ability|Can't Block}} can't block.}}
|- {{TextAbility|City's Blessing|{{RIX}}|Some abilities become more powerful if you have the {{Ability|City's Blessing}}. You gain the {{Ability|City's Blessing}} for the rest of the game when you play a card with {{Ability|Ascend}} if the sum of your creatures, supports, and {{Ability|reinforce|reinforcements}} is greater than or equal to 10.}}
|- {{TextAbility|Companion|{{IKO}}|If your deck meets the condition in the {{Ability|Companion}} tooltip, your cards in play with {{Ability|Companion}} gain the {{Ability|Companion}} ability described on the card.}}
|- {{TextAbility|Constellation|{{THB}}|Whenever you cast an Aura spell or play an Enchantment support or creature, the {{Ability|Constellation}} effect is {{Ability|trigger|triggered}} on all of your cards in play with {{Ability|Constellation}}.}}
|- {{TextAbility|Crew|{{KLD}}{{AER}}{{XLN}}{{DOM}}|Each card in your hand with {{Ability|Crew}} gains its specified amount of mana whenever a non-{{Ability|Token}} creature enters play on your side.}}
|- {{TextAbility|Investigate|{{SOI}}|A normal gem becomes an {{Ability|Activate|Activated}} Gem with a two-turn timer. The timer counts down by 1 at the start of your turn. If any player matches your {{Ability|Investigate}} Gem or its timer reaches zero, you {{Ability|draw}} a card.}}
|- {{TextAbility|Landfall|{{BFZ}}{{OGW}}{{ZVE}}{{SOI}}{{EMN}}|Your cards with {{Ability|Landfall}} have their associated effects {{Ability|trigger|triggered}} whenever you match 4 or more gems of the specified color, or any color if no color is specified.}}
|- {{TextAbility|Leader|{{DOM}}{{M19}}{{GRN}}|Your {{Ability|Leader}} creature {{Ability|Exile|Exiles}} your {{Ability|Token}} creatures of the specified subtype and converts each one into a {{Ability|reinforce|reinforcement}} of itself. This effect occurs both as the {{Ability|Leader}} enters play, and as you play any {{Ability|Token}} creatures of the specified subtype.}}
|- {{TextAbility|Madness|{{SOI}}{{EMN}}|All of your cards with {{Ability|Madness}} gain their specified amount of mana whenever a card is {{Ability|Discard|Discarded}} (not {{Ability|Exile|Exiled}}) from your hand. A card with {{Ability|Madness}} is immune to being {{Ability|Discard|Discarded}} itself.}}
|- {{TextAbility|Mill|{{ELD}}|{{Ability|Mill}} effects on your cards are active while the opponent's graveyard contains at least the specified number of cards.}}
|- {{TextAbility|Morbid|{{M21}}|If any creature dies or loses a {{Ability|reinforce|reinforcement}}, the associated effect becomes active until the end of the turn.}}
|- {{TextAbility|Overflow|{{M20}}|When you draw a card with {{Ability|Overflow}}, if you then have 5 or more cards, you may {{Ability|exile}} that card to trigger the associated effect.}}
|- {{TextAbility|Overload|{{KLD}}{{AER}}|Each of your {{Ability|Overload}} abilities of a specified number is {{Ability|trigger|triggered}} any time you {{Ability|Destroy}} that many or more [[#Energize|Energized]] Gems in a single match.}}
|- {{TextAbility|Partner|{{WAR}}|An associated effect is triggered if you control a {{Ability|Vanguard}} support.}}
|- {{TextAbility|Populate|{{M21}}|{{Ability|reinforce|Reinforce}} the first creature {{Ability|Token|token}} you control with the greatest base power.}}
|- {{TextAbility|Process|{{BFZ}}|{{Ability|Process}} only works if the specified number of Void Gems are present. If so, then that many Void Gems become gems of your opponent's color, and the associated effect is {{Ability|trigger|triggered}}. Void Gems are created by cards with {{Ability|Ingest}}.}}
|- {{TextAbility|Proliferate|{{WAR}}|Gain 1 loyalty, give your buffed creatures +1/+1, give your {{Ability|Vanguard}} supports +1 shield, and read the next chapter of each of your {{Ability|Saga|Sagas}}.}}
|- {{TextAbility|Prowess|{{M21}}|Whenever you {{Ability|cast}} a spell or support, the associated effect is {{Ability|trigger|triggered}}.}}
|- {{TextAbility|Raided|{{XLN}}{{RIX}}|If one of your creatures attacked on your last turn, a {{Ability|Raided}} effect on one of your cards {{Ability|trigger|triggers}} this turn. Only the first {{Ability|Raided}} effect on a turn {{Ability|trigger|triggers}}; any further {{Ability|Raided}} effects do nothing.}}
|- {{TextAbility|Rally|{{BFZ}}{{ZVE}}|Your creatures with {{Ability|Rally}} have their associated effects {{Ability|trigger|triggered}} whenever you bring a creature with the Ally subtype into play.}}
|- {{TextAbility|Regenerate|''all''|At the start of your turn, your creatures with {{Ability|Regenerate}} regain the specified amount of toughness which had previously been lost by taking {{Ability|damage}}.}}
|- {{TextAbility|Renewal|{{M21}}|If you gained the specified amount of life or more in a turn, the associated effect becomes active until the end of the turn.}}
|- {{TextAbility|Resourceful|{{ELD}}|The associated effects of your cards in play with {{Ability|Resourceful}} are {{Ability|trigger|triggered}} whenever you draw a card beyond the first in a turn, up to a maximum number of times per turn equal to the number beside the {{Ability|Resourceful}} keyword.}}
|- {{TextAbility|Saga|{{DOM}}|When you play a {{Ability|Saga}}, the first chapter's effects are {{Ability|trigger|triggered}}. At the start of each of your turns, the next chapter's effects are {{Ability|trigger|triggered}}. A {{Ability|Saga}} is {{Ability|Destroy|Destroyed}} at the end of a turn in which its final chapter was {{Ability|trigger|triggered}}. {{Ability|reinforce|Reinforcing}} a {{Ability|Saga}} {{Ability|trigger|triggers}} the current chapter but does not advance to the next chapter.}}
|- {{TextAbility|Shuffle|{{ZNR}}|When the [[Gem board]] is {{Ability|Shuffle|Shuffled}}, each [[Gems|Gem]]'s position is randomized to make a new stable (non-cascading) board state.}}
|- {{TextAbility|Spectacle|{{RNA}}|At the end of any turn, if your opponent {{Ability|life loss|lost life}} during that turn, each card in your hand with {{Ability|Spectacle}} gains its specified amount of mana.}}
|- {{TextAbility|Surveil|{{GRN}}|Look at the top four cards of your library, and choose any number up to the number beside the {{Ability|Surveil}} keyword. Those cards are discarded, and the rest return to your library.}}
|- {{TextAbility|Treasure|{{XLN}}{{AER}}|Your effects which find {{Ability|Treasure|Treasures}} bring the specified number of {{Ability|Treasure}} {{Ability|Token|Tokens}} into play on your side. Once you have four {{Ability|Treasure}} tokens, one of your existing {{Ability|Treasure}} {{Ability|Token|Tokens}} is {{Ability|reinforce|reinforced}} rather than a new one being created. Matching your {{Ability|Treasure}} {{Ability|Token}} adds 3 mana to a random card in your hand. Matching your opponent's {{Ability|Treasure}} {{Ability|Token}} adds 2 mana to a random card in your hand, and 2 mana to a random card in your opponent's hand.}}
|- {{TextAbility|Undergrowth|{{GRN}}|An {{Ability|Undergrowth}} effect on a card occurs when a card with {{Ability|Undergrowth}} is played. {{Ability|Undergrowth}} effects are described in terms of a number, X, which is the number of creatures in your graveyard, up to a maximum of the number beside the {{Ability|Undergrowth}} keyword.}}
|- {{TextAbility|Wizardry|{{ZNR}}|Whenever you {{Ability|cast}} a spell or a Wizard card, the associated effect is {{Ability|trigger|triggered}}.}}
|}
|- {{TextAbility|fetch||Move a card from one specified zone (such as your library) to another (such as your hand). A {{Ability|fetch}} effect does not count as {{Ability|draw|drawing}} a card, and does not trigger {{Ability|draw}} effects.}}
|- {{TextAbility|life loss||Reduce a Planeswalker's health by the amount of life lost. {{Ability|life loss}} may be caused by {{Ability|damage}}, or it may be caused directly. Direct {{Ability|life loss}} does not count as {{Ability|damage}}.}}
|- {{TextAbility|reinforce||For a Creature, increase a creature's Power and Toughness by the Power and Toughness of its base card, and increase the creature's {{Ability|reinforce|reinforcement}} count by 1. For a Support, increase the Support's Shield count by the Shield count of its base card. When you play a Creature or Support which is already in play on your side, you {{Ability|reinforce}} that card in play. {{Ability|reinforce|reinforcement}} can also be {{Ability|trigger|triggered}} by the effects of other cards. {{Ability|reinforce|reinforcementReinforcing}} a Creature increases its Power and Toughness by the Power and Toughness of the base card, and, if the Creature has one or more {{Ability|Mutation}} abilities, {{Ability|trigger|triggers}} each of those abilities. {{Ability|reinforce|Reinforcing}} a Support increases its Shield count by the Shield count of the base card. {{Ability|reinforce|Reinforcement}} does not count as {{Ability|buff|buffing}}.}}
|- {{TextAbility|summon||Bring a creature into play by any means. This includes {{Ability|cast|casting}}, creating a {{Ability|Token}}, or {{ability|fetch|fetching}} a creature into play from your library or graveyard.}}
|- {{TextAbility|trigger||Some abilities have a condition which must be met for the ability to work. When an ability's condition is met, the ability is {{Ability|trigger|triggered}}, and its effect occurs.}}

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