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Abilities

97 bytes added, 11:48, 23 October 2020
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|- {{IconAbility|Mutate|{{IKO}}|A card with {{Ability|Mutate}} may be {{Ability|cast}} as a {{Ability|Mutation}} targeting a non-{{Ability|Token}} creature you control which has not already gained a {{Ability|Mutation}}. If you do, that creature gains the {{Ability|Mutation}} ability written on the card with {{Ability|Mutate}}, and is {{Ability|reinforce|reinforced}}.}}
|- {{IconAbility|Mutation|{{IKO}}|A card gains the {{Ability|Mutation}} icon, and cannot gain further {{Ability|Mutation|Mutations}}, once it has been the target of a card with {{Ability|Mutate}} cast as a {{Ability|Mutation}}. Each {{Ability|Mutation}} ability of a creature, whether an original Mutation ability of the card or one granted by another card with {{Ability|Mutate}}, {{Ability|trigger|triggers}} each time that creature is {{Ability|reinforce|reinforced}} via {{Ability|cast|casting}}.}}
|- {{IconAbility|Party|{{ZNR}}|Your {{Ability|Party}} consists of up to one each of a Cleric, Rogue, Warrior, and Wizard amongst creatures and supports you control. {{Ability|Party}} effects on your cards are {{ability|trigger|triggered}} if the corresponding {{Ability|Party}} condition is met. (If a creature or support has more than one party subtype, it only counts as one party member.)}}
|- {{IconAbility|Prevent Damage|''all''|{{Ability|damage|Damage}} effects applied to this creature or Planeswalker, including {{Ability|combat damage}}, are reduced to zero. (Other effects, including {{Ability|Destroy}}, are not prevented.)}}
|- {{IconAbility|Protection from Black|{{M20}}|Gains {{Ability|Hexproof}} while the opponent controls a black creature. Damage received from black sources is reduced by half, rounded up.}}

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