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Jace, Telepath Unbound

1,537 bytes added, 17:17, 12 January 2023
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Abilities: Bold text denotes changes between ability levels.
{{Infobox pwPW|{{PAGENAME}}}}|name={{Infobox Jace}}[[Jace, Telepath Unbound]] is a blue human Planeswalker, introduced in December 2015 along with the public game launch. Being an [[Origins]] planeswalker, he is always available in the vault, and is cheaper than similar planeswalkers from other sets. |image=jace1His deck limits focus on Spell, and are extremely high: the total of 26 is seven points higher than is usual. He has very low health. As with all Origins [[Planeswalkers]] he has unusually low mana gains; his mana bonus total of +5 is four points lower than most single-colored PWs.png His abilities interfere with the opponent, including a temporary creature debuff and mana draining {{Ability|aliases=J1Trap|color=UTraps}}. Traps are an [[Gem#Activated gems|Activated gem]] type which he alone can summon, and draining mana from the opponent is a rare ability. He can return spells from his graveyard to his hand and reduce their cost; cost reduction is also unique to him. Jace, Telepath Unbound, sometimes called J1, is the first of several playable [[Planeswalkers]] in MtGPQ which embody Jace Beleren at different points in his life.
==Stats==
 {{PWLevel60Stats PW stats max level | +1,+3,+1,0,0,0 | 8,10,8 | 88 | 79920 | U{{PAGENAME}}}}
{{PWLevelTableHeader}}
| PW Level 2 = 8-37
| Loyalty 2 = 6
| Effect 2 = Gives Give <b>-3</b>/-0 to target creature until the beginning of your next turn.
| PW Level 3 = 38-50
| Loyalty 3 = 6
| Effect 3 = Give <b>-4</b>/-0 to target creature until the beginning of your next turn.
| PW Level 4 = 51-60
| Loyalty 4 = 6
| Effect 4 = Give <b>-5</b>/-0 to target creature until the beginning of your next turn.
}}
{{Planeswalker Ability
| PW Level 2 = 20-43
| Loyalty 2 = 12
| Effect 2 = The last spell you cast or was Destroyed is moved into to your hand and has its cost reduced by <b>2</b>.
| PW Level 3 = 44-54
| Loyalty 3 = 12
| Effect 3 = The last spell you cast or was Destroyed is moved to your hand and has its cost reduced by <b>3</b>.
| PW Level 4 = 55-60
| Loyalty 4 = 12
| Effect 4 = The last spell you cast or was Destroyed is moved to your hand and has its cost reduced by <b>4</b>.
}}
{{Planeswalker Ability
| PW Level 1 = 26-31
| Loyalty 1 = 15
| Effect 1 = {{Ability|Trap }} 5: Drain 3 mana.
| PW Level 2 = 32-49
| Loyalty 2 = 15
| Effect 2 = {{Ability|Trap }} <b>7</b>: Drain 3 mana.
| PW Level 3 = 50-59
| Loyalty 3 = 15
| Effect 3 = {{Ability|Trap }} 7: Drain <b>6 </b> mana.
| PW Level 4 = 60
| Loyalty 4 = 15
| Effect 4 = {{Ability|Trap }} <b>9</b>: Drain 6 mana.
}}
==Starting Deck==
==Story==
<blockquote>''Brilliant, curious, and always in control, Jace is amaster of mental magic: spells of illusion,deception, and mind reading. His powers allowhim to manipulate enemy mages by counteringtheir own magic or using their spells against them.An adept analyst, he has an optimized plan (and abackup plan) for every situation.<br>Growing up as a magical prodigy on his home plane of Vryn, Jace Beleren sought out the training of the mysterious sphinx, Al-Hammarret. Under the sphinx’s training, Jace learned to control his abilities. However, when Jace discovered that Al-Hammarret had been using him for political manipulations, he confronted the sphinx in a fierce mental battle. The battle badly damaged Jace’s memories and caused him excruciating pain. This distress ignited his Planeswalker spark, tearing him away from his home plane. Jace awoke on Ravnica, his memories shattered and his former identity unknown. Jace’s absence of memory now fuels his insatiable appetite for knowledge and truth. His need to uncover and understand the unknown has lead him to [[Battle for Zendikar|Zendikar]] and back to [[Guilds of Ravnica|Ravnica]], where he solved his greatest puzzle yet: the Implicit Maze.<br>His achievements earned him the title of Ravnica’s Living Guildpact, where he serves as the magically empowered arbiter between the city’s many guilds. Although his title binds him to Ravnica, Jace can't help but wonder about what mysteries beckon. There are many unanswered questions in the Multiverse, but those are Jace’s favorite kind.''</blockquote>:>> [[Jace, Unraveler of Secrets#Story|Jace, Unraveler of Secrets' Story]]
Growing up as a magical prodigy on his home==Starting Deck==plane of Vryn, Jace Beleren sought out the training{{Deck Listof the mysterious sphinx, Al-Hammarret. Under|Faerie Miscreantthe sphinx’s training, Jace learned to control his|Maritime Guardabilities. However, when Jace discovered that Al-|Screeching SkaabHammarret had been using him for political|Separatist Voidmagemanipulations, he confronted the sphinx in a fierce|Watercoursermental battle. The battle badly damaged Jace’s|Artificer's Epiphanymemories and caused him excruciating pain. This|Stratus Walkdistress ignited his Planeswalker spark, tearing himaway from his home plane. Jace awoke onRavnica, his memories shattered and his formeridentity unknown. Jace’s absence of memory nowfuels his insatiable appetite for knowledge and truth. His need to uncover and understand the|Claustrophobiaunknown has lead him to [[Battle_for_Zendikar|Zendikar]] and back toPsychic Rebuttal[[Guilds_of_Ravnica|Ravnica]], where he solved his greatest puzzle yet:the Implicit Maze. His achievements earned him the title of Ravnica’sLiving Guildpact, where he serves as the magicallyempowered arbiter between the city’s many guilds.Although his title binds him to Ravnica, Jace canVeteran'thelp but wonder about what mysteries beckon.There are many unanswered questions in thes SidearmMultiverse, but those are Jace’s favorite kind.}}
{{Planeswalkers}}
[[Category:Planeswalkers]]
[[Category:Blue]]
[[Category:Rare ability]]
[[Category:Drain mana]]
[[Category:Fetch from graveyard]]
[[Category:Weaken]]
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