Difference between revisions of "Template:Enemy Stats"

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* <code><nowiki>{{{Loyalty Bonus}}}</nowiki></code>: Enemy's White Mana Bonus.  Defaults to +0
 
* <code><nowiki>{{{Loyalty Bonus}}}</nowiki></code>: Enemy's White Mana Bonus.  Defaults to +0
  
* <code><nowiki>{{{Ability 1}}}</nowiki></code>: The Enenmy's first ability's name from the game. Defaults to "Ability 1"
+
* <code><nowiki>{{{Ability 1}}}</nowiki></code>: The Enemy's first ability's name from the game.
* <code><nowiki>{{{Ability 1 Description}}}</nowiki></code>: The first ability's description from the game. Defaults to "A1 Desc"
+
* <code><nowiki>{{{Ability 1 Description}}}</nowiki></code>: The first ability's description from the game.
* <code><nowiki>{{{Ability 1 Cost}}}</nowiki></code>: The loyalty cost for ability 1.  Defaults to 0.
+
* <code><nowiki>{{{Ability 1 Cost}}}</nowiki></code>: The loyalty cost for ability 1.
  
* <code><nowiki>{{{Ability 2}}}</nowiki></code>: The Enenmy's first ability's name from the game.  Defaults to blank.
+
* <code><nowiki>{{{Ability 2}}}</nowiki></code>: (Optional) The Enemy's first ability's name from the game.
* <code><nowiki>{{{Ability 2 Description}}}</nowiki></code>: The first ability's description from the game. Defaults to blank.
+
* <code><nowiki>{{{Ability 2 Description}}}</nowiki></code>: (Optional) The first ability's description from the game.
* <code><nowiki>{{{Ability 2 Cost}}}</nowiki></code>: The loyalty cost for ability 1.  Defaults to blank.
+
* <code><nowiki>{{{Ability 2 Cost}}}</nowiki></code>: (Optional) The loyalty cost for ability 1.
  
* <code><nowiki>{{{Ability 3}}}</nowiki></code>: The Enenmy's first ability's name from the game.  Defaults to blank.
+
* <code><nowiki>{{{Ability 3}}}</nowiki></code>: (Optional) The Enemy's first ability's name from the game.
* <code><nowiki>{{{Ability 3 Description}}}</nowiki></code>: The first ability's description from the game. Defaults to blank.
+
* <code><nowiki>{{{Ability 3 Description}}}</nowiki></code>: (Optional) The first ability's description from the game.
* <code><nowiki>{{{Ability 3 Cost}}}</nowiki></code>: The loyalty cost for ability 1.  Defaults to blank.
+
* <code><nowiki>{{{Ability 3 Cost}}}</nowiki></code>: (Optional) The loyalty cost for ability 1.
  
 
== Example ==
 
== Example ==
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! style="{{TintHeavy}}; text-align:left; border-bottom: 0px" | ''{{{Name|}}}''
 
! style="{{TintHeavy}}; text-align:left; border-bottom: 0px" | ''{{{Name|}}}''
 
|-
 
|-
| style="{{TintHeavy}}; text-align:left; border-top: 0px" | {{Color Icons|{{{Color}}}}}
+
| style="{{TintHeavy}}; text-align:left; border-top: 0px" | {{#if:{{{Color|}}}|{{Color Icons|{{{Color}}}|18}}|&nbsp;}}
 
|}
 
|}
 
{| class="wikitable" style="display: inline-table; vertical-align:middle; margin: 0px"
 
{| class="wikitable" style="display: inline-table; vertical-align:middle; margin: 0px"
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!Effect
 
!Effect
 
{{!}}-
 
{{!}}-
{{!}}'''{{{Ability 1|Ability 1}}}'''
+
{{!}}'''{{{Ability 1}}}'''
{{!}}{{{Ability 1 Cost|0}}}{{#ifeq:{{#invoke:String|len|{{{Ability 1 Cost|0}}}}}|1|&nbsp;}}
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{{!}} style="text-align:center;" {{!}} {{#ifeq:{{#invoke:String|len|{{{Ability 1 Cost}}}}}|1|&nbsp;}}{{{Ability 1 Cost}}}{{#ifeq:{{#invoke:String|len|{{{Ability 1 Cost}}}}}|1|&nbsp;}}
{{!}}{{{Ability 1 Description|A1 Desc}}}
+
{{!}}{{{Ability 1 Description}}}
 
{{#if:{{{Ability 2|}}}|
 
{{#if:{{{Ability 2|}}}|
 
{{!}}-
 
{{!}}-
{{!}}'''{{{Ability 2| }}}'''
+
{{!}}'''{{{Ability 2}}}'''
{{!}}{{{Ability 2 Cost|}}}
+
{{!}} style="text-align:center;" {{!}} {{{Ability 2 Cost}}}
{{!}}{{{Ability 2 Description|}}}
+
{{!}}{{{Ability 2 Description}}}
 
}}{{#if:{{{Ability 3|}}}|<br>
 
}}{{#if:{{{Ability 3|}}}|<br>
 
{{!}}-
 
{{!}}-
{{!}}'''{{{Ability 3| }}}'''
+
{{!}}'''{{{Ability 3}}}'''
{{!}}{{{Ability 3 Cost|}}}
+
{{!}} style="text-align:center;" {{!}} {{{Ability 3 Cost}}}
{{!}}{{{Ability 3 Description|}}}
+
{{!}}{{{Ability 3 Description}}}
 
}}
 
}}
 
{{!}}} }}</includeonly>
 
{{!}}} }}</includeonly>

Latest revision as of 13:00, 23 May 2020

The Enemy Stats template is used for recording the enemy's statistics, abilities, and the criteria for winning ribbons against this opponent.

Parameters

Parameters are:

  • {{{Name}}}: The enemy's name.
  • {{{Image}}}: An image to show next to the enemy's name.
  • {{{Color}}}: (Optional) The enemy's color(s), as a string of one-letter abbreviations.
  • {{{Level}}}: The enemy's level.
  • {{{Hit Points}}}: The number of hit points the enemy starts with.
  • {{{White Mana}}}: Enemy's White Mana Bonus. Defaults to +0
  • {{{Blue Mana}}}: Enemy's White Mana Bonus. Defaults to +0
  • {{{Black Mana}}}: Enemy's White Mana Bonus. Defaults to +0
  • {{{Red Mana}}}: Enemy's White Mana Bonus. Defaults to +0
  • {{{Green Mana}}}: Enemy's White Mana Bonus. Defaults to +0
  • {{{Loyalty Bonus}}}: Enemy's White Mana Bonus. Defaults to +0
  • {{{Ability 1}}}: The Enemy's first ability's name from the game.
  • {{{Ability 1 Description}}}: The first ability's description from the game.
  • {{{Ability 1 Cost}}}: The loyalty cost for ability 1.
  • {{{Ability 2}}}: (Optional) The Enemy's first ability's name from the game.
  • {{{Ability 2 Description}}}: (Optional) The first ability's description from the game.
  • {{{Ability 2 Cost}}}: (Optional) The loyalty cost for ability 1.
  • {{{Ability 3}}}: (Optional) The Enemy's first ability's name from the game.
  • {{{Ability 3 Description}}}: (Optional) The first ability's description from the game.
  • {{{Ability 3 Cost}}}: (Optional) The loyalty cost for ability 1.

Example

The following is an example of how to use this template alongside the Deck List template to describe a fight:

{{Enemy Stats
|Name=Zetalpa, Primal Dawn
|Color=W
|Level=80
|Hit Points=166
|White Mana=+2
|Blue Mana=+3
|Black Mana=+2
|Ability 1=Affliction
|Ability 1 Description=Your opponent takes 6 damage and you gain 6 life.
|Ability 1 Cost=9
}}

It produces:

Zetalpa, Primal Dawn Zetalpa, Primal Dawn
White
Level HP White mana bonus Blue mana bonus Black mana bonus Red mana bonus Green mana bonus Loyalty bonus
80 166 +2 +3 +2 +0 +0 +0
Abilities Loyalty cost Effect
Affliction  9  Your opponent takes 6 damage and you gain 6 life.